Player Matchup

Yemoja
Yemoja
Kveta
Yemoja
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 13L
1,681 Elo+
Party 2
Sol
Sol
Standupbruce
Sol
Level 155
God Stats
32W - 28L
1,565 SR
Queue Stats
788W - 829L
1,549 Elo+
Party 2
Loki
Loki
ToxicRain214
Loki
Level 102
God Stats
6W - 4L
1,669 SR
Queue Stats
268W - 134L
1,694 Elo+
Party 2
Anubis
Anubis
Up2late
Anubis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 66L
1,537 Elo+
Party 2
Danzaburou
Danzaburou
itsjewpacabra
Danzaburou
Level 156
God Stats
8W - 6L
1,612 SR
Queue Stats
338W - 201L
1,683 Elo+
Party 2
Team Averages
Level 110
1,569 SR
1,629 Elo+

VS

Team Averages
Level 136
1,526 SR
1,481 Elo+
Mercury
Mercury
Davey0wnz
Mercury
Level 141
God Stats
8W - 7L
1,567 SR
Queue Stats
238W - 211L
1,533 Elo+
Party 1
Sun Wukong
Sun Wukong
Eyrico
Sun Wukong
Level 156
God Stats
25W - 30L
1,563 SR
Queue Stats
370W - 336L
1,518 Elo+
Party 1
Ymir
Ymir
Gilgamėsh
Ymir
Level 133
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 27L
1,271 Elo+
Solo
Discordia
Discordia
KingasaurusRex
Discordia
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,605 Elo+
Party 1
Artemis
Artemis
ShadowFall22
Artemis
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
219W - 227L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kveta
Yemoja
13
0 / 2 / 2
8,856
443
2,161
13,647
13,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 4 / 0
9,861
493
6,994
13,075
6,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 2 / 2
9,010
451
4,849
14,989
6,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Up2late
Anubis
16
3 / 4 / 1
9,733
487
8,066
13,851
8,533
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
itsjewpacabra
Danzaburou
16
3 / 3 / 0
10,662
533
10,630
16,456
7,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Davey0wnz
Mercury
19
6 / 2 / 4
11,700
585
13,682
13,796
5,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Eyrico
Sun Wukong
20
3 / 0 / 1
12,963
648
8,450
14,500
11,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

17
2 / 1 / 7
10,727
536
7,202
10,062
10,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
KingasaurusRex
Discordia
16
1 / 1 / 3
10,292
515
6,031
6,806
2,300
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
ShadowFall22
Artemis
17
3 / 3 / 3
10,909
545
12,642
13,675
6,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
15
15
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
Davey0wnz
Mercury
6
2
4
4
W
Sun Wukong
Eyrico
Sun Wukong
3
0
1
3.5
W
2
1
7
5.5
W
Discordia
KingasaurusRex
Discordia
1
1
3
2.5
L
Yemoja
Kveta
Yemoja
0
2
2
0.5
W
Artemis
ShadowFall22
Artemis
3
3
3
1.5
L
0
4
0
0
L
1
2
2
1
L
Anubis
Up2late
Anubis
3
4
1
0.88
L
Danzaburou
itsjewpacabra
Danzaburou
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,700
Damage
48,007
72,018
Taken
58,839
42,564
Mitigated
35,486
28,694
Healing
22,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Davey0wnz
Mercury
13,682
7,118
0
897
13,796
5,481
1,927
5,317
8,479
0
105,783
W
Sun Wukong
Eyrico
Sun Wukong
8,450
1,548
0
9,056
14,500
11,351
877
5,077
9,423
0
119,332
W
7,202
1,599
0
3,866
10,062
10,016
195
2,799
7,263
39,127
0
W
Discordia
KingasaurusRex
Discordia
6,031
599
0
1,249
6,806
2,300
0
2,580
4,226
88,064
0
L
Yemoja
Kveta
Yemoja
2,161
1,055
4,022
2,596
13,647
13,795
0
5,507
8,140
32,686
0
W
Artemis
ShadowFall22
Artemis
12,642
6,077
0
7,515
13,675
6,338
0
1,001
12,674
0
90,885
L
6,994
2,710
0
4,460
13,075
6,317
1,668
0
13,075
73,679
8,019
L
4,849
1,059
0
6,386
14,989
6,460
0
1,571
13,418
0
77,033
L
Anubis
Up2late
Anubis
8,066
415
0
4,949
13,851
8,533
1,015
4,567
9,284
86,234
0
L
Danzaburou
itsjewpacabra
Danzaburou
10,630
4,057
2
6,279
16,456
7,459
1,176
1,588
14,868
0
94,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,122
Gold Earned
56,591
622
Minions Killed
703
0
Camps Cleared
0
1,773,771
Distance Traveled
2,038,302
12
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,700
585
147
7
0
451,137
4
W
Sun Wukong
12,963
648
215
11
0
401,861
8
W
Ymir
10,727
536
46
2
0
410,014
10
W
Discordia
10,292
515
147
7
0
428,315
10
L
Yemoja
8,856
443
49
2
0
354,732
5
W
Artemis
10,909
545
148
7
0
346,975
1
L
Sol
9,861
493
151
8
0
314,565
0
L
Loki
9,010
451
112
6
0
440,718
2
L
Anubis
9,733
487
154
8
0
327,825
0
L
Danzaburou
10,662
533
156
8
0
335,931
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role