Player Matchup

Ymir
Ymir
DannyFanta01
Ymir
Level 51
God Stats
8W - 3L
1,236 SR
Queue Stats
14W - 7L
1,540 Elo+
Party 2
Danzaburou
Danzaburou
Dayuii
Danzaburou
Level 29
God Stats
7W - 2L
1,489 SR
Queue Stats
16W - 7L
1,540 Elo+
Party 2
Cliodhna
Cliodhna
VOODOOCRUSHER
Cliodhna
Level 87
God Stats
2W - 0L
1,333 SR
Queue Stats
14W - 5L
1,540 Elo+
Party 2
Ra
Ra
ZLMeny
Ra
Level 83
God Stats
1W - 0L
1,327 SR
Queue Stats
13W - 6L
1,540 Elo+
Party 2
Bellona
Bellona
herbicidejones
Bellona
Level 101
God Stats
38W - 37L
1,522 SR
Queue Stats
362W - 398L
1,469 Elo+
Solo
Team Averages
Level 70
1,381 SR
1,525 Elo+

VS

Team Averages
Level 50
1,605 SR
1,360 Elo+
Anubis
Anubis
CampfireSongs
Anubis
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 25L
1,357 Elo+
Party 1
Hachiman
Hachiman
PhotonPlayer
Hachiman
Level 25
God Stats
5W - 2L
1,764 SR
Queue Stats
22W - 29L
1,213 Elo+
Party 3
Cerberus
Cerberus
TaurusSilverX
Cerberus
Level 44
God Stats
17W - 15L
1,531 SR
Queue Stats
97W - 117L
1,381 Elo+
Party 3
Nu Wa
Nu Wa
Terradyn
Nu Wa
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,357 Elo+
Party 1
Arachne
Arachne
UglyPaul
Arachne
Level 87
God Stats
0W - 1L
1,728 SR
Queue Stats
133W - 169L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,169
517
966
5,288
2,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Dayuii
Danzaburou
8
2 / 2 / 3
5,207
521
6,394
4,769
1,556
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
VOODOOCRUSHER
Cliodhna
11
4 / 0 / 1
6,316
632
3,454
5,530
2,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ra
9
6 / 0 / 1
5,994
599
5,448
4,274
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 2 / 2
5,636
564
4,509
7,488
4,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,679
568
5,369
7,550
3,463
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
PhotonPlayer
Hachiman
7
2 / 3 / 0
4,798
480
4,924
5,437
1,638
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
TaurusSilverX
Cerberus
7
0 / 2 / 1
4,881
488
2,535
8,052
4,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Terradyn
Nu Wa
7
0 / 5 / 0
4,384
438
2,428
6,265
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
UglyPaul
Arachne
2
0 / 1 / 0
3,512
351
45
1,011
388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
15
Kills
4
4
Deaths
15
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
1
0
1
1.5
W
Danzaburou
Dayuii
Danzaburou
2
2
3
1.75
L
Hachiman
PhotonPlayer
Hachiman
2
3
0
0.67
L
Cerberus
TaurusSilverX
Cerberus
0
2
1
0.25
L
Nu Wa
Terradyn
Nu Wa
0
5
0
0
L
Arachne
UglyPaul
Arachne
0
1
0
0
W
Cliodhna
VOODOOCRUSHER
Cliodhna
4
0
1
4.5
W
Ra
6
0
1
6.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,771
Damage
15,301
27,349
Taken
28,315
12,174
Mitigated
12,201
4,259
Healing
5,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,369
1,177
0
1,881
7,550
3,463
168
0
7,550
33,804
0
W
966
197
0
514
5,288
2,616
0
1,172
4,116
18,926
0
W
Danzaburou
Dayuii
Danzaburou
6,394
3,373
0
579
4,769
1,556
0
1,190
3,579
0
25,674
L
Hachiman
PhotonPlayer
Hachiman
4,924
2,821
0
931
5,437
1,638
0
1,323
4,114
0
23,056
L
Cerberus
TaurusSilverX
Cerberus
2,535
440
79
2,232
8,052
4,583
0
1,603
6,449
16,787
0
L
Nu Wa
Terradyn
Nu Wa
2,428
1,078
0
490
6,265
2,129
0
3,139
3,126
16,452
0
L
Arachne
UglyPaul
Arachne
45
45
0
85
1,011
388
0
349
662
0
2,789
W
Cliodhna
VOODOOCRUSHER
Cliodhna
3,454
539
0
728
5,530
2,034
0
879
4,651
0
48,717
W
Ra
5,448
824
200
1,007
4,274
1,479
654
1,737
2,537
36,942
0
W
4,509
1,779
0
1,231
7,488
4,489
0
5,354
2,134
0
27,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,322
Gold Earned
23,254
281
Minions Killed
181
0
Camps Cleared
0
957,963
Distance Traveled
681,158
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,679
568
68
7
0
143,430
0
W
Ymir
5,169
517
38
4
0
177,138
1
W
Danzaburou
5,207
521
38
4
0
197,075
3
L
Hachiman
4,798
480
38
4
0
169,242
1
L
Cerberus
4,881
488
43
4
0
190,280
2
L
Nu Wa
4,384
438
22
2
0
150,486
0
L
Arachne
3,512
351
10
1
0
27,720
0
W
Cliodhna
6,316
632
96
10
0
205,771
3
W
Ra
5,994
599
58
6
0
183,522
4
W
Bellona
5,636
564
51
5
0
194,457
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role