Player Matchup

Fenrir
Fenrir
Bullet17jmjm
Fenrir
Level 144
God Stats
4W - 4L
1,771 SR
Queue Stats
79W - 103L
1,421 Elo+
Party 1
Ullr
Ullr
EL_KARMA321
Ullr
Level 102
God Stats
4W - 6L
1,397 SR
Queue Stats
31W - 48L
1,365 Elo+
Solo
Hercules
Hercules
Lu_Lamhfhada
Hercules
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,611 Elo+
Party 1
Izanami
Izanami
MakesurMomMoist
Izanami
Level 89
God Stats
0W - 6L
1,486 SR
Queue Stats
444W - 383L
1,546 Elo+
Solo
Anubis
Anubis
VexfulTTV
Anubis
Level 55
God Stats
2W - 1L
1,332 SR
Queue Stats
25W - 39L
1,375 Elo+
Solo
Team Averages
Level 105
1,497 SR
1,463 Elo+

VS

Team Averages
Level 111
1,470 SR
1,428 Elo+
Ne Zha
Ne Zha
DARKazKNIGHT21
Ne Zha
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 35L
1,316 Elo+
Solo
Khepri
Khepri
Ge_Lopez
Khepri
Level 154
God Stats
10W - 21L
1,465 SR
Queue Stats
303W - 338L
1,419 Elo+
Solo
Chernobog
Chernobog
IamWoke24
Chernobog
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 99L
1,431 Elo+
Solo
Tyr
Tyr
Skotaadi
Tyr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Yu Huang
Yu Huang
deadman0813
Yu Huang
Level 160
God Stats
19W - 33L
1,385 SR
Queue Stats
315W - 334L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
10 / 7 / 2
12,523
737
18,004
22,222
16,462
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
2 / 5 / 3
11,606
683
6,773
14,996
7,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Lu_Lamhfhada
Hercules
17
0 / 1 / 6
10,506
618
8,747
27,593
19,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
3 / 0 / 3
11,443
673
8,870
11,142
4,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
VexfulTTV
Anubis
16
1 / 8 / 4
10,259
603
4,426
13,704
6,321
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 8
12,812
754
14,476
11,155
5,634
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Ge_Lopez
Khepri
19
1 / 2 / 11
12,919
760
9,585
16,149
21,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
IamWoke24
Chernobog
20
7 / 6 / 9
13,045
767
21,838
16,885
11,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
2 / 2 / 8
11,845
697
9,717
13,767
14,078
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yu Huang
deadman0813
Yu Huang
20
6 / 2 / 9
13,265
780
20,571
11,138
5,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
65
16
Kills
20
21
Deaths
16
18
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Fenrir
10
7
2
1.57
W
4
4
8
2
L
2
5
3
0.7
W
Khepri
Ge_Lopez
Khepri
1
2
11
3.25
W
Chernobog
IamWoke24
Chernobog
7
6
9
1.92
L
Hercules
Lu_Lamhfhada
Hercules
0
1
6
3
L
3
0
3
4.5
W
2
2
8
3
L
Anubis
VexfulTTV
Anubis
1
8
4
0.38
W
Yu Huang
deadman0813
Yu Huang
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,820
Damage
76,187
89,657
Taken
69,094
54,588
Mitigated
58,306
17,792
Healing
12,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
18,004
3,972
0
1,342
22,222
16,462
0
6,182
16,040
0
40,810
W
14,476
2,840
0
752
11,155
5,634
2,658
840
10,267
0
51,410
L
6,773
2,535
0
493
14,996
7,189
455
4,799
10,197
0
32,212
W
Khepri
Ge_Lopez
Khepri
9,585
1,047
442
3,690
16,149
21,059
807
1,717
12,473
29,482
0
W
Chernobog
IamWoke24
Chernobog
21,838
15,554
0
3,499
16,885
11,559
830
494
15,971
0
74,544
L
Hercules
Lu_Lamhfhada
Hercules
8,747
1,682
0
12,233
27,593
19,697
0
10,692
16,901
0
20,626
L
8,870
5,527
0
2,262
11,142
4,919
324
4,902
6,240
0
44,382
W
9,717
1,024
0
1,433
13,767
14,078
165
1,057
12,492
93
38,296
L
Anubis
VexfulTTV
Anubis
4,426
246
65
1,397
13,704
6,321
0
3,667
10,037
16,977
0
W
Yu Huang
deadman0813
Yu Huang
20,571
2,375
162
2,192
11,138
5,976
729
318
10,662
59,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,337
Gold Earned
63,886
231
Minions Killed
342
0
Camps Cleared
0
1,444,864
Distance Traveled
1,816,268
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,523
737
38
2
0
335,058
0
W
Ne Zha
12,812
754
68
4
0
375,219
0
L
Ullr
11,606
683
62
4
0
232,617
0
W
Khepri
12,919
760
49
3
0
333,460
0
W
Chernobog
13,045
767
87
5
0
334,437
1
L
Hercules
10,506
618
30
2
0
341,220
0
L
Izanami
11,443
673
75
4
0
320,531
1
W
Tyr
11,845
697
44
3
0
399,369
2
L
Anubis
10,259
603
26
2
0
215,438
1
W
Yu Huang
13,265
780
94
6
0
373,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role