Player Matchup

Fafnir
Fafnir
AliceGrim20
Fafnir
Level 29
God Stats
4W - 2L
1,459 SR
Queue Stats
10W - 17L
1,304 Elo+
Party 1
Olorun
Olorun
BGPPISOUPCPT
Olorun
Level 26
God Stats
0W - 1L
1,337 SR
Queue Stats
9W - 9L
1,427 Elo+
Party 1
Lancelot
Lancelot
ProMarimo
Lancelot
Level 144
God Stats
0W - 1L
1,208 SR
Queue Stats
4W - 1L
1,780 Elo+
Party 1
Team Averages
Level 66
1,335 SR
1,504 Elo+

VS

Team Averages
Level 65
1,518 SR
1,460 Elo+
Yu Huang
Yu Huang
GroundPork
Yu Huang
Level 96
God Stats
1W - 0L
1,670 SR
Queue Stats
10W - 11L
1,514 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HulksterHogan
Ah Muzen Cab
Level 95
God Stats
1W - 1L
1,200 SR
Queue Stats
18W - 18L
1,431 Elo+
Solo
Tyr
Tyr
Uvujaver
Tyr
Level 5
God Stats
6W - 5L
1,686 SR
Queue Stats
9W - 10L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
1 / 2 / 2
10,799
635
6,061
25,923
38,286
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
13
0 / 4 / 1
9,172
540
7,558
17,346
8,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
ProMarimo
Lancelot
16
3 / 3 / 0
10,845
638
10,677
19,539
9,423
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
GroundPork
Yu Huang
17
6 / 2 / 3
11,929
702
23,480
12,068
5,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
HulksterHogan
Ah Muzen Cab
16
1 / 1 / 7
11,182
658
17,866
12,391
5,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
2 / 1 / 6
10,805
636
8,975
13,485
12,111
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
9
9
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
2
2
1
L
Olorun
0
4
1
0.13
W
Yu Huang
GroundPork
Yu Huang
6
2
3
3.75
W
Ah Muzen Cab
HulksterHogan
Ah Muzen Cab
1
1
7
4.5
L
Lancelot
ProMarimo
Lancelot
3
3
0
1
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,296
Damage
50,321
62,808
Taken
37,944
56,310
Mitigated
22,592
11,337
Healing
13,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
6,061
2,092
191
6,101
25,923
38,286
0
5,956
19,563
20,030
0
L
Olorun
7,558
2,494
582
4,056
17,346
8,601
0
9,023
7,891
36,050
4,215
W
Yu Huang
GroundPork
Yu Huang
23,480
3,961
0
3,451
12,068
5,282
751
3,309
8,759
59,550
0
W
Ah Muzen Cab
HulksterHogan
Ah Muzen Cab
17,866
8,215
0
5,560
12,391
5,199
1,052
4,408
7,983
0
61,567
L
Lancelot
ProMarimo
Lancelot
10,677
1,694
0
407
19,539
9,423
0
7,924
11,259
0
44,155
W
8,975
1,457
0
4,235
13,485
12,111
55
5,916
5,553
0
27,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,816
Gold Earned
33,916
165
Minions Killed
193
5
Camps Cleared
9
884,236
Distance Traveled
961,814
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,799
635
37
2
0
307,724
7
L
Olorun
9,172
540
63
4
0
245,821
1
W
Yu Huang
11,929
702
85
5
2
297,404
3
W
Ah Muzen Cab
11,182
658
81
5
3
311,425
2
L
Lancelot
10,845
638
65
4
5
330,691
2
W
Tyr
10,805
636
27
2
4
352,985
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role