Player Matchup

Pele
Pele
LilLuke05
Pele
Level 93
God Stats
18W - 20L
1,505 SR
Queue Stats
48W - 45L
1,607 Elo+
Party 1
Ullr
Ullr
MrDrBananaRama
Ullr
Level 84
God Stats
1W - 6L
1,273 SR
Queue Stats
9W - 12L
1,518 Elo+
Party 2
Cerberus
Cerberus
VetusUrsus
Cerberus
Level 28
God Stats
0W - 3L
1,268 SR
Queue Stats
4W - 8L
1,469 Elo+
Party 2
Nemesis
Nemesis
samhisattva89
Nemesis
Level 42
God Stats
1W - 4L
1,185 SR
Queue Stats
19W - 31L
1,402 Elo+
Solo
Chang'e
Chang'e
storm_lia-67
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,528 Elo+
Party 1
Team Averages
Level 53
1,346 SR
1,505 Elo+

VS

Team Averages
Level 67
1,549 SR
1,436 Elo+
Hou Yi
Hou Yi
BlueFiiish
Hou Yi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,431 Elo+
Party 3
Hades
Hades
Broshikage
Hades
Level 88
God Stats
9W - 4L
1,653 SR
Queue Stats
131W - 161L
1,424 Elo+
Party 3
Terra
Terra
DragonFiiish
Terra
Level 75
God Stats
4W - 5L
1,423 SR
Queue Stats
136W - 156L
1,451 Elo+
Party 3
Bellona
Bellona
Kat Fiiish
Bellona
Level 80
God Stats
4W - 4L
1,582 SR
Queue Stats
124W - 151L
1,437 Elo+
Party 3
Mercury
Mercury
Swedish Fiiish
Mercury
Level 64
God Stats
17W - 19L
1,590 SR
Queue Stats
85W - 108L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
3
0 / 1 / 0
2,730
546
998
2,542
643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
5 / 0 / 0
3,968
794
3,156
3,271
866
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Cerberus
VetusUrsus
Cerberus
5
0 / 1 / 4
3,580
716
2,143
4,727
1,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
6
0 / 0 / 0
3,343
669
653
1,990
716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
storm_lia-67
Chang'e
4
0 / 1 / 0
2,970
594
1,473
2,373
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BlueFiiish
Hou Yi
4
0 / 2 / 0
2,801
560
1,272
3,030
665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
6
2 / 0 / 0
3,407
681
1,617
2,829
1,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

4
1 / 2 / 0
3,264
653
2,156
4,911
1,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Kat Fiiish
Bellona
6
0 / 0 / 0
3,544
709
1,055
2,294
1,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
0 / 1 / 1
3,175
635
1,600
4,033
1,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
3
3
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BlueFiiish
Hou Yi
0
2
0
0
W
Hades
2
0
0
2
W
1
2
0
0.5
W
Bellona
Kat Fiiish
Bellona
0
0
0
0
L
Pele
0
1
0
0
L
5
0
0
5
W
0
1
1
0.5
L
Cerberus
VetusUrsus
Cerberus
0
1
4
2
L
Nemesis
0
0
0
0
L
Chang'e
storm_lia-67
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,423
Damage
7,700
14,903
Taken
17,097
4,906
Mitigated
5,886
5,506
Healing
7,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BlueFiiish
Hou Yi
1,272
944
0
474
3,030
665
0
562
2,468
0
6,394
W
Hades
1,617
508
198
1,688
2,829
1,125
0
850
1,979
10,503
0
W
2,156
427
186
1,635
4,911
1,842
0
1,529
3,382
12,444
0
W
Bellona
Kat Fiiish
Bellona
1,055
335
0
1,497
2,294
1,132
78
0
2,294
0
19,362
L
Pele
998
339
0
715
2,542
643
0
592
1,950
0
6,853
L
3,156
1,169
0
675
3,271
866
0
908
2,363
0
16,025
W
1,600
509
0
1,722
4,033
1,122
0
675
3,358
0
12,586
L
Cerberus
VetusUrsus
Cerberus
2,143
517
0
1,676
4,727
1,953
0
1,248
3,479
7,820
0
L
Nemesis
653
113
0
943
1,990
716
0
0
1,990
0
13,423
L
Chang'e
storm_lia-67
Chang'e
1,473
195
294
1,203
2,373
728
0
1,025
1,348
11,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,591
Gold Earned
16,191
127
Minions Killed
119
0
Camps Cleared
0
410,800
Distance Traveled
475,551
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
2,801
560
15
3
0
88,663
0
W
Hades
3,407
681
19
4
0
81,859
0
W
Terra
3,264
653
17
3
0
90,586
0
W
Bellona
3,544
709
37
7
0
113,867
1
L
Pele
2,730
546
13
3
0
66,808
1
L
Ullr
3,968
794
30
6
0
88,616
0
W
Mercury
3,175
635
31
6
0
100,576
0
L
Cerberus
3,580
716
33
7
0
80,653
1
L
Nemesis
3,343
669
35
7
0
91,261
0
L
Chang'e
2,970
594
16
3
0
83,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role