Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Big_Wattz
Ah Muzen Cab
Level 121
God Stats
2W - 9L
1,543 SR
Queue Stats
210W - 239L
1,351 Elo+
Solo
Mulan
Mulan
Daveinski
Mulan
Level 136
God Stats
4W - 6L
1,823 SR
Queue Stats
314W - 329L
1,341 Elo+
Party 3
Cerberus
Cerberus
DragonianElf
Cerberus
Level 29
God Stats
0W - 1L
1,052 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Tiamat
Tiamat
LZFJusticia
Tiamat
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Midnifefire
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,094 Elo+
Party 3
Team Averages
Level 77
1,484 SR
1,357 Elo+

VS

Team Averages
Level 73
1,500 SR
1,387 Elo+
Yemoja
Yemoja
JackalopeLuv
Yemoja
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 75L
1,294 Elo+
Party 1
Mulan
Mulan
MAGEoNightmares
Mulan
Level 81
God Stats
12W - 10L
1,295 SR
Queue Stats
370W - 416L
1,392 Elo+
Solo
Neith
Neith
TheOneVisemar
Neith
Level 66
God Stats
2W - 1L
1,755 SR
Queue Stats
53W - 61L
1,348 Elo+
Party 1
Kukulkan
Kukulkan
mvp_100
Kukulkan
Level 89
God Stats
41W - 34L
1,530 SR
Queue Stats
86W - 76L
1,467 Elo+
Party 2
Ymir
Ymir
tyboy008
Ymir
Level 64
God Stats
15W - 11L
1,419 SR
Queue Stats
40W - 47L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Big_Wattz
Ah Muzen Cab
14
0 / 2 / 0
8,413
401
10,907
13,808
6,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Daveinski
Mulan
16
0 / 2 / 0
9,751
464
11,973
22,664
22,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
DragonianElf
Cerberus
10
0 / 5 / 0
7,096
338
3,611
18,373
18,825
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tiamat
15
1 / 3 / 0
9,337
445
8,606
11,797
8,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Midnifefire
Guan Yu
7
0 / 5 / 0
6,609
315
167
18,269
6,746
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 0 / 9
10,402
495
9,932
12,139
12,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 0 / 0
11,463
546
10,763
12,811
19,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
6 / 0 / 3
9,980
475
14,682
14,420
9,677
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
mvp_100
Kukulkan
18
1 / 0 / 2
11,423
544
7,266
7,376
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
16
5 / 1 / 1
10,424
496
7,484
18,456
11,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
13
17
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Big_Wattz
Ah Muzen Cab
0
2
0
0
L
Mulan
Daveinski
Mulan
0
2
0
0
L
Cerberus
DragonianElf
Cerberus
0
5
0
0
W
Yemoja
0
0
9
4.5
L
Tiamat
1
3
0
0.33
W
1
0
0
1
L
Guan Yu
Midnifefire
Guan Yu
0
5
0
0
W
6
0
3
7.5
W
Kukulkan
mvp_100
Kukulkan
1
0
2
2
W
Ymir
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,264
Damage
50,127
84,911
Taken
65,202
62,801
Mitigated
57,050
23,356
Healing
28,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Big_Wattz
Ah Muzen Cab
10,907
2,329
0
5,652
13,808
6,630
0
4,941
8,867
0
73,591
L
Mulan
Daveinski
Mulan
11,973
2,046
0
9,323
22,664
22,253
0
6,577
16,087
0
87,992
L
Cerberus
DragonianElf
Cerberus
3,611
377
319
2,214
18,373
18,825
204
6,511
11,862
17,312
0
W
Yemoja
9,932
2,483
6,127
4,321
12,139
12,340
296
3,951
8,188
42,054
0
L
Tiamat
8,606
576
0
2,632
11,797
8,347
0
6,638
5,159
62,426
0
W
10,763
1,729
0
7,194
12,811
19,286
1,221
602
12,209
0
93,261
L
Guan Yu
Midnifefire
Guan Yu
167
0
60
3,156
18,269
6,746
0
15
18,254
0
38,187
W
14,682
7,488
0
4,452
14,420
9,677
808
3,865
10,498
0
64,259
W
Kukulkan
mvp_100
Kukulkan
7,266
436
0
1,064
7,376
3,909
2,805
2,296
5,080
108,457
0
W
Ymir
7,484
1,716
207
5,563
18,456
11,838
879
1,503
16,953
70,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,206
Gold Earned
53,692
431
Minions Killed
628
0
Camps Cleared
0
1,922,929
Distance Traveled
1,830,511
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,413
401
108
5
0
383,263
2
L
Mulan
9,751
464
153
7
0
372,671
6
L
Cerberus
7,096
338
24
1
0
377,265
0
W
Yemoja
10,402
495
83
4
0
347,732
6
L
Tiamat
9,337
445
105
5
0
389,756
1
W
Mulan
11,463
546
172
8
0
369,246
0
L
Guan Yu
6,609
315
41
2
0
399,974
2
W
Neith
9,980
475
103
5
0
361,509
6
W
Kukulkan
11,423
544
179
9
0
415,135
2
W
Ymir
10,424
496
91
4
0
336,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role