Player Matchup

Terra
Terra
DiaBeteChicKen
Terra
Level 42
God Stats
5W - 3L
1,310 SR
Queue Stats
28W - 28L
1,388 Elo+
Solo
Nemesis
Nemesis
InsidePerfect
Nemesis
Level 65
God Stats
8W - 8L
1,585 SR
Queue Stats
405W - 402L
1,475 Elo+
Party 1
Bellona
Bellona
conoombre
Bellona
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,703 Elo+
Party 1
Izanami
Izanami
samuiwnl2
Izanami
Level 24
God Stats
34W - 27L
1,531 SR
Queue Stats
163W - 154L
1,468 Elo+
Party 1
Persephone
Persephone
zugorth
Persephone
Level 100
God Stats
9W - 10L
1,451 SR
Queue Stats
377W - 364L
1,462 Elo+
Party 1
Team Averages
Level 48
1,476 SR
1,499 Elo+

VS

Team Averages
Level 37
1,490 SR
1,363 Elo+
Ra
Ra
Deathreiign
Ra
Level 108
God Stats
3W - 1L
1,742 SR
Queue Stats
87W - 74L
1,319 Elo+
Party 2
Ares
Ares
PoppaPercJr
Ares
Level 3
God Stats
6W - 8L
1,500 SR
Queue Stats
23W - 30L
1,619 Elo+
Party 3
Sun Wukong
Sun Wukong
Slapmydik_1999
Sun Wukong
Level 3
God Stats
0W - 3L
1,297 SR
Queue Stats
0W - 4L
1,205 Elo+
Party 2
Erlang Shen
Erlang Shen
adoseofdane
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,393 Elo+
Party 2
Charybdis
Charybdis
aru_akise_1
Charybdis
Level 43
God Stats
12W - 15L
1,409 SR
Queue Stats
516W - 623L
1,280 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 9
7,951
497
5,502
15,959
12,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
14
11 / 2 / 2
9,099
569
9,134
10,733
5,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
conoombre
Bellona
15
6 / 0 / 3
9,483
593
9,437
11,271
7,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
samuiwnl2
Izanami
12
1 / 1 / 8
7,650
478
11,400
13,225
5,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
zugorth
Persephone
15
0 / 0 / 2
9,115
570
7,332
6,063
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
8,001
500
4,715
8,713
3,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 1
6,495
406
7,863
16,641
12,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Slapmydik_1999
Sun Wukong
12
0 / 6 / 0
6,496
406
2,470
11,079
7,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
adoseofdane
Erlang Shen
11
1 / 1 / 0
7,113
445
3,654
12,833
8,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
aru_akise_1
Charybdis
10
1 / 6 / 2
6,399
400
12,417
15,248
5,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
20
Kills
3
4
Deaths
20
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
2
1
9
6.5
W
Nemesis
11
2
2
6
L
1
5
1
0.3
L
Sun Wukong
Slapmydik_1999
Sun Wukong
0
6
0
0
L
Erlang Shen
adoseofdane
Erlang Shen
1
1
0
1
L
Charybdis
aru_akise_1
Charybdis
1
6
2
0.33
W
Bellona
conoombre
Bellona
6
0
3
7.5
W
Izanami
samuiwnl2
Izanami
1
1
8
5
W
Persephone
zugorth
Persephone
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,805
Damage
31,119
57,251
Taken
64,514
33,258
Mitigated
36,775
22,583
Healing
16,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,715
389
164
2,008
8,713
3,653
0
6,229
2,484
62,871
0
W
5,502
1,222
3,057
5,728
15,959
12,497
206
3,720
12,239
27,236
0
W
Nemesis
9,134
3,878
0
2,789
10,733
5,653
0
1,412
9,217
0
61,304
L
7,863
604
302
2,993
16,641
12,591
0
3,001
13,640
26,568
0
L
Sun Wukong
Slapmydik_1999
Sun Wukong
2,470
618
0
500
11,079
7,291
333
0
11,079
0
31,534
L
Erlang Shen
adoseofdane
Erlang Shen
3,654
1,871
0
5,289
12,833
8,228
0
1,625
11,208
0
48,601
L
Charybdis
aru_akise_1
Charybdis
12,417
9,010
205
5,486
15,248
5,012
0
1,979
13,269
0
48,717
W
Bellona
conoombre
Bellona
9,437
3,839
0
5,224
11,271
7,790
1,015
1,272
9,736
0
72,249
W
Izanami
samuiwnl2
Izanami
11,400
8,860
0
4,208
13,225
5,019
1,885
3,518
9,707
0
70,105
W
Persephone
zugorth
Persephone
7,332
536
0
1,577
6,063
2,299
0
2,406
3,523
80,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,298
Gold Earned
34,504
503
Minions Killed
366
0
Camps Cleared
0
1,540,034
Distance Traveled
1,396,830
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,001
500
141
9
0
273,554
6
W
Terra
7,951
497
39
2
0
288,192
4
W
Nemesis
9,099
569
91
6
0
363,400
0
L
Ares
6,495
406
20
1
0
277,420
0
L
Sun Wukong
6,496
406
58
4
0
279,022
0
L
Erlang Shen
7,113
445
67
4
0
306,414
14
L
Charybdis
6,399
400
80
5
0
260,420
0
W
Bellona
9,483
593
129
8
0
334,219
0
W
Izanami
7,650
478
112
7
0
289,129
0
W
Persephone
9,115
570
132
8
0
265,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role