Player Matchup

Ullr
Ullr
 
Ullr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
BeanSoupBob
Tyr
Level 160
God Stats
5W - 1L
1,687 SR
Queue Stats
114W - 27L
1,921 Elo+
Party 2
Eset
Eset
Ms Lalatina
Eset
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,766 Elo+
Party 2
Rama
Rama
YemeniAirStrike
Rama
Level 26
God Stats
16W - 0L
2,010 SR
Queue Stats
215W - 34L
1,864 Elo+
Party 2
Erlang Shen
Erlang Shen
Υoru
Erlang Shen
Level 150
God Stats
3W - 0L
1,486 SR
Queue Stats
114W - 46L
1,776 Elo+
Party 2
Team Averages
Level 103
1,637 SR
1,765 Elo+

VS

Team Averages
Level 38
1,534 SR
1,514 Elo+
Anhur
Anhur
MrBiscotti
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,477 Elo+
Party 1
Jing Wei
Jing Wei
SnuffytheADC
Jing Wei
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,668 Elo+
Party 1
Kukulkan
Kukulkan
TOX1C 4 L1FE672
Kukulkan
Level 28
God Stats
1W - 1L
1,677 SR
Queue Stats
3W - 6L
1,514 Elo+
Party 1
Nike
Nike
jollanb
Nike
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,457 Elo+
Party 1
Ymir
Ymir
nicky808s
Ymir
Level 8
God Stats
4W - 5L
1,495 SR
Queue Stats
7W - 14L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
13 / 1 / 23
11,817
1,477
30,867
8,569
4,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 0 / 30
10,569
1,321
21,568
15,547
14,433
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
6 / 0 / 28
10,390
1,299
17,874
5,087
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 1 / 22
10,784
1,348
20,359
3,844
1,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Υoru
Erlang Shen
16
9 / 3 / 26
10,149
1,269
13,700
15,293
23,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

367

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
0 / 13 / 3
8,336
1,042
4,197
21,370
8,412
Jing Wei
SnuffytheADC
Jing Wei
13
0 / 10 / 3
7,901
988
7,687
20,645
9,369
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
13
0 / 9 / 3
8,028
1,004
10,263
20,287
9,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
jollanb
Nike
13
4 / 6 / 1
9,843
1,230
7,112
25,229
12,579
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
13
1 / 7 / 2
8,070
1,009
6,395
21,663
23,392
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
17
45
Kills
5
5
Deaths
45
129
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
13
1
23
24.5
W
9
0
30
24
L
Anhur
0
13
3
0.12
W
6
0
28
20
L
Jing Wei
SnuffytheADC
Jing Wei
0
10
3
0.15
L
Kukulkan
0
9
3
0.17
W
8
1
22
19
L
Nike
jollanb
Nike
4
6
1
0.75
L
Ymir
1
7
2
0.29
W
Erlang Shen
Υoru
Erlang Shen
9
3
26
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,368
Damage
35,654
48,340
Taken
109,194
46,789
Mitigated
63,535
10,568
Healing
1,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
30,867
13,697
0
80
8,569
4,568
0
2,049
6,520
0
50,613
W
21,568
3,246
0
3,141
15,547
14,433
0
4,181
10,410
0
24,883
L
Anhur
4,197
2,175
0
384
21,370
8,412
0
4,102
17,268
0
14,770
W
17,874
1,808
1,946
2,006
5,087
2,462
0
2,672
2,415
34,199
0
L
Jing Wei
SnuffytheADC
Jing Wei
7,687
6,010
0
150
20,645
9,369
0
2,291
18,354
0
14,013
L
Kukulkan
10,263
1,703
334
394
20,287
9,783
0
3,023
17,264
28,648
0
W
20,359
13,567
0
957
3,844
1,906
0
1,943
1,901
0
44,646
L
Nike
jollanb
Nike
7,112
1,356
0
26
25,229
12,579
0
3,743
21,486
0
12,562
L
Ymir
6,395
1,308
0
0
21,663
23,392
0
4,715
16,948
12,489
0
W
Erlang Shen
Υoru
Erlang Shen
13,700
9,234
0
2,438
15,293
23,420
0
5,813
9,480
0
17,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,709
Gold Earned
42,178
165
Minions Killed
106
10
Camps Cleared
3
816,752
Distance Traveled
695,580
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,817
1,477
49
6
3
164,771
0
W
Tyr
10,569
1,321
9
1
0
186,050
0
L
Anhur
8,336
1,042
27
3
2
117,120
0
W
Eset
10,390
1,299
38
5
5
165,440
1
L
Jing Wei
7,901
988
17
2
0
158,259
0
L
Kukulkan
8,028
1,004
40
5
1
143,787
0
W
Rama
10,784
1,348
58
7
1
139,720
0
L
Nike
9,843
1,230
12
2
0
145,209
0
L
Ymir
8,070
1,009
10
1
0
131,205
0
W
Erlang Shen
10,149
1,269
11
1
1
160,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role