Player Matchup

Hera
Hera
I Be Bowlin
Hera
Level 55
God Stats
18W - 27L
1,198 SR
Queue Stats
46W - 73L
1,316 Elo+
Party 1
Medusa
Medusa
Vx Dread
Medusa
Level 107
God Stats
1W - 2L
1,077 SR
Queue Stats
43W - 37L
1,396 Elo+
Party 1
Horus
Horus
phoenix81
Horus
Level 143
God Stats
4W - 5L
1,299 SR
Queue Stats
219W - 400L
1,179 Elo+
Solo
Team Averages
Level 102
1,191 SR
1,297 Elo+

VS

Team Averages
Level 134
1,411 SR
1,329 Elo+
Neith
Neith
Bunbun21
Neith
Level 126
God Stats
11W - 12L
1,452 SR
Queue Stats
113W - 153L
1,314 Elo+
Party 2
Olorun
Olorun
MrMaxxwell002
Olorun
Level 128
God Stats
2W - 4L
1,058 SR
Queue Stats
148W - 194L
1,352 Elo+
Party 2
Erlang Shen
Erlang Shen
Raptor_Claw01
Erlang Shen
Level 147
God Stats
0W - 1L
1,723 SR
Queue Stats
84W - 126L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
6,655
666
9,605
6,948
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Vx Dread
Medusa
11
3 / 1 / 2
6,803
680
7,190
7,718
3,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
phoenix81
Horus
11
1 / 1 / 4
7,038
704
4,209
11,876
7,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bunbun21
Neith
12
2 / 1 / 0
7,025
703
8,781
8,875
3,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 2 / 2
6,321
632
5,422
7,973
3,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
Raptor_Claw01
Erlang Shen
10
0 / 2 / 2
5,953
595
5,672
8,591
4,078
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
5
Kills
2
2
Deaths
5
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
Bunbun21
Neith
2
1
0
2
W
1
0
4
3
L
0
2
2
0.5
L
Erlang Shen
Raptor_Claw01
Erlang Shen
0
2
2
0.5
W
Medusa
Vx Dread
Medusa
3
1
2
4
W
Horus
phoenix81
Horus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,004
Damage
19,875
26,542
Taken
25,439
13,701
Mitigated
11,855
10,305
Healing
5,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bunbun21
Neith
8,781
2,371
0
1,648
8,875
3,904
288
3,809
5,066
0
33,068
W
9,605
1,978
892
936
6,948
2,494
214
1,000
5,948
30,521
0
L
5,422
1,698
818
1,604
7,973
3,873
0
3,595
4,378
20,532
2,583
L
Erlang Shen
Raptor_Claw01
Erlang Shen
5,672
1,491
178
1,643
8,591
4,078
0
2,664
5,927
0
13,494
W
Medusa
Vx Dread
Medusa
7,190
2,609
0
0
7,718
3,460
0
1,800
5,918
0
26,399
W
Horus
phoenix81
Horus
4,209
2,408
3,936
4,541
11,876
7,747
0
2,502
9,374
0
7,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,496
Gold Earned
19,299
105
Minions Killed
118
4
Camps Cleared
5
534,116
Distance Traveled
542,267
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,025
703
69
7
2
177,411
4
W
Hera
6,655
666
48
5
0
169,355
0
L
Olorun
6,321
632
34
3
3
183,425
1
L
Erlang Shen
5,953
595
15
2
0
181,431
1
W
Medusa
6,803
680
47
5
4
164,050
1
W
Horus
7,038
704
10
1
0
200,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role