Player Matchup

Geb
Geb
Fourler
Geb
Level 129
God Stats
45W - 27L
1,682 SR
Queue Stats
474W - 393L
1,511 Elo+
Party 2
Ne Zha
Ne Zha
Gheto Kaiba
Ne Zha
Level 127
God Stats
3W - 2L
1,959 SR
Queue Stats
244W - 176L
1,516 Elo+
Party 2
Merlin
Merlin
JugoXXII
Merlin
Level 155
God Stats
3W - 1L
1,537 SR
Queue Stats
239W - 180L
1,588 Elo+
Party 2
Skadi
Skadi
MR keiri
Skadi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 45L
1,734 Elo+
Solo
Artemis
Artemis
P_sizzle_25
Artemis
Level 58
God Stats
2W - 1L
1,704 SR
Queue Stats
87W - 75L
1,591 Elo+
Solo
Team Averages
Level 95
1,676 SR
1,588 Elo+

VS

Team Averages
Level 98
1,526 SR
1,521 Elo+
Lancelot
Lancelot
 
Lancelot
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Elias4K
Hou Yi
Level 113
God Stats
32W - 24L
1,569 SR
Queue Stats
612W - 589L
1,482 Elo+
Solo
King Arthur
King Arthur
SpunchBALLS
King Arthur
Level 154
God Stats
14W - 11L
1,565 SR
Queue Stats
175W - 197L
1,540 Elo+
Party 1
Zhong Kui
Zhong Kui
eudreamthegene
Zhong Kui
Level 108
God Stats
0W - 4L
1,492 SR
Queue Stats
8W - 12L
1,451 Elo+
Party 1
Cliodhna
Cliodhna
slimerancher
Cliodhna
Level 69
God Stats
3W - 4L
1,505 SR
Queue Stats
367W - 240L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
18
0 / 0 / 18
12,199
718
9,624
17,352
28,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
20
5 / 2 / 13
13,084
770
16,551
13,617
6,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
JugoXXII
Merlin
20
6 / 1 / 12
13,065
769
20,512
9,139
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
MR keiri
Skadi
20
4 / 4 / 7
12,571
739
21,910
18,624
9,823
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
P_sizzle_25
Artemis
19
6 / 5 / 8
12,406
730
19,977
17,812
9,254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
5 / 6 / 4
11,778
693
15,221
24,120
10,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Elias4K
Hou Yi
18
3 / 4 / 2
11,390
670
9,513
16,813
7,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SpunchBALLS
King Arthur
17
0 / 4 / 3
10,337
608
6,898
21,230
23,134
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Zhong Kui
eudreamthegene
Zhong Kui
17
1 / 5 / 1
10,472
616
9,617
20,229
13,811
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
slimerancher
Cliodhna
19
3 / 2 / 2
11,865
698
12,274
15,462
8,102
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
24
21
Kills
12
12
Deaths
21
58
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
5
6
4
1.17
L
Hou Yi
Elias4K
Hou Yi
3
4
2
1
W
Geb
0
0
18
9
W
Ne Zha
5
2
13
5.75
W
Merlin
JugoXXII
Merlin
6
1
12
12
W
Skadi
MR keiri
Skadi
4
4
7
1.88
W
Artemis
P_sizzle_25
Artemis
6
5
8
2
L
King Arthur
SpunchBALLS
King Arthur
0
4
3
0.38
L
Zhong Kui
eudreamthegene
Zhong Kui
1
5
1
0.3
L
Cliodhna
slimerancher
Cliodhna
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,574
Damage
53,523
76,544
Taken
97,854
59,000
Mitigated
63,538
21,492
Healing
13,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
15,221
2,536
0
2,467
24,120
10,534
0
6,884
17,049
0
42,319
L
Hou Yi
Elias4K
Hou Yi
9,513
3,695
0
1,504
16,813
7,957
0
4,622
12,103
0
39,498
W
Geb
9,624
864
0
6,723
17,352
28,354
98
1,960
15,392
19,519
0
W
Ne Zha
16,551
6,844
0
6,552
13,617
6,848
889
374
12,784
0
61,514
W
Merlin
JugoXXII
Merlin
20,512
1,839
660
2,542
9,139
4,721
480
1,859
7,280
62,409
0
W
Skadi
MR keiri
Skadi
21,910
9,409
0
2,301
18,624
9,823
3,337
3,117
15,507
0
71,539
W
Artemis
P_sizzle_25
Artemis
19,977
10,417
678
2,036
17,812
9,254
2,168
2,307
15,505
0
47,530
L
King Arthur
SpunchBALLS
King Arthur
6,898
615
0
1,000
21,230
23,134
0
8,688
12,349
0
23,679
L
Zhong Kui
eudreamthegene
Zhong Kui
9,617
1,176
0
3,487
20,229
13,811
1,115
5,244
14,886
29,042
0
L
Cliodhna
slimerancher
Cliodhna
12,274
1,442
0
4,610
15,462
8,102
0
4,429
11,011
0
56,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,325
Gold Earned
55,842
344
Minions Killed
320
0
Camps Cleared
0
1,657,072
Distance Traveled
1,501,881
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,778
693
52
3
0
349,697
0
L
Hou Yi
11,390
670
73
4
0
278,430
2
W
Geb
12,199
718
5
0
0
328,327
2
W
Ne Zha
13,084
770
96
6
0
358,612
1
W
Merlin
13,065
769
101
6
0
328,267
3
W
Skadi
12,571
739
92
5
0
329,393
3
W
Artemis
12,406
730
50
3
0
312,473
2
L
King Arthur
10,337
608
49
3
0
309,624
4
L
Zhong Kui
10,472
616
66
4
0
217,463
1
L
Cliodhna
11,865
698
80
5
0
346,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role