Player Matchup

Janus
Janus
Halis22
Janus
Level 145
God Stats
98W - 65L
1,671 SR
Queue Stats
288W - 154L
1,792 Elo+
Party 2
Nike
Nike
HawkieisGod
Nike
Level 25
God Stats
7W - 7L
1,371 SR
Queue Stats
88W - 19L
1,699 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xZerefWyvernx
Ah Muzen Cab
Level 108
God Stats
11W - 6L
1,652 SR
Queue Stats
105W - 111L
1,483 Elo+
Solo
Team Averages
Level 93
1,565 SR
1,658 Elo+

VS

Team Averages
Level 69
1,478 SR
1,508 Elo+
Nemesis
Nemesis
Konnor12345679
Nemesis
Level 22
God Stats
0W - 2L
1,285 SR
Queue Stats
20W - 20L
1,573 Elo+
Party 1
Ares
Ares
Loftonian
Ares
Level 66
God Stats
10W - 5L
1,716 SR
Queue Stats
31W - 24L
1,611 Elo+
Party 1
Eset
Eset
phatlotus
Eset
Level 119
God Stats
31W - 37L
1,435 SR
Queue Stats
122W - 177L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Halis22
Janus
18
6 / 2 / 10
13,053
768
15,865
10,574
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 2 / 10
11,566
680
11,086
14,684
13,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
xZerefWyvernx
Ah Muzen Cab
16
6 / 4 / 9
12,003
706
21,837
15,515
8,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 4
11,416
672
10,852
19,568
12,441
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
15
2 / 5 / 6
11,471
675
14,864
20,763
27,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Eset
15
2 / 5 / 5
10,463
615
7,823
15,883
7,669
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
16
Kills
8
8
Deaths
16
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
Halis22
Janus
6
2
10
5.5
W
4
2
10
4.5
L
4
6
4
1
L
Ares
2
5
6
1
L
Eset
2
5
5
0.9
W
Ah Muzen Cab
xZerefWyvernx
Ah Muzen Cab
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,788
Damage
33,539
40,773
Taken
56,214
26,426
Mitigated
47,318
8,683
Healing
7,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Halis22
Janus
15,865
1,369
0
1,532
10,574
4,712
1,108
6,956
3,618
72,163
0
W
11,086
1,266
0
2,274
14,684
13,422
116
7,549
7,135
0
23,286
L
10,852
4,898
106
2,361
19,568
12,441
0
6,259
12,935
0
32,847
L
Ares
14,864
569
0
1,256
20,763
27,208
0
4,704
15,508
21,511
0
L
Eset
7,823
133
1,094
2,943
15,883
7,669
0
5,370
10,400
43,251
0
W
Ah Muzen Cab
xZerefWyvernx
Ah Muzen Cab
21,837
8,699
0
4,877
15,515
8,292
1,247
8,590
6,925
0
61,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,622
Gold Earned
33,350
207
Minions Killed
152
10
Camps Cleared
5
973,812
Distance Traveled
906,431
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,053
768
105
6
6
323,664
5
W
Nike
11,566
680
29
2
2
332,043
2
L
Nemesis
11,416
672
45
3
3
322,066
4
L
Ares
11,471
675
20
1
0
282,974
5
L
Eset
10,463
615
87
5
2
301,391
5
W
Ah Muzen Cab
12,003
706
73
4
2
318,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role