Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FR05TY64
Ymir
Level 49
God Stats
4W - 2L
1,460 SR
Queue Stats
4W - 2L
1,666 Elo+
Party 1
Baron Samedi
Baron Samedi
XxLEGITxMoNsTeR
Baron Samedi
Level 140
God Stats
0W - 1L
1,313 SR
Queue Stats
13W - 15L
1,541 Elo+
Party 1
Team Averages
Level 109
1,425 SR
1,569 Elo+

VS

Team Averages
Level 119
1,395 SR
1,397 Elo+
Ares
Ares
ICExALIDDAV
Ares
Level 125
God Stats
5W - 9L
1,362 SR
Queue Stats
73W - 97L
1,455 Elo+
Party 2
Chaac
Chaac
ShwnyBoyWrld
Chaac
Level 86
God Stats
7W - 15L
1,295 SR
Queue Stats
81W - 152L
1,242 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xGrandDragonx14
Ah Muzen Cab
Level 146
God Stats
22W - 12L
1,529 SR
Queue Stats
184W - 207L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 4 / 1
8,027
730
8,596
13,014
5,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
10
0 / 6 / 4
7,164
651
2,788
13,854
10,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
XxLEGITxMoNsTeR
Baron Samedi
13
2 / 2 / 2
7,776
707
9,077
8,002
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 4
9,273
843
7,647
11,334
11,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 2 / 7
8,292
754
9,111
16,390
11,176
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
xGrandDragonx14
Ah Muzen Cab
13
3 / 2 / 6
8,619
784
11,820
7,613
3,454
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
12
12
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
4
1
0.88
L
Ymir
0
6
4
0.33
W
7
1
4
9
W
2
2
7
2.75
L
Baron Samedi
XxLEGITxMoNsTeR
Baron Samedi
2
2
2
1.5
W
Ah Muzen Cab
xGrandDragonx14
Ah Muzen Cab
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,461
Damage
28,578
34,870
Taken
35,337
20,631
Mitigated
26,509
5,791
Healing
14,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,596
3,110
0
1,587
13,014
5,581
0
3,506
9,508
0
19,171
L
Ymir
2,788
1,113
0
742
13,854
10,594
0
3,190
10,664
6,883
0
W
7,647
639
0
3,189
11,334
11,879
41
4,443
6,891
19,088
0
W
9,111
4,272
355
8,284
16,390
11,176
1,113
5,806
10,584
0
31,614
L
Baron Samedi
XxLEGITxMoNsTeR
Baron Samedi
9,077
905
482
2,980
8,002
4,456
0
1,154
6,848
30,392
0
W
Ah Muzen Cab
xGrandDragonx14
Ah Muzen Cab
11,820
4,734
228
2,395
7,613
3,454
1,614
2,496
5,117
0
43,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,967
Gold Earned
26,184
100
Minions Killed
127
1
Camps Cleared
8
463,857
Distance Traveled
606,942
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,027
730
29
3
1
175,651
0
L
Ymir
7,164
651
20
2
0
111,289
2
W
Ares
9,273
843
19
2
2
210,250
2
W
Chaac
8,292
754
41
4
3
198,000
0
L
Baron Samedi
7,776
707
51
5
0
176,917
0
W
Ah Muzen Cab
8,619
784
67
6
3
198,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role