Player Matchup

Achilles
Achilles
Charisprout
Achilles
Level 95
God Stats
1W - 1L
1,313 SR
Queue Stats
7W - 14L
1,299 Elo+
Party 1
Ymir
Ymir
L1ttleEeman
Ymir
Level 87
God Stats
3W - 3L
1,557 SR
Queue Stats
11W - 15L
1,293 Elo+
Party 1
Freya
Freya
marender10
Freya
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,419 Elo+
Solo
Team Averages
Level 76
1,456 SR
1,337 Elo+

VS

Team Averages
Level 84
1,675 SR
1,345 Elo+
Merlin
Merlin
BigSkrimp420
Merlin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,345 Elo+
Party 2
King Arthur
King Arthur
HeroCreed93
King Arthur
Level 76
God Stats
1W - 1L
1,703 SR
Queue Stats
15W - 26L
1,345 Elo+
Party 2
Lancelot
Lancelot
SixShooterSven
Lancelot
Level 69
God Stats
2W - 1L
1,822 SR
Queue Stats
15W - 24L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Charisprout
Achilles
15
9 / 1 / 13
10,845
775
13,584
17,490
16,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
5 / 2 / 16
11,529
824
13,991
19,522
19,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
16
9 / 0 / 14
11,440
817
16,392
12,239
5,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 5 / 2
9,437
674
13,857
10,617
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
HeroCreed93
King Arthur
13
2 / 8 / 1
9,100
650
10,944
22,541
12,986
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
11
0 / 10 / 1
8,141
582
8,226
17,325
7,639
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
7
23
Kills
3
3
Deaths
23
43
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
5
2
0.4
W
Achilles
Charisprout
Achilles
9
1
13
15.5
L
King Arthur
HeroCreed93
King Arthur
2
8
1
0.31
W
5
2
16
6.5
L
Lancelot
0
10
1
0.05
W
Freya
9
0
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,967
Damage
33,027
49,251
Taken
50,483
41,575
Mitigated
25,479
15,115
Healing
3,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
13,857
1,136
30
382
10,617
4,854
0
6,189
4,174
41,395
0
W
Achilles
Charisprout
Achilles
13,584
4,430
0
4,376
17,490
16,412
766
5,937
11,553
38
32,583
L
King Arthur
HeroCreed93
King Arthur
10,944
1,264
297
2,325
22,541
12,986
0
15,698
6,485
5,498
18,269
W
13,991
3,080
120
5,730
19,522
19,765
395
6,362
13,160
32,268
0
L
Lancelot
8,226
1,581
504
324
17,325
7,639
0
8,534
8,450
0
24,958
W
Freya
16,392
6,579
0
4,889
12,239
5,398
1,486
4,901
7,338
46,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,814
Gold Earned
26,678
137
Minions Killed
126
8
Camps Cleared
3
737,182
Distance Traveled
713,929
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,437
674
63
5
1
245,879
2
W
Achilles
10,845
775
39
3
3
263,954
1
L
King Arthur
9,100
650
27
2
2
230,456
1
W
Ymir
11,529
824
35
3
0
222,004
0
L
Lancelot
8,141
582
36
3
0
237,594
3
W
Freya
11,440
817
63
5
5
251,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role