Player Matchup

Sol
Sol
BallsRitchy519
Sol
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,105 Elo+
Party 1
Heimdallr
Heimdallr
JerryDee519
Heimdallr
Level 118
God Stats
0W - 3L
1,154 SR
Queue Stats
49W - 60L
1,254 Elo+
Party 1
Aphrodite
Aphrodite
Pure-violencee
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,409 Elo+
Solo
Ravana
Ravana
easydanii
Ravana
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 44L
1,362 Elo+
Solo
Hachiman
Hachiman
mr_manshark
Hachiman
Level 125
God Stats
0W - 2L
1,259 SR
Queue Stats
55W - 76L
1,261 Elo+
Party 1
Team Averages
Level 100
1,383 SR
1,278 Elo+

VS

Team Averages
Level 76
1,484 SR
1,373 Elo+
Yemoja
Yemoja
Kumi24
Yemoja
Level 87
God Stats
1W - 0L
1,353 SR
Queue Stats
65W - 75L
1,408 Elo+
Party 2
Nike
Nike
TheCrazyninja38
Nike
Level 59
God Stats
2W - 0L
1,717 SR
Queue Stats
40W - 40L
1,446 Elo+
Party 2
Lancelot
Lancelot
Thorn2819
Lancelot
Level 51
God Stats
1W - 1L
1,272 SR
Queue Stats
40W - 39L
1,446 Elo+
Party 2
Atlas
Atlas
Thumper
Atlas
Level 84
God Stats
2W - 0L
1,586 SR
Queue Stats
9W - 7L
1,282 Elo+
Party 3
He Bo
He Bo
tapwtrgoblin
He Bo
Level 101
God Stats
1W - 0L
1,492 SR
Queue Stats
9W - 10L
1,280 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 4
14,160
674
44,953
29,374
15,036
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
JerryDee519
Heimdallr
20
1 / 10 / 11
12,560
598
23,362
29,431
16,321
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Pure-violencee
Aphrodite
20
2 / 4 / 12
12,951
617
14,371
24,033
23,039
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
easydanii
Ravana
17
0 / 13 / 11
10,765
513
14,620
30,937
27,688
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
mr_manshark
Hachiman
18
3 / 8 / 5
11,915
567
18,238
25,160
12,803
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kumi24
Yemoja
20
1 / 2 / 25
13,408
638
11,657
19,880
22,439
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
17 / 4 / 15
16,753
798
34,923
32,266
41,274
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
Thorn2819
Lancelot
17
3 / 7 / 16
12,243
583
15,625
33,936
40,047
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Thumper
Atlas
20
9 / 2 / 24
16,293
776
37,500
47,353
51,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 3 / 18
14,870
708
25,263
21,593
10,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
138
17
Kills
40
40
Deaths
18
43
Assists
98
Player
Kills
Deaths
Assists
KDA
L
11
5
4
2.6
L
Heimdallr
JerryDee519
Heimdallr
1
10
11
0.65
W
Yemoja
Kumi24
Yemoja
1
2
25
6.75
L
Aphrodite
Pure-violencee
Aphrodite
2
4
12
2
W
17
4
15
6.13
W
Lancelot
Thorn2819
Lancelot
3
7
16
1.57
W
Atlas
Thumper
Atlas
9
2
24
10.5
L
Ravana
easydanii
Ravana
0
13
11
0.42
L
Hachiman
mr_manshark
Hachiman
3
8
5
0.69
W
10
3
18
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,544
Damage
124,968
138,935
Taken
155,028
94,887
Mitigated
166,052
55,645
Healing
72,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
44,953
15,846
2,964
13,298
29,374
15,036
0
16,248
13,126
79,183
0
L
Heimdallr
JerryDee519
Heimdallr
23,362
13,908
1,454
5,141
29,431
16,321
0
19,421
10,010
0
48,961
W
Yemoja
Kumi24
Yemoja
11,657
2,640
19,319
5,336
19,880
22,439
2,088
8,605
11,275
28,399
0
L
Aphrodite
Pure-violencee
Aphrodite
14,371
3,900
9,551
10,002
24,033
23,039
0
11,101
12,932
30,187
0
W
34,923
3,961
5,094
4,706
32,266
41,274
3,374
10,884
21,382
0
60,041
W
Lancelot
Thorn2819
Lancelot
15,625
2,936
1,483
1,692
33,936
40,047
1,313
12,163
21,773
0
31,097
W
Atlas
Thumper
Atlas
37,500
12,982
1,873
21,036
47,353
51,453
443
19,600
27,753
69,170
0
L
Ravana
easydanii
Ravana
14,620
2,821
1,161
3,816
30,937
27,688
0
18,357
12,580
0
24,888
L
Hachiman
mr_manshark
Hachiman
18,238
8,251
2,700
5,558
25,160
12,803
0
9,293
15,867
0
32,453
W
25,263
2,113
4,395
7,175
21,593
10,839
1,661
8,072
13,521
46,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,351
Gold Earned
73,567
198
Minions Killed
205
0
Camps Cleared
0
1,654,804
Distance Traveled
2,116,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,160
674
73
3
0
369,077
0
L
Heimdallr
12,560
598
45
2
0
336,596
0
W
Yemoja
13,408
638
45
2
0
344,811
0
L
Aphrodite
12,951
617
47
2
0
348,052
0
W
Nike
16,753
798
51
2
0
441,705
0
W
Lancelot
12,243
583
18
1
0
384,999
0
W
Atlas
16,293
776
43
2
0
514,355
0
L
Ravana
10,765
513
9
0
0
297,826
0
L
Hachiman
11,915
567
24
1
0
303,253
0
W
He Bo
14,870
708
48
2
0
430,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role