Player Matchup

Olorun
Olorun
 
Olorun
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
AngryJoyMTFK
Ganesha
Level 149
God Stats
2W - 0L
1,715 SR
Queue Stats
163W - 173L
1,473 Elo+
Solo
Ymir
Ymir
Auldesyn
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,271 Elo+
Party 3
Discordia
Discordia
Josue_1155
Discordia
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,498 Elo+
Solo
Camazotz
Camazotz
RayzhuCCttv
Camazotz
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 44L
1,511 Elo+
Party 3
Team Averages
Level 108
1,543 SR
1,451 Elo+

VS

Team Averages
Level 75
1,489 SR
1,507 Elo+
Achilles
Achilles
AgentTrafalaw
Achilles
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,394 Elo+
Party 2
Cupid
Cupid
DaGuudBoi
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,689 Elo+
Party 2
Serqet
Serqet
FR05TY64
Serqet
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 94L
1,443 Elo+
Party 1
Chiron
Chiron
Jazzboom
Chiron
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,494 Elo+
Party 2
Ah Puch
Ah Puch
XxLEGITxMoNsTeR
Ah Puch
Level 140
God Stats
3W - 5L
1,445 SR
Queue Stats
245W - 239L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
19
4 / 4 / 22
12,716
669
10,591
16,269
9,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ganesha
AngryJoyMTFK
Ganesha
20
0 / 6 / 29
12,383
652
15,409
31,066
40,032
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ymir
20
4 / 3 / 21
13,782
725
6,862
24,750
29,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Josue_1155
Discordia
20
12 / 4 / 14
14,829
780
34,452
17,882
9,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
RayzhuCCttv
Camazotz
20
12 / 5 / 14
14,581
767
24,600
25,325
13,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AgentTrafalaw
Achilles
20
5 / 7 / 11
13,540
713
16,850
21,989
17,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
DaGuudBoi
Cupid
17
1 / 8 / 9
10,975
578
9,171
21,558
7,816
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
FR05TY64
Serqet
17
3 / 10 / 8
11,745
618
7,638
17,767
7,492
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Jazzboom
Chiron
20
6 / 5 / 13
13,448
708
27,204
22,758
10,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
7 / 4 / 9
13,933
733
32,552
17,352
6,545
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
72
32
Kills
22
22
Deaths
34
100
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
4
22
3.75
L
Achilles
AgentTrafalaw
Achilles
5
7
11
1.5
W
Ganesha
AngryJoyMTFK
Ganesha
0
6
29
2.42
W
Ymir
4
3
21
4.83
L
Cupid
DaGuudBoi
Cupid
1
8
9
0.69
L
Serqet
FR05TY64
Serqet
3
10
8
0.7
L
Chiron
Jazzboom
Chiron
6
5
13
2.5
W
Discordia
Josue_1155
Discordia
12
4
14
4.75
W
Camazotz
RayzhuCCttv
Camazotz
12
5
14
3.8
L
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,914
Damage
93,415
115,292
Taken
101,424
101,899
Mitigated
49,410
39,142
Healing
32,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,591
4,676
3,928
3,131
16,269
9,100
5,265
7,114
8,855
35,440
0
L
Achilles
AgentTrafalaw
Achilles
16,850
4,667
1,118
1,867
21,989
17,284
462
13,055
8,934
389
26,878
W
Ganesha
AngryJoyMTFK
Ganesha
15,409
382
2,811
8,342
31,066
40,032
142
7,341
23,342
37,901
0
W
Ymir
6,862
831
389
2,113
24,750
29,516
127
7,202
16,466
14,341
0
L
Cupid
DaGuudBoi
Cupid
9,171
4,205
4,969
5,888
21,558
7,816
525
14,473
7,085
0
20,974
L
Serqet
FR05TY64
Serqet
7,638
707
529
368
17,767
7,492
59
12,611
5,156
0
8,063
L
Chiron
Jazzboom
Chiron
27,204
16,751
3,296
8,247
22,758
10,273
2,822
13,701
9,057
0
49,838
W
Discordia
Josue_1155
Discordia
34,452
1,266
3,481
3,058
17,882
9,490
1,991
6,150
11,258
61,310
0
W
Camazotz
RayzhuCCttv
Camazotz
24,600
6,226
854
11,035
25,325
13,761
2,149
5,134
19,719
0
38,111
L
32,552
987
809
5,896
17,352
6,545
926
13,474
3,878
73,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,291
Gold Earned
63,641
191
Minions Killed
190
0
Camps Cleared
0
1,677,547
Distance Traveled
1,464,546
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,716
669
53
3
0
296,468
3
L
Achilles
13,540
713
22
1
0
333,125
0
W
Ganesha
12,383
652
1
0
0
332,763
3
W
Ymir
13,782
725
18
1
0
357,807
1
L
Cupid
10,975
578
27
1
0
294,417
0
L
Serqet
11,745
618
8
0
0
223,700
0
L
Chiron
13,448
708
39
2
0
306,691
0
W
Discordia
14,829
780
77
4
0
336,329
0
W
Camazotz
14,581
767
42
2
0
354,180
0
L
Ah Puch
13,933
733
94
5
0
306,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role