Player Matchup

Izanami
Izanami
Aeneria
Izanami
Level 38
God Stats
14W - 5L
1,540 SR
Queue Stats
25W - 18L
1,514 Elo+
Party 1
Erlang Shen
Erlang Shen
Arkanorum
Erlang Shen
Level 69
God Stats
1W - 0L
1,783 SR
Queue Stats
28W - 22L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
Naroik
Baron Samedi
Level 41
God Stats
5W - 2L
1,473 SR
Queue Stats
28W - 21L
1,507 Elo+
Party 1
Team Averages
Level 49
1,599 SR
1,505 Elo+

VS

Team Averages
Level 82
1,249 SR
1,352 Elo+
Loki
Loki
GhostlyReaper7
Loki
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 139L
1,328 Elo+
Party 2
Cerberus
Cerberus
Yogamatt_
Cerberus
Level 97
God Stats
2W - 5L
1,175 SR
Queue Stats
259W - 332L
1,404 Elo+
Party 2
Yu Huang
Yu Huang
otisjustin
Yu Huang
Level 65
God Stats
17W - 41L
1,072 SR
Queue Stats
115W - 174L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aeneria
Izanami
17
4 / 0 / 6
11,170
698
14,906
13,574
4,607
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Arkanorum
Erlang Shen
16
2 / 0 / 8
11,159
697
9,023
15,022
9,901
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Naroik
Baron Samedi
16
4 / 1 / 5
10,914
682
14,343
9,737
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
9,479
592
6,692
12,171
5,099
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Yogamatt_
Cerberus
14
0 / 2 / 1
9,515
595
11,873
21,818
23,765
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
otisjustin
Yu Huang
13
0 / 2 / 1
9,098
569
10,394
10,082
4,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aeneria
Izanami
4
0
6
7
W
Erlang Shen
Arkanorum
Erlang Shen
2
0
8
6
L
1
6
0
0.17
W
Baron Samedi
Naroik
Baron Samedi
4
1
5
6.5
L
Cerberus
Yogamatt_
Cerberus
0
2
1
0.25
L
Yu Huang
otisjustin
Yu Huang
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,272
Damage
28,959
38,333
Taken
44,071
18,590
Mitigated
33,216
18,334
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aeneria
Izanami
14,906
8,993
0
4,493
13,574
4,607
2,206
8,498
4,749
0
73,814
W
Erlang Shen
Arkanorum
Erlang Shen
9,023
5,750
1,041
5,682
15,022
9,901
260
8,382
6,371
0
23,822
L
6,692
1,558
0
360
12,171
5,099
0
4,142
8,029
0
27,294
W
Baron Samedi
Naroik
Baron Samedi
14,343
885
2,846
4,272
9,737
4,082
206
5,182
4,247
47,726
0
L
Cerberus
Yogamatt_
Cerberus
11,873
670
663
5,915
21,818
23,765
0
7,047
14,771
27,006
0
L
Yu Huang
otisjustin
Yu Huang
10,394
1,290
476
1,538
10,082
4,352
246
3,951
6,131
39,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,243
Gold Earned
28,092
198
Minions Killed
188
11
Camps Cleared
4
904,260
Distance Traveled
823,055
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,170
698
126
8
6
271,298
5
W
Erlang Shen
11,159
697
25
2
4
349,011
2
L
Loki
9,479
592
37
2
1
270,894
2
W
Baron Samedi
10,914
682
47
3
1
283,951
3
L
Cerberus
9,515
595
56
4
0
295,175
2
L
Yu Huang
9,098
569
95
6
3
256,986
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role