Player Matchup

Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
BigChungusLove
Raijin
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
FierceFierce
Sun Wukong
Level 92
God Stats
9W - 5L
1,503 SR
Queue Stats
123W - 129L
1,426 Elo+
Solo
Da Ji
Da Ji
Victorcuss
Da Ji
Level 86
God Stats
1W - 1L
1,753 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
westhebest3433
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 49
1,551 SR
1,485 Elo+

VS

Team Averages
Level 64
1,570 SR
1,473 Elo+
Heimdallr
Heimdallr
PoggerChomper
Heimdallr
Level 104
God Stats
17W - 11L
1,768 SR
Queue Stats
271W - 201L
1,498 Elo+
Party 2
Chernobog
Chernobog
TheWidestMan
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 110L
1,495 Elo+
Party 2
He Bo
He Bo
Trooperwolf101
He Bo
Level 33
God Stats
5W - 5L
1,727 SR
Queue Stats
90W - 94L
1,448 Elo+
Party 2
Nike
Nike
lViggo_YT
Nike
Level 106
God Stats
1W - 11L
1,094 SR
Queue Stats
602W - 633L
1,472 Elo+
Solo
Bacchus
Bacchus
zebra77
Bacchus
Level 49
God Stats
8W - 5L
1,762 SR
Queue Stats
50W - 58L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
6 / 0 / 5
7,764
555
14,723
8,402
3,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 7
7,022
502
6,694
10,350
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
FierceFierce
Sun Wukong
3
0 / 0 / 0
4,446
318
465
1,652
623
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
12
8 / 3 / 4
8,013
572
7,115
11,012
3,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 0 / 8
6,685
478
5,226
7,614
6,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
PoggerChomper
Heimdallr
13
3 / 2 / 2
8,152
582
4,447
10,490
4,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
TheWidestMan
Chernobog
12
1 / 4 / 1
7,256
518
4,977
12,023
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 5 / 1
7,132
509
6,624
9,931
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
12
0 / 3 / 0
7,313
522
5,609
10,187
8,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
zebra77
Bacchus
10
1 / 3 / 0
6,459
461
3,710
13,509
11,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
17
Kills
7
7
Deaths
17
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
5
8.5
W
2
4
7
1.38
W
Sun Wukong
FierceFierce
Sun Wukong
0
0
0
0
L
Heimdallr
PoggerChomper
Heimdallr
3
2
2
2
L
Chernobog
TheWidestMan
Chernobog
1
4
1
0.38
L
2
5
1
0.5
W
Da Ji
8
3
4
3.33
L
Nike
0
3
0
0
W
1
0
8
5
L
Bacchus
zebra77
Bacchus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,223
Damage
25,367
39,030
Taken
56,140
18,403
Mitigated
32,144
10,737
Healing
10,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,723
7,855
0
4,661
8,402
3,533
0
1,970
6,432
0
64,757
W
6,694
1,438
0
650
10,350
4,107
144
5,000
5,277
39,303
0
W
Sun Wukong
FierceFierce
Sun Wukong
465
0
0
500
1,652
623
0
0
1,540
0
5,085
L
Heimdallr
PoggerChomper
Heimdallr
4,447
1,557
0
500
10,490
4,457
0
946
9,544
0
60,722
L
Chernobog
TheWidestMan
Chernobog
4,977
2,930
0
3,174
12,023
3,491
292
1,133
10,890
0
55,129
L
6,624
302
0
764
9,931
3,377
733
4,592
5,339
40,023
0
W
Da Ji
7,115
1,759
0
3,752
11,012
3,981
0
1,551
9,363
0
36,855
L
Nike
5,609
999
0
2,257
10,187
8,969
211
2,303
7,884
0
51,008
W
5,226
1,177
0
1,174
7,614
6,159
0
1,813
5,643
10,320
0
L
Bacchus
zebra77
Bacchus
3,710
498
0
3,612
13,509
11,850
0
2,946
10,563
16,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,930
Gold Earned
36,312
238
Minions Killed
393
0
Camps Cleared
0
1,181,079
Distance Traveled
1,319,579
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,764
555
98
7
0
246,500
0
W
Raijin
7,022
502
51
4
0
229,860
2
W
Sun Wukong
4,446
318
10
1
0
48,166
1
L
Heimdallr
8,152
582
100
7
0
289,604
4
L
Chernobog
7,256
518
101
7
0
258,505
0
L
He Bo
7,132
509
66
5
0
266,663
1
W
Da Ji
8,013
572
57
4
0
368,139
0
L
Nike
7,313
522
105
8
0
234,644
2
W
Cthulhu
6,685
478
22
2
0
288,414
2
L
Bacchus
6,459
461
21
2
0
270,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role