Player Matchup

Ares
Ares
 
Ares
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Akaxie
Thoth
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 157L
1,518 Elo+
Party 2
Kukulkan
Kukulkan
Dazard01
Kukulkan
Level 129
God Stats
76W - 71L
1,582 SR
Queue Stats
147W - 129L
1,598 Elo+
Solo
Xing Tian
Xing Tian
FartRockets
Xing Tian
Level 157
God Stats
8W - 1L
1,516 SR
Queue Stats
172W - 197L
1,599 Elo+
Solo
Heimdallr
Heimdallr
Relampaggo
Heimdallr
Level 144
God Stats
2W - 0L
1,728 SR
Queue Stats
129W - 122L
1,514 Elo+
Party 2
Team Averages
Level 131
1,565 SR
1,546 Elo+

VS

Team Averages
Level 85
1,531 SR
1,558 Elo+
Ares
Ares
PhantomGoul
Ares
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,615 Elo+
Party 1
Cabrakan
Cabrakan
SpecOpsPillow
Cabrakan
Level 106
God Stats
1W - 3L
1,627 SR
Queue Stats
32W - 29L
1,524 Elo+
Party 1
Lancelot
Lancelot
UndeadxSoldier
Lancelot
Level 99
God Stats
38W - 35L
1,527 SR
Queue Stats
604W - 514L
1,589 Elo+
Solo
Achilles
Achilles
deazll
Achilles
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,547 Elo+
Party 1
Anhur
Anhur
xdScout
Anhur
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
2 / 2 / 12
10,027
771
10,464
12,732
16,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thoth
Akaxie
Thoth
15
0 / 4 / 10
8,717
671
8,191
9,519
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Dazard01
Kukulkan
18
5 / 2 / 11
10,300
792
12,486
7,492
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
FartRockets
Xing Tian
17
7 / 0 / 8
10,153
781
10,492
13,273
16,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Relampaggo
Heimdallr
18
3 / 1 / 9
9,925
763
18,435
13,315
8,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
9,083
699
7,840
13,142
16,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
SpecOpsPillow
Cabrakan
15
1 / 4 / 4
8,607
662
6,919
17,503
21,320
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lancelot
18
6 / 5 / 1
10,297
792
15,886
17,114
9,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
deazll
Achilles
15
0 / 4 / 3
8,114
624
4,701
14,446
15,636
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
xdScout
Anhur
16
1 / 1 / 5
9,041
695
7,975
8,775
4,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
17
Kills
9
9
Deaths
17
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
12
4
W
Thoth
Akaxie
Thoth
0
4
10
1.25
W
Kukulkan
Dazard01
Kukulkan
5
2
11
5.25
W
Xing Tian
FartRockets
Xing Tian
7
0
8
11
L
1
3
4
1
W
Heimdallr
Relampaggo
Heimdallr
3
1
9
7.5
L
Cabrakan
SpecOpsPillow
Cabrakan
1
4
4
0.75
L
Lancelot
6
5
1
1.3
L
Achilles
deazll
Achilles
0
4
3
0.38
L
Anhur
xdScout
Anhur
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,068
Damage
43,321
56,331
Taken
70,980
48,983
Mitigated
66,809
8,993
Healing
8,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,464
543
0
970
12,732
16,010
379
3,239
9,493
14,657
0
W
Thoth
Akaxie
Thoth
8,191
765
0
180
9,519
4,300
159
3,150
6,369
25,278
0
W
Kukulkan
Dazard01
Kukulkan
12,486
1,345
0
500
7,492
4,502
517
2,010
5,482
53,388
0
W
Xing Tian
FartRockets
Xing Tian
10,492
714
0
2,580
13,273
16,053
0
2,806
10,467
24,162
0
L
7,840
110
0
1,015
13,142
16,678
0
6,610
6,457
20,022
0
W
Heimdallr
Relampaggo
Heimdallr
18,435
11,223
0
4,763
13,315
8,118
789
3,554
9,761
0
55,441
L
Cabrakan
SpecOpsPillow
Cabrakan
6,919
1,161
240
2,678
17,503
21,320
0
11,323
5,717
17,584
0
L
Lancelot
15,886
3,664
0
1,523
17,114
9,065
0
8,486
8,369
0
44,833
L
Achilles
deazll
Achilles
4,701
878
0
1,318
14,446
15,636
62
8,429
5,945
0
11,259
L
Anhur
xdScout
Anhur
7,975
4,362
0
1,607
8,775
4,110
397
5,709
2,859
0
51,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,122
Gold Earned
45,142
266
Minions Killed
210
0
Camps Cleared
0
1,359,045
Distance Traveled
1,328,503
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,027
771
8
1
0
277,347
3
W
Thoth
8,717
671
44
3
0
263,735
1
W
Kukulkan
10,300
792
99
8
0
277,173
3
W
Xing Tian
10,153
781
37
3
0
288,435
4
L
Ares
9,083
699
22
2
0
254,663
0
W
Heimdallr
9,925
763
78
6
0
252,355
0
L
Cabrakan
8,607
662
19
1
0
261,364
1
L
Lancelot
10,297
792
70
5
0
290,570
4
L
Achilles
8,114
624
17
1
0
256,994
2
L
Anhur
9,041
695
82
6
0
264,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role