Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Drakmur
Set
Level 146
God Stats
2W - 2L
1,314 SR
Queue Stats
399W - 406L
1,523 Elo+
Solo
Athena
Athena
Scоtty
Athena
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,280 Elo+
Party 1
Ah Puch
Ah Puch
brrq_0
Ah Puch
Level 107
God Stats
8W - 5L
1,272 SR
Queue Stats
401W - 470L
1,509 Elo+
Solo
Artemis
Artemis
iKittiGER
Artemis
Level 158
God Stats
1W - 1L
1,275 SR
Queue Stats
44W - 60L
1,426 Elo+
Party 1
Team Averages
Level 130
1,372 SR
1,448 Elo+

VS

Team Averages
Level 77
1,503 SR
1,498 Elo+
Skadi
Skadi
Exeeer
Skadi
Level 69
God Stats
1W - 3L
1,367 SR
Queue Stats
52W - 85L
1,406 Elo+
Solo
Atlas
Atlas
LimulusV
Atlas
Level 68
God Stats
7W - 5L
1,778 SR
Queue Stats
391W - 375L
1,567 Elo+
Solo
Terra
Terra
MayoSenpai
Terra
Level 89
God Stats
7W - 6L
1,617 SR
Queue Stats
435W - 432L
1,504 Elo+
Solo
Hou Yi
Hou Yi
Q77yx
Hou Yi
Level 115
God Stats
1W - 2L
1,311 SR
Queue Stats
168W - 185L
1,464 Elo+
Solo
He Bo
He Bo
Smurfdestroyerr
He Bo
Level 44
God Stats
2W - 4L
1,439 SR
Queue Stats
195W - 121L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 2 / 12
9,057
755
7,979
13,623
7,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Set
16
6 / 2 / 13
9,494
791
9,954
14,994
13,003
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Scоtty
Athena
15
2 / 3 / 10
9,186
766
3,811
18,981
20,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
brrq_0
Ah Puch
16
2 / 1 / 15
9,468
789
14,903
6,608
3,833
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
iKittiGER
Artemis
17
7 / 2 / 9
9,759
813
16,984
14,442
8,573
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Exeeer
Skadi
14
1 / 4 / 3
8,025
669
8,232
10,516
6,020
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
LimulusV
Atlas
15
0 / 4 / 8
8,731
728
12,932
15,896
20,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Terra
14
1 / 3 / 6
8,812
734
5,541
13,185
15,345
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hou Yi
Q77yx
Hou Yi
13
0 / 4 / 6
7,644
637
7,715
9,521
4,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 5 / 3
10,244
854
17,675
10,730
5,947
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
35
19
Kills
9
10
Deaths
20
59
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
2
12
4
W
Set
6
2
13
6.25
L
Skadi
Exeeer
Skadi
1
4
3
0.63
L
Atlas
LimulusV
Atlas
0
4
8
1
L
Terra
1
3
6
1.33
L
Hou Yi
Q77yx
Hou Yi
0
4
6
0.75
W
Athena
Scоtty
Athena
2
3
10
2.33
L
7
5
3
1.7
W
Ah Puch
brrq_0
Ah Puch
2
1
15
9.5
W
Artemis
iKittiGER
Artemis
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,631
Damage
52,095
68,648
Taken
59,848
53,248
Mitigated
52,511
37,008
Healing
20,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,979
553
14,608
6,860
13,623
7,352
974
8,922
4,701
22,317
0
W
Set
9,954
3,313
2,342
3,207
14,994
13,003
751
7,763
7,231
0
19,897
L
Skadi
Exeeer
Skadi
8,232
1,597
1,385
1,471
10,516
6,020
806
4,244
6,272
0
21,010
L
Atlas
LimulusV
Atlas
12,932
3,716
1,795
2,450
15,896
20,277
243
7,921
7,975
26,694
0
L
Terra
5,541
291
4,681
4,416
13,185
15,345
270
6,083
7,102
8,627
0
L
Hou Yi
Q77yx
Hou Yi
7,715
1,381
1,352
1,077
9,521
4,922
0
4,174
5,347
0
14,539
W
Athena
Scоtty
Athena
3,811
672
1,581
2,690
18,981
20,487
367
6,361
12,620
8,420
0
L
17,675
555
722
919
10,730
5,947
335
4,271
6,459
35,992
0
W
Ah Puch
brrq_0
Ah Puch
14,903
332
1,265
1,242
6,608
3,833
488
4,420
2,188
27,269
0
W
Artemis
iKittiGER
Artemis
16,984
6,043
387
2,826
14,442
8,573
3,491
8,682
5,760
0
30,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,964
Gold Earned
43,456
128
Minions Killed
139
0
Camps Cleared
0
1,195,566
Distance Traveled
1,049,342
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,057
755
23
2
0
252,430
1
W
Set
9,494
791
19
2
0
248,829
0
L
Skadi
8,025
669
47
4
0
180,052
2
L
Atlas
8,731
728
23
2
0
203,979
2
L
Terra
8,812
734
4
0
0
234,880
1
L
Hou Yi
7,644
637
24
2
0
215,247
0
W
Athena
9,186
766
11
1
0
227,784
0
L
He Bo
10,244
854
41
3
0
215,184
0
W
Ah Puch
9,468
789
39
3
0
240,547
0
W
Artemis
9,759
813
36
3
0
225,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role