Player Matchup

Ra
Ra
Silver IV
 
Ra
Silver IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze V
 
Bacchus
Bronze V
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
SOLOFOX99
Baron Samedi
Silver III
Level 106
God Stats
14W - 5L
1,662 SR
Queue Stats
163W - 177L
872 MMR
Solo
Da Ji
Da Ji
Silver IV
overToggled
Da Ji
Silver IV
Level 128
God Stats
3W - 9L
1,063 SR
Queue Stats
162W - 181L
717 MMR
Solo
Hachiman
Hachiman
Silver IV
маснıиє
Hachiman
Silver IV
Level 160
God Stats
1W - 1L
1,859 SR
Queue Stats
158W - 183L
657 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 126
1,517 SR
1,049 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,490 SR
869 MMR
Susano
Susano
Silver II
 
Susano
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver IV
FazeDessy
Sol
Silver IV
Level 117
God Stats
27W - 33L
1,501 SR
Queue Stats
519W - 540L
842 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
Kenzosazuki
Kuzenbo
Silver IV
Level 65
God Stats
1W - 2L
1,537 SR
Queue Stats
3W - 8L
779 MMR
Solo
Freya
Freya
Silver V
XxshaunkfrankxX
Freya
Silver V
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 51L
805 MMR
Solo
Bellona
Bellona
Bronze I
v4ayo
Bellona
Bronze I
Level 68
God Stats
2W - 8L
1,413 SR
Queue Stats
110W - 134L
419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 0 / 1
5,841
584
2,105
3,667
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
 
Bacchus
8
2 / 1 / 0
5,035
504
3,023
5,878
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
SOLOFOX99
Baron Samedi
11
1 / 0 / 1
6,058
606
4,725
4,483
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 0 / 0
5,423
542
1,939
8,050
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
8
0 / 0 / 2
5,123
512
5,520
6,384
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AtlasTyrBastetZeus

VS

Bans
KaliArachneBakasuraMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
7
0 / 0 / 0
4,464
446
2,284
5,599
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 0 / 0
5,177
518
2,002
4,343
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
Kenzosazuki
Kuzenbo
8
1 / 1 / 0
5,270
527
2,046
7,299
5,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 0
4,832
483
2,366
5,381
1,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
v4ayo
Bellona
8
0 / 2 / 0
4,740
474
1,962
7,953
6,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
1
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
0
1
0.5
W
Bacchus
 
Bacchus
2
1
0
2
L
Susano
 
Susano
0
0
0
0
L
0
0
0
0
L
Kuzenbo
Kenzosazuki
Kuzenbo
1
1
0
1
W
Baron Samedi
SOLOFOX99
Baron Samedi
1
0
1
1.5
L
0
1
0
0
W
1
0
0
1
L
Bellona
v4ayo
Bellona
0
2
0
0
W
Hachiman
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,312
Damage
10,660
28,462
Taken
30,575
12,312
Mitigated
16,730
13,746
Healing
11,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,105
390
403
966
3,667
1,403
0
1,954
1,713
49,446
0
W
Bacchus
 
Bacchus
3,023
481
0
1,330
5,878
3,864
30
1,889
3,989
13,097
0
L
Susano
 
Susano
2,284
546
0
1,890
5,599
1,840
0
1,244
4,355
0
18,440
L
2,002
910
0
3,220
4,343
1,379
0
991
3,352
35,884
0
L
Kuzenbo
Kenzosazuki
Kuzenbo
2,046
1,074
0
1,392
7,299
5,530
14
2,355
4,944
15,973
0
W
Baron Samedi
SOLOFOX99
Baron Samedi
4,725
1,284
128
3,224
4,483
1,955
0
0
4,483
34,446
0
L
2,366
926
0
2,485
5,381
1,746
0
1,334
4,047
33,384
0
W
1,939
260
0
4,753
8,050
3,046
0
863
7,187
0
36,396
L
Bellona
v4ayo
Bellona
1,962
581
0
2,099
7,953
6,235
0
3,929
4,024
0
21,549
W
Hachiman
5,520
2,659
0
2,942
6,384
2,044
165
1,708
4,676
0
34,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,480
Gold Earned
24,483
323
Minions Killed
245
0
Camps Cleared
0
1,025,465
Distance Traveled
873,471
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,841
584
98
10
0
215,926
2
W
Bacchus
5,035
504
24
2
0
205,877
3
L
Susano
4,464
446
37
4
0
186,520
1
L
Sol
5,177
518
68
7
0
141,088
1
L
Kuzenbo
5,270
527
27
3
0
179,189
1
W
Baron Samedi
6,058
606
73
7
0
177,292
4
L
Freya
4,832
483
69
7
0
186,216
4
W
Da Ji
5,423
542
73
7
0
232,741
1
L
Bellona
4,740
474
44
4
0
180,458
2
W
Hachiman
5,123
512
55
6
0
193,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role