Player Matchup

Cu Chulainn
Cu Chulainn
Micrococonut
Cu Chulainn
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,370 Elo+
Party 3
Anubis
Anubis
MrNeLson
Anubis
Level 27
God Stats
42W - 20L
1,680 SR
Queue Stats
96W - 80L
1,557 Elo+
Party 1
Hun Batz
Hun Batz
Norbius
Hun Batz
Level 18
God Stats
1W - 1L
1,230 SR
Queue Stats
15W - 15L
1,395 Elo+
Party 3
Kukulkan
Kukulkan
Rollinthnder
Kukulkan
Level 68
God Stats
8W - 2L
1,957 SR
Queue Stats
53W - 39L
1,515 Elo+
Party 3
Cliodhna
Cliodhna
jlkjlkdfjlk
Cliodhna
Level 69
God Stats
10W - 10L
1,556 SR
Queue Stats
162W - 124L
1,568 Elo+
Party 1
Team Averages
Level 39
1,585 SR
1,481 Elo+

VS

Team Averages
Level 57
1,513 SR
1,456 Elo+
Ymir
Ymir
CasinoBandit123
Ymir
Level 65
God Stats
3W - 6L
1,456 SR
Queue Stats
10W - 14L
1,545 Elo+
Party 2
Lancelot
Lancelot
Exerdraa
Lancelot
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,404 Elo+
Party 4
Bakasura
Bakasura
Fargendo
Bakasura
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,396 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Judas7
Morgan Le Fay
Level 146
God Stats
10W - 16L
1,610 SR
Queue Stats
384W - 375L
1,578 Elo+
Solo
Bellona
Bellona
MoistMilku
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Micrococonut
Cu Chulainn
20
3 / 6 / 22
14,455
1,033
19,818
27,752
30,220
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
MrNeLson
Anubis
20
9 / 4 / 21
15,842
1,132
25,618
17,406
9,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Norbius
Hun Batz
20
4 / 6 / 20
14,587
1,042
18,226
22,630
9,417
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Rollinthnder
Kukulkan
20
12 / 4 / 16
16,855
1,204
45,956
15,741
6,443
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
jlkjlkdfjlk
Cliodhna
20
8 / 3 / 17
15,393
1,100
26,746
18,847
9,095
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

90

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 14
14,375
1,027
7,390
28,087
47,785
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
Exerdraa
Lancelot
20
3 / 11 / 15
14,796
1,057
19,761
31,822
15,566
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
Fargendo
Bakasura
20
8 / 10 / 10
15,505
1,108
26,479
32,352
15,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
Judas7
Morgan Le Fay
20
10 / 3 / 12
16,347
1,168
32,752
23,985
12,123
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Bellona
MoistMilku
Bellona
20
0 / 7 / 13
13,476
963
10,750
27,644
28,880
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
87
36
Kills
23
23
Deaths
36
96
Assists
64
Player
Kills
Deaths
Assists
KDA
L
2
5
14
1.8
L
Lancelot
Exerdraa
Lancelot
3
11
15
0.95
L
Bakasura
Fargendo
Bakasura
8
10
10
1.3
L
Morgan Le Fay
Judas7
Morgan Le Fay
10
3
12
5.33
W
Cu Chulainn
Micrococonut
Cu Chulainn
3
6
22
2.33
L
Bellona
MoistMilku
Bellona
0
7
13
0.93
W
Anubis
MrNeLson
Anubis
9
4
21
4.88
W
Hun Batz
Norbius
Hun Batz
4
6
20
2.33
W
Kukulkan
Rollinthnder
Kukulkan
12
4
16
5
W
Cliodhna
jlkjlkdfjlk
Cliodhna
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,364
Damage
97,132
102,376
Taken
143,890
64,279
Mitigated
120,268
9,516
Healing
8,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,390
1,041
707
1,129
28,087
47,785
0
15,682
12,405
30,776
0
L
Lancelot
Exerdraa
Lancelot
19,761
3,189
0
246
31,822
15,566
0
16,342
15,480
0
43,723
L
Bakasura
Fargendo
Bakasura
26,479
14,636
0
1,612
32,352
15,914
0
18,688
13,664
0
33,267
L
Morgan Le Fay
Judas7
Morgan Le Fay
32,752
2,356
341
2,244
23,985
12,123
0
8,663
15,322
71,805
0
W
Cu Chulainn
Micrococonut
Cu Chulainn
19,818
3,658
0
243
27,752
30,220
0
10,153
16,030
8,333
29,002
L
Bellona
MoistMilku
Bellona
10,750
1,807
820
1,579
27,644
28,880
0
15,849
11,795
0
30,679
W
Anubis
MrNeLson
Anubis
25,618
1,221
0
4,272
17,406
9,104
0
6,781
9,467
45,871
0
W
Hun Batz
Norbius
Hun Batz
18,226
2,390
0
193
22,630
9,417
0
8,763
13,432
0
40,248
W
Kukulkan
Rollinthnder
Kukulkan
45,956
4,096
0
1,146
15,741
6,443
0
7,337
7,984
93,750
0
W
Cliodhna
jlkjlkdfjlk
Cliodhna
26,746
2,544
0
3,662
18,847
9,095
0
7,108
11,039
0
41,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,132
Gold Earned
74,499
299
Minions Killed
255
9
Camps Cleared
10
1,362,851
Distance Traveled
1,446,670
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,375
1,027
43
3
1
247,276
0
L
Lancelot
14,796
1,057
47
3
3
330,993
0
L
Bakasura
15,505
1,108
41
3
4
310,670
0
L
Morgan Le Fay
16,347
1,168
77
6
2
299,464
0
W
Cu Chulainn
14,455
1,033
37
3
4
267,298
0
L
Bellona
13,476
963
47
3
0
258,267
2
W
Anubis
15,842
1,132
40
3
0
238,106
0
W
Hun Batz
14,587
1,042
47
3
2
279,405
0
W
Kukulkan
16,855
1,204
146
10
1
268,198
0
W
Cliodhna
15,393
1,100
29
2
2
309,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role