Player Matchup

Raijin
Raijin
Xx Anubis xX642
Raijin
Level 63
God Stats
1W - 1L
1,702 SR
Queue Stats
165W - 268L
1,411 Elo+
Solo
Anhur
Anhur
YEET Csaba
Anhur
Level 123
God Stats
1W - 4L
1,409 SR
Queue Stats
212W - 212L
1,540 Elo+
Solo
Guan Yu
Guan Yu
xCowabunga__
Guan Yu
Level 149
God Stats
15W - 17L
1,457 SR
Queue Stats
830W - 890L
1,535 Elo+
Solo
Team Averages
Level 112
1,523 SR
1,495 Elo+

VS

Team Averages
Level 119
1,651 SR
1,537 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Esoks-
Cabrakan
Level 157
God Stats
28W - 3L
2,009 SR
Queue Stats
673W - 89L
2,024 Elo+
Party 1
Hercules
Hercules
XDasCandyKush
Hercules
Level 39
God Stats
1W - 1L
1,445 SR
Queue Stats
7W - 20L
1,087 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,331
576
6,109
8,929
4,718
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
10
2 / 6 / 0
6,878
625
8,180
14,426
6,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
xCowabunga__
Guan Yu
11
1 / 4 / 2
7,441
676
6,521
19,931
16,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
12 / 0 / 1
9,880
898
23,765
10,209
5,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Esoks-
Cabrakan
12
0 / 2 / 11
8,444
768
7,571
10,128
10,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
XDasCandyKush
Hercules
12
1 / 1 / 7
7,610
692
5,276
9,529
7,113
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
13
13
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
12
0
1
12.5
W
Cabrakan
Esoks-
Cabrakan
0
2
11
2.75
W
Hercules
XDasCandyKush
Hercules
1
1
7
4.5
L
0
3
1
0.17
L
Anhur
2
6
0
0.33
L
Guan Yu
xCowabunga__
Guan Yu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,810
Damage
36,612
43,286
Taken
29,866
28,249
Mitigated
22,241
5,649
Healing
13,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
23,765
11,127
0
7,143
10,209
5,100
1,943
2,947
7,262
59,185
7,244
W
Cabrakan
Esoks-
Cabrakan
7,571
1,385
302
3,556
10,128
10,028
289
2,059
8,069
17,777
0
W
Hercules
XDasCandyKush
Hercules
5,276
2,130
0
2,588
9,529
7,113
598
1,576
7,953
0
15,666
L
6,109
561
0
1,260
8,929
4,718
0
5,802
3,127
16,503
0
L
Anhur
8,180
4,242
0
645
14,426
6,532
0
9,351
5,075
0
30,131
L
Guan Yu
xCowabunga__
Guan Yu
6,521
1,056
816
2,928
19,931
16,999
0
13,398
6,533
0
17,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,650
Gold Earned
25,934
90
Minions Killed
120
3
Camps Cleared
8
504,968
Distance Traveled
562,032
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,880
898
81
7
5
178,558
0
W
Cabrakan
8,444
768
16
1
2
188,404
3
W
Hercules
7,610
692
23
2
1
195,070
0
L
Raijin
6,331
576
21
2
0
158,334
5
L
Anhur
6,878
625
43
4
2
150,616
1
L
Guan Yu
7,441
676
26
2
1
196,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role