Player Matchup

Bastet
Bastet
BILLNATION860
Bastet
Level 104
God Stats
16W - 15L
1,453 SR
Queue Stats
126W - 119L
1,436 Elo+
Party 3
Ganesha
Ganesha
FedyouHog
Ganesha
Level 70
God Stats
16W - 8L
1,824 SR
Queue Stats
33W - 34L
1,431 Elo+
Party 3
Medusa
Medusa
NaturedCell9461
Medusa
Level 135
God Stats
26W - 23L
1,443 SR
Queue Stats
1,107W - 1,154L
1,371 Elo+
Party 2
Hera
Hera
TT Foxbody
Hera
Level 143
God Stats
31W - 17L
1,755 SR
Queue Stats
276W - 290L
1,505 Elo+
Party 3
Chaac
Chaac
ThickPotato6530
Chaac
Level 88
God Stats
13W - 1L
1,725 SR
Queue Stats
98W - 80L
1,451 Elo+
Party 2
Team Averages
Level 108
1,640 SR
1,439 Elo+

VS

Team Averages
Level 83
1,564 SR
1,423 Elo+
He Bo
He Bo
Faultynine2
He Bo
Level 102
God Stats
1W - 1L
1,680 SR
Queue Stats
202W - 250L
1,377 Elo+
Party 1
Terra
Terra
MothsAlibi
Terra
Level 73
God Stats
32W - 40L
1,343 SR
Queue Stats
201W - 229L
1,408 Elo+
Party 1
Xbalanque
Xbalanque
OreoDude111
Xbalanque
Level 106
God Stats
12W - 12L
1,661 SR
Queue Stats
31W - 33L
1,527 Elo+
Solo
Hun Batz
Hun Batz
cortezboss84
Hun Batz
Level 107
God Stats
3W - 7L
1,740 SR
Queue Stats
269W - 333L
1,389 Elo+
Party 1
Olorun
Olorun
cyber_mexican5
Olorun
Level 29
God Stats
9W - 12L
1,395 SR
Queue Stats
26W - 31L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,090
509
1,881
7,092
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
FedyouHog
Ganesha
8
0 / 2 / 1
5,216
522
2,695
7,832
5,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

8
1 / 0 / 0
4,739
474
4,846
4,063
1,401
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
3 / 1 / 0
6,347
635
6,985
3,604
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
4 / 1 / 0
6,085
609
4,405
7,350
3,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,868
487
3,587
6,024
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
7
0 / 0 / 2
4,765
477
3,372
7,243
3,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
OreoDude111
Xbalanque
7
0 / 1 / 2
4,350
435
5,056
5,475
1,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
cortezboss84
Hun Batz
10
4 / 0 / 0
5,848
585
1,924
5,740
2,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 1
4,831
483
1,790
8,087
3,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
8
Kills
4
4
Deaths
8
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
0
4
1
0.13
W
Ganesha
FedyouHog
Ganesha
0
2
1
0.25
L
Terra
0
0
2
1
W
1
0
0
1
L
Xbalanque
OreoDude111
Xbalanque
0
1
2
1
W
3
1
0
3
W
4
1
0
4
L
Hun Batz
cortezboss84
Hun Batz
4
0
0
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,812
Damage
15,729
29,941
Taken
32,569
13,800
Mitigated
11,546
10,359
Healing
11,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,881
334
0
4,578
7,092
2,381
0
1,051
6,041
0
28,497
L
3,587
368
27
1,185
6,024
1,581
0
0
6,024
22,182
0
W
Ganesha
FedyouHog
Ganesha
2,695
261
173
1,212
7,832
5,099
0
1,687
6,145
17,129
0
L
Terra
3,372
428
1,542
3,547
7,243
3,632
0
1,744
5,499
15,229
0
W
4,846
1,973
451
429
4,063
1,401
84
1,229
2,834
0
24,137
L
Xbalanque
OreoDude111
Xbalanque
5,056
1,446
0
1,424
5,475
1,155
0
918
4,557
0
24,263
W
6,985
1,750
0
375
3,604
1,386
537
1,195
2,409
54,087
0
W
4,405
862
0
3,141
7,350
3,533
882
3,355
3,763
0
29,241
L
Hun Batz
cortezboss84
Hun Batz
1,924
610
137
1,925
5,740
2,021
0
1,128
4,612
0
27,940
L
1,790
964
119
1,604
8,087
3,157
171
5,890
2,197
29,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,477
Gold Earned
24,662
250
Minions Killed
207
0
Camps Cleared
0
928,435
Distance Traveled
886,540
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,090
509
54
5
0
225,160
3
L
He Bo
4,868
487
43
4
0
161,561
0
W
Ganesha
5,216
522
2
0
0
192,785
2
L
Terra
4,765
477
19
2
0
193,663
3
W
Medusa
4,739
474
56
6
0
173,604
0
L
Xbalanque
4,350
435
43
4
0
154,113
0
W
Hera
6,347
635
82
8
0
190,798
4
W
Chaac
6,085
609
56
6
0
146,088
0
L
Hun Batz
5,848
585
58
6
0
220,186
0
L
Olorun
4,831
483
44
4
0
157,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role