Player Matchup

Ares
Ares
ButKawaiiTho
Ares
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 116L
1,416 Elo+
Party 1
Sun Wukong
Sun Wukong
Charzexal
Sun Wukong
Level 113
God Stats
0W - 3L
1,255 SR
Queue Stats
343W - 327L
1,473 Elo+
Party 1
Kuzenbo
Kuzenbo
GloriousZuul
Kuzenbo
Level 98
God Stats
7W - 4L
1,647 SR
Queue Stats
148W - 130L
1,534 Elo+
Party 1
Cabrakan
Cabrakan
MuDDyHoTDoG
Cabrakan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,379 Elo+
Solo
Sobek
Sobek
f130619
Sobek
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 183L
1,487 Elo+
Solo
Team Averages
Level 113
1,480 SR
1,458 Elo+

VS

Team Averages
Level 99
1,444 SR
1,465 Elo+
Merlin
Merlin
DemonArmegeddon
Merlin
Level 32
God Stats
3W - 2L
1,617 SR
Queue Stats
97W - 110L
1,427 Elo+
Party 2
Jing Wei
Jing Wei
Megaman425
Jing Wei
Level 82
God Stats
2W - 3L
1,713 SR
Queue Stats
375W - 386L
1,453 Elo+
Party 2
Poseidon
Poseidon
SirTaToMoose
Poseidon
Level 146
God Stats
1W - 2L
1,193 SR
Queue Stats
259W - 271L
1,450 Elo+
Party 2
Fenrir
Fenrir
VanHaigood
Fenrir
Level 89
God Stats
2W - 8L
1,184 SR
Queue Stats
395W - 392L
1,473 Elo+
Party 2
Thanatos
Thanatos
WIZEMAN2469
Thanatos
Level 148
God Stats
15W - 17L
1,513 SR
Queue Stats
390W - 408L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 8
10,503
584
10,207
24,791
35,848
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Charzexal
Sun Wukong
19
4 / 4 / 6
12,086
671
12,626
21,458
27,812
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
GloriousZuul
Kuzenbo
19
2 / 4 / 9
10,850
603
15,259
32,662
39,275
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cabrakan
MuDDyHoTDoG
Cabrakan
15
2 / 10 / 8
10,139
563
10,477
22,063
27,441
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
f130619
Sobek
20
10 / 7 / 4
12,704
706
15,928
29,102
43,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 22
12,471
693
19,484
13,782
7,186
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Megaman425
Jing Wei
20
6 / 3 / 21
13,357
742
33,193
18,287
10,162
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
SirTaToMoose
Poseidon
20
7 / 4 / 16
12,771
710
19,111
13,571
6,934
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
VanHaigood
Fenrir
18
3 / 6 / 22
11,803
656
15,748
18,334
17,729
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
WIZEMAN2469
Thanatos
20
9 / 2 / 12
12,701
706
18,646
16,081
14,609
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
123
18
Kills
30
30
Deaths
19
35
Assists
93
Player
Kills
Deaths
Assists
KDA
L
0
5
8
0.8
L
Sun Wukong
Charzexal
Sun Wukong
4
4
6
1.75
W
5
4
22
4
L
Kuzenbo
GloriousZuul
Kuzenbo
2
4
9
1.63
W
Jing Wei
Megaman425
Jing Wei
6
3
21
5.5
L
Cabrakan
MuDDyHoTDoG
Cabrakan
2
10
8
0.6
W
Poseidon
SirTaToMoose
Poseidon
7
4
16
3.75
W
Fenrir
VanHaigood
Fenrir
3
6
22
2.33
W
Thanatos
WIZEMAN2469
Thanatos
9
2
12
7.5
L
Sobek
f130619
Sobek
10
7
4
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,497
Damage
106,182
130,076
Taken
80,055
173,781
Mitigated
56,620
39,120
Healing
38,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,207
788
1,613
2,333
24,791
35,848
85
7,678
17,113
16,430
0
L
Sun Wukong
Charzexal
Sun Wukong
12,626
2,538
4,883
6,516
21,458
27,812
135
5,486
15,972
0
29,509
W
19,484
1,421
356
1,549
13,782
7,186
655
10,250
3,235
42,578
0
L
Kuzenbo
GloriousZuul
Kuzenbo
15,259
3,548
2,714
12,402
32,662
39,275
18
9,247
23,415
35,615
0
W
Jing Wei
Megaman425
Jing Wei
33,193
30,217
1,855
7,736
18,287
10,162
2,739
12,654
5,269
0
69,254
L
Cabrakan
MuDDyHoTDoG
Cabrakan
10,477
1,572
1,816
1,176
22,063
27,441
15
8,059
14,004
17,090
0
W
Poseidon
SirTaToMoose
Poseidon
19,111
3,346
1,975
2,670
13,571
6,934
1,897
9,603
3,831
54,607
0
W
Fenrir
VanHaigood
Fenrir
15,748
3,586
1,715
2,769
18,334
17,729
1,692
9,167
8,809
0
23,628
W
Thanatos
WIZEMAN2469
Thanatos
18,646
3,422
2,334
15,286
16,081
14,609
922
8,886
7,040
0
32,239
L
Sobek
f130619
Sobek
15,928
750
674
4,993
29,102
43,405
339
8,125
20,977
35,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,282
Gold Earned
63,103
139
Minions Killed
232
0
Camps Cleared
0
1,458,509
Distance Traveled
1,639,206
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,503
584
19
1
0
275,198
0
L
Sun Wukong
12,086
671
27
2
0
305,373
0
W
Merlin
12,471
693
42
2
0
324,672
0
L
Kuzenbo
10,850
603
35
2
0
311,055
2
W
Jing Wei
13,357
742
98
5
0
311,458
0
L
Cabrakan
10,139
563
14
1
0
273,794
1
W
Poseidon
12,771
710
59
3
0
298,097
0
W
Fenrir
11,803
656
13
1
0
341,508
0
W
Thanatos
12,701
706
20
1
0
363,471
0
L
Sobek
12,704
706
44
2
0
293,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role