Player Matchup

Ravana
Ravana
 
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
EpilepticThief
Fenrir
Level 119
God Stats
0W - 1L
1,462 SR
Queue Stats
96W - 97L
1,423 Elo+
Solo
Skadi
Skadi
MestreGamez
Skadi
Level 98
God Stats
2W - 2L
1,556 SR
Queue Stats
93W - 93L
1,495 Elo+
Solo
Kuzenbo
Kuzenbo
Ripree
Kuzenbo
Level 160
God Stats
1W - 7L
1,491 SR
Queue Stats
270W - 283L
1,480 Elo+
Solo
Team Averages
Level 127
1,502 SR
1,480 Elo+

VS

Team Averages
Level 143
1,576 SR
1,449 Elo+
Khepri
Khepri
 
Khepri
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DragunMonarch
Hachiman
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,334 Elo+
Party 1
Cthulhu
Cthulhu
GroovyPAN
Cthulhu
Level 105
God Stats
3W - 0L
1,731 SR
Queue Stats
227W - 214L
1,557 Elo+
Solo
Cerberus
Cerberus
UnseenRam
Cerberus
Level 154
God Stats
3W - 3L
1,493 SR
Queue Stats
248W - 229L
1,475 Elo+
Solo
Nike
Nike
ZzHarley_QuinnZ
Nike
Level 159
God Stats
2W - 0L
1,654 SR
Queue Stats
32W - 44L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
7 / 6 / 6
10,114
632
15,220
17,116
10,489
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
 
Cthulhu
18
1 / 4 / 11
10,053
628
17,753
16,344
17,157
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 8 / 6
10,422
651
6,089
15,686
7,037
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
1 / 8 / 7
9,619
601
10,816
19,032
8,257
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Ripree
Kuzenbo
17
2 / 5 / 6
9,431
589
14,464
26,577
32,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
20
4 / 1 / 19
12,864
804
9,836
17,825
25,044
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
DragunMonarch
Hachiman
19
5 / 2 / 17
11,412
713
21,122
12,662
7,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
GroovyPAN
Cthulhu
20
9 / 3 / 16
12,719
795
25,237
21,367
30,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
UnseenRam
Cerberus
18
7 / 4 / 13
12,373
773
14,109
25,514
34,414
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
6 / 5 / 13
11,541
721
14,871
19,580
14,629
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
109
15
Kills
31
31
Deaths
15
36
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
7
6
6
1.67
L
Cthulhu
 
Cthulhu
1
4
11
1.63
W
Khepri
 
Khepri
4
1
19
13.5
W
Hachiman
DragunMonarch
Hachiman
5
2
17
6.75
L
4
8
6
0.88
W
Cthulhu
GroovyPAN
Cthulhu
9
3
16
5.67
L
1
8
7
0.56
L
Kuzenbo
Ripree
Kuzenbo
2
5
6
1
W
Cerberus
UnseenRam
Cerberus
7
4
13
3.38
W
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,342
Damage
85,175
94,755
Taken
96,948
75,418
Mitigated
112,565
22,377
Healing
32,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
15,220
3,514
1,324
2,728
17,116
10,489
0
8,765
8,173
0
21,899
L
Cthulhu
 
Cthulhu
17,753
668
1,408
2,717
16,344
17,157
0
8,346
7,823
41,484
0
W
Khepri
 
Khepri
9,836
561
2,260
3,163
17,825
25,044
688
6,586
11,005
26,003
0
W
Hachiman
DragunMonarch
Hachiman
21,122
10,812
822
2,506
12,662
7,671
5,331
4,167
8,383
0
52,613
L
6,089
1,107
0
1,324
15,686
7,037
0
6,904
8,583
0
9,228
W
Cthulhu
GroovyPAN
Cthulhu
25,237
2,101
5,108
4,106
21,367
30,807
378
6,814
14,123
49,987
0
L
10,816
5,076
984
3,546
19,032
8,257
26
10,550
8,077
0
31,051
L
Kuzenbo
Ripree
Kuzenbo
14,464
2,622
412
7,934
26,577
32,478
30
13,074
12,917
28,618
0
W
Cerberus
UnseenRam
Cerberus
14,109
1,098
3,246
6,274
25,514
34,414
110
6,634
18,570
25,529
0
W
14,871
2,576
2,437
3,050
19,580
14,629
1,855
6,747
12,650
0
24,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,639
Gold Earned
60,909
142
Minions Killed
201
0
Camps Cleared
0
1,254,966
Distance Traveled
1,421,474
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,114
632
19
1
0
257,012
1
L
Cthulhu
10,053
628
53
3
0
291,940
0
W
Khepri
12,864
804
35
2
0
283,075
2
W
Hachiman
11,412
713
54
3
0
276,932
0
L
Fenrir
10,422
651
5
0
0
226,030
1
W
Cthulhu
12,719
795
55
3
0
296,744
1
L
Skadi
9,619
601
42
3
0
227,452
2
L
Kuzenbo
9,431
589
23
1
0
252,532
0
W
Cerberus
12,373
773
32
2
0
267,579
0
W
Nike
11,541
721
25
2
0
297,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role