Player Matchup

Hera
Hera
BeyoncePadThai7
Hera
Level 107
God Stats
4W - 1L
1,384 SR
Queue Stats
68W - 65L
1,476 Elo+
Party 1
Chernobog
Chernobog
IllMr Smiley
Chernobog
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
115W - 139L
1,523 Elo+
Solo
Serqet
Serqet
LLECHEFLAN
Serqet
Level 115
God Stats
2W - 2L
1,365 SR
Queue Stats
76W - 66L
1,499 Elo+
Party 1
Bacchus
Bacchus
Nobeloo
Bacchus
Level 131
God Stats
2W - 2L
1,574 SR
Queue Stats
222W - 209L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
PlantDaddyD
Danzaburou
Level 125
God Stats
1W - 4L
1,620 SR
Queue Stats
129W - 110L
1,530 Elo+
Party 1
Team Averages
Level 118
1,489 SR
1,514 Elo+

VS

Team Averages
Level 101
1,373 SR
1,502 Elo+
Ah Puch
Ah Puch
BigDaddyTyr
Ah Puch
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 61L
1,503 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Klipts
Morgan Le Fay
Level 125
God Stats
0W - 2L
1,184 SR
Queue Stats
77W - 74L
1,495 Elo+
Party 2
Chronos
Chronos
OctalBiscuit374
Chronos
Level 69
God Stats
0W - 4L
1,183 SR
Queue Stats
103W - 97L
1,506 Elo+
Solo
Raijin
Raijin
Qwsl
Raijin
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 204L
1,499 Elo+
Party 2
Nemesis
Nemesis
TTVthemumps
Nemesis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 15
13,085
727
24,190
14,427
8,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
IllMr Smiley
Chernobog
19
2 / 6 / 17
12,050
669
14,056
18,805
11,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
LLECHEFLAN
Serqet
17
1 / 3 / 15
11,997
667
6,871
16,649
23,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Nobeloo
Bacchus
20
6 / 5 / 13
13,074
726
7,685
20,738
37,847
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
PlantDaddyD
Danzaburou
20
14 / 5 / 7
14,882
827
28,576
24,039
13,933
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BigDaddyTyr
Ah Puch
20
12 / 3 / 7
13,854
770
28,874
16,643
7,650
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
Klipts
Morgan Le Fay
17
7 / 8 / 3
11,553
642
15,670
18,462
8,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
0 / 6 / 8
11,389
633
10,164
19,032
7,620
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
Qwsl
Raijin
20
6 / 4 / 7
12,642
702
16,117
12,671
5,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
TTVthemumps
Nemesis
16
0 / 6 / 13
10,503
584
10,723
21,794
20,541
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
63
27
Kills
25
25
Deaths
27
67
Assists
38
Player
Kills
Deaths
Assists
KDA
W
4
6
15
1.92
L
Ah Puch
BigDaddyTyr
Ah Puch
12
3
7
5.17
W
Chernobog
IllMr Smiley
Chernobog
2
6
17
1.75
L
Morgan Le Fay
Klipts
Morgan Le Fay
7
8
3
1.06
W
Serqet
LLECHEFLAN
Serqet
1
3
15
2.83
W
Bacchus
Nobeloo
Bacchus
6
5
13
2.5
L
0
6
8
0.67
W
Danzaburou
PlantDaddyD
Danzaburou
14
5
7
3.5
L
Raijin
Qwsl
Raijin
6
4
7
2.38
L
Nemesis
TTVthemumps
Nemesis
0
6
13
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,378
Damage
81,548
94,658
Taken
88,602
95,261
Mitigated
49,235
37,136
Healing
30,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,190
5,994
3,105
2,752
14,427
8,190
2,061
11,000
3,355
49,550
0
L
Ah Puch
BigDaddyTyr
Ah Puch
28,874
1,683
0
4,648
16,643
7,650
1,153
5,142
11,221
52,304
0
W
Chernobog
IllMr Smiley
Chernobog
14,056
8,449
1,228
2,557
18,805
11,614
3,568
15,118
3,423
0
39,056
L
Morgan Le Fay
Klipts
Morgan Le Fay
15,670
1,638
1,228
2,975
18,462
8,142
440
6,743
10,921
29,891
0
W
Serqet
LLECHEFLAN
Serqet
6,871
1,260
3,153
3,730
16,649
23,677
715
10,923
5,265
1,177
8,483
W
Bacchus
Nobeloo
Bacchus
7,685
484
1,676
2,727
20,738
37,847
722
14,092
6,258
12,782
0
L
10,164
2,877
2,862
2,831
19,032
7,620
384
5,776
12,924
36,303
0
W
Danzaburou
PlantDaddyD
Danzaburou
28,576
10,522
5,171
11,037
24,039
13,933
3,487
18,277
5,532
0
63,124
L
Raijin
Qwsl
Raijin
16,117
990
3,986
2,273
12,671
5,282
1,230
6,620
5,927
33,338
0
L
Nemesis
TTVthemumps
Nemesis
10,723
2,209
3,129
6,579
21,794
20,541
1,012
7,109
13,984
0
17,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,088
Gold Earned
59,941
239
Minions Killed
192
0
Camps Cleared
0
1,642,883
Distance Traveled
1,534,184
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,085
727
71
4
0
296,024
1
L
Ah Puch
13,854
770
51
3
0
328,061
1
W
Chernobog
12,050
669
69
4
0
305,922
1
L
Morgan Le Fay
11,553
642
33
2
0
283,940
0
W
Serqet
11,997
667
9
1
0
367,972
0
W
Bacchus
13,074
726
10
1
0
345,883
0
L
Chronos
11,389
633
57
3
0
294,390
0
W
Danzaburou
14,882
827
80
4
0
327,082
4
L
Raijin
12,642
702
38
2
0
304,287
2
L
Nemesis
10,503
584
13
1
0
323,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role