Player Matchup

Nike
Nike
ChunkyBeans5294
Nike
Level 57
God Stats
31W - 11L
1,635 SR
Queue Stats
153W - 170L
1,334 Elo+
Party 3
King Arthur
King Arthur
Jello Backpack
King Arthur
Level 127
God Stats
2W - 0L
1,591 SR
Queue Stats
25W - 24L
1,377 Elo+
Solo
Xbalanque
Xbalanque
XxBr_GamersxX
Xbalanque
Level 153
God Stats
2W - 2L
1,697 SR
Queue Stats
249W - 374L
1,348 Elo+
Party 1
Kali
Kali
XxFabull_brxX
Kali
Level 160
God Stats
5W - 8L
1,467 SR
Queue Stats
545W - 643L
1,424 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xdHI0
Tsukuyomi
Level 83
God Stats
2W - 4L
1,217 SR
Queue Stats
521W - 513L
1,477 Elo+
Party 3
Team Averages
Level 116
1,521 SR
1,392 Elo+

VS

Team Averages
Level 99
1,504 SR
1,435 Elo+
Lancelot
Lancelot
 
Lancelot
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Rg Cranked
Tyr
Level 109
God Stats
0W - 1L
1,258 SR
Queue Stats
65W - 70L
1,399 Elo+
Solo
Anubis
Anubis
SGS_Charro
Anubis
Level 89
God Stats
0W - 2L
1,501 SR
Queue Stats
98W - 107L
1,420 Elo+
Party 2
Arachne
Arachne
ZanderUchiha
Arachne
Level 63
God Stats
6W - 4L
1,759 SR
Queue Stats
28W - 32L
1,448 Elo+
Solo
Xbalanque
Xbalanque
franco_20021
Xbalanque
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 146L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 10
10,451
475
12,229
20,064
14,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
Jello Backpack
King Arthur
15
1 / 1 / 5
9,683
440
13,593
17,835
20,445
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
XxBr_GamersxX
Xbalanque
17
2 / 1 / 5
10,768
489
4,230
8,982
3,735
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 1 / 10
11,502
523
11,644
20,751
10,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
xdHI0
Tsukuyomi
18
7 / 2 / 6
11,875
540
14,712
14,464
6,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
0 / 5 / 1
9,202
418
8,824
16,213
9,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 1 / 0
11,761
535
15,837
20,558
30,494
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
SGS_Charro
Anubis
15
2 / 4 / 1
9,970
453
9,797
14,629
8,507
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ZanderUchiha
Arachne
14
0 / 6 / 1
9,220
419
4,100
20,452
8,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
franco_20021
Xbalanque
17
1 / 4 / 2
10,891
495
8,162
12,915
5,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
20
Kills
6
6
Deaths
20
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
5
1
0.1
W
6
1
10
11
W
King Arthur
Jello Backpack
King Arthur
1
1
5
3.5
L
3
1
0
3
L
Anubis
SGS_Charro
Anubis
2
4
1
0.63
W
Xbalanque
XxBr_GamersxX
Xbalanque
2
1
5
4.5
W
4
1
10
9
L
Arachne
ZanderUchiha
Arachne
0
6
1
0.08
L
Xbalanque
franco_20021
Xbalanque
1
4
2
0.5
W
Tsukuyomi
xdHI0
Tsukuyomi
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,408
Damage
46,720
82,096
Taken
84,767
55,315
Mitigated
63,038
22,450
Healing
30,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
8,824
2,066
112
6,115
16,213
9,717
115
0
15,979
0
73,064
W
12,229
1,157
419
8,678
20,064
14,176
228
2,120
17,944
0
49,356
W
King Arthur
Jello Backpack
King Arthur
13,593
1,791
0
750
17,835
20,445
132
970
16,865
0
72,070
L
15,837
1,601
0
9,002
20,558
30,494
143
0
20,222
0
102,077
L
Anubis
SGS_Charro
Anubis
9,797
364
0
7,030
14,629
8,507
0
0
14,506
69,407
0
W
Xbalanque
XxBr_GamersxX
Xbalanque
4,230
1,965
0
2,894
8,982
3,735
2,508
958
8,024
0
66,107
W
11,644
6,425
0
4,747
20,751
10,475
0
2,817
17,934
0
98,425
L
Arachne
ZanderUchiha
Arachne
4,100
2,417
0
4,819
20,452
8,668
0
0
20,182
0
80,551
L
Xbalanque
franco_20021
Xbalanque
8,162
4,211
0
3,396
12,915
5,652
3,406
0
12,713
0
91,068
W
Tsukuyomi
xdHI0
Tsukuyomi
14,712
4,942
0
4,962
14,464
6,484
423
3,782
10,682
0
113,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,279
Gold Earned
51,044
586
Minions Killed
623
0
Camps Cleared
0
2,212,442
Distance Traveled
2,033,139
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,202
418
92
4
0
445,559
3
W
Nike
10,451
475
69
3
0
462,437
4
W
King Arthur
9,683
440
95
4
0
440,069
0
L
Tyr
11,761
535
168
8
0
412,025
0
L
Anubis
9,970
453
107
5
0
366,928
5
W
Xbalanque
10,768
489
124
6
0
345,630
5
W
Kali
11,502
523
157
7
0
501,839
1
L
Arachne
9,220
419
102
5
0
449,893
0
L
Xbalanque
10,891
495
154
7
0
358,734
3
W
Tsukuyomi
11,875
540
141
6
0
462,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role