Player Matchup

Eset
Eset
Doinkers
Eset
Level 47
God Stats
4W - 1L
1,769 SR
Queue Stats
107W - 47L
1,645 Elo+
Party 1
Neith
Neith
GmoneyCashMoney
Neith
Level 12
God Stats
8W - 8L
1,666 SR
Queue Stats
10W - 8L
1,591 Elo+
Party 1
Arachne
Arachne
Ryan50020
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,618 Elo+
Party 1
Team Averages
Level 25
1,645 SR
1,618 Elo+

VS

Team Averages
Level 72
1,438 SR
1,422 Elo+
Hercules
Hercules
DrFondle420
Hercules
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 52L
1,407 Elo+
Party 2
Baron Samedi
Baron Samedi
Kirby5108
Baron Samedi
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 52L
1,407 Elo+
Party 2
Ullr
Ullr
cryoslol
Ullr
Level 108
God Stats
1W - 0L
1,314 SR
Queue Stats
2W - 1L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
1 / 4 / 1
6,767
615
13,000
8,809
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 4 / 1
6,939
631
7,229
8,311
3,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Ryan50020
Arachne
10
0 / 4 / 1
6,270
570
1,600
9,811
8,693
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DrFondle420
Hercules
13
5 / 0 / 7
8,982
817
7,822
11,459
11,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Kirby5108
Baron Samedi
12
1 / 0 / 9
7,443
677
5,850
4,846
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
13
6 / 2 / 4
8,483
771
10,244
11,226
5,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
12
12
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Eset
1
4
1
0.38
W
Hercules
DrFondle420
Hercules
5
0
7
8.5
L
1
4
1
0.38
W
Baron Samedi
Kirby5108
Baron Samedi
1
0
9
5.5
L
Arachne
Ryan50020
Arachne
0
4
1
0.13
W
Ullr
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,829
Damage
23,916
26,931
Taken
27,531
16,235
Mitigated
19,513
2,458
Healing
8,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
13,000
1,563
0
1,241
8,809
3,642
0
2,062
6,747
31,674
0
W
Hercules
DrFondle420
Hercules
7,822
2,946
0
3,571
11,459
11,871
21
4,655
6,424
0
15,407
L
7,229
2,853
0
623
8,311
3,900
0
1,864
6,447
0
19,623
W
Baron Samedi
Kirby5108
Baron Samedi
5,850
558
1,304
2,246
4,846
2,433
473
2,608
2,008
24,079
0
L
Arachne
Ryan50020
Arachne
1,600
1,130
0
594
9,811
8,693
0
2,143
7,668
0
3,565
W
Ullr
10,244
3,673
0
980
11,226
5,209
858
5,257
5,627
0
29,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,976
Gold Earned
24,908
99
Minions Killed
117
4
Camps Cleared
6
594,387
Distance Traveled
608,489
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,767
615
62
6
2
194,947
0
W
Hercules
8,982
817
25
2
4
208,882
2
L
Neith
6,939
631
30
3
2
190,678
2
W
Baron Samedi
7,443
677
36
3
1
202,637
1
L
Arachne
6,270
570
7
1
0
208,762
0
W
Ullr
8,483
771
56
5
1
196,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role