Player Matchup

Bakasura
Bakasura
DckbirdDave
Bakasura
Level 38
God Stats
1W - 0L
1,731 SR
Queue Stats
90W - 61L
1,615 Elo+
Party 1
Chang'e
Chang'e
Maykuth
Chang'e
Level 148
God Stats
3W - 2L
1,529 SR
Queue Stats
259W - 217L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
Not_Kev9
Cthulhu
Level 64
God Stats
3W - 0L
1,945 SR
Queue Stats
109W - 94L
1,558 Elo+
Party 2
Cu Chulainn
Cu Chulainn
oP Aust
Cu Chulainn
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 49L
1,557 Elo+
Party 2
Eset
Eset
oPjust
Eset
Level 141
God Stats
2W - 0L
1,769 SR
Queue Stats
89W - 86L
1,585 Elo+
Party 2
Team Averages
Level 103
1,695 SR
1,575 Elo+

VS

Team Averages
Level 143
1,557 SR
1,583 Elo+
Jing Wei
Jing Wei
LongLiveKappin
Jing Wei
Level 151
God Stats
0W - 1L
1,355 SR
Queue Stats
17W - 13L
1,587 Elo+
Party 3
Guan Yu
Guan Yu
MrBaconSizzle
Guan Yu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,583 Elo+
Party 3
Eset
Eset
ailingeric
Eset
Level 153
God Stats
17W - 13L
1,588 SR
Queue Stats
698W - 738L
1,520 Elo+
Solo
He Bo
He Bo
isasian
He Bo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,586 Elo+
Party 3
Cu Chulainn
Cu Chulainn
radaempanada
Cu Chulainn
Level 156
God Stats
2W - 2L
1,843 SR
Queue Stats
17W - 10L
1,639 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DckbirdDave
Bakasura
19
6 / 5 / 11
13,092
770
17,026
22,381
21,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
Maykuth
Chang'e
17
4 / 5 / 11
11,211
659
11,114
16,723
8,067
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Not_Kev9
Cthulhu
20
7 / 3 / 16
12,700
747
25,509
19,858
28,538
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
oP Aust
Cu Chulainn
19
2 / 5 / 16
11,102
653
16,497
24,306
25,239
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
oPjust
Eset
20
7 / 2 / 14
12,433
731
27,418
18,117
9,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
1 / 7 / 13
10,701
629
15,604
21,059
11,081
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
17
4 / 3 / 11
11,511
677
5,744
24,835
32,450
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

20
9 / 8 / 8
12,946
762
17,849
20,413
11,540
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
isasian
He Bo
18
4 / 5 / 14
11,970
704
15,410
18,288
10,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cu Chulainn
radaempanada
Cu Chulainn
18
1 / 3 / 15
11,431
672
18,207
24,642
30,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
80
26
Kills
19
20
Deaths
26
68
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DckbirdDave
Bakasura
6
5
11
2.3
L
Jing Wei
1
7
13
1.07
W
Chang'e
Maykuth
Chang'e
4
5
11
1.9
L
Guan Yu
4
3
11
3.17
W
Cthulhu
Not_Kev9
Cthulhu
7
3
16
5
L
9
8
8
1.63
L
He Bo
isasian
He Bo
4
5
14
2.2
W
Cu Chulainn
oP Aust
Cu Chulainn
2
5
16
2
W
Eset
oPjust
Eset
7
2
14
7
L
Cu Chulainn
radaempanada
Cu Chulainn
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,564
Damage
72,814
101,385
Taken
109,237
92,561
Mitigated
95,843
48,622
Healing
42,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DckbirdDave
Bakasura
17,026
9,744
3,110
4,721
22,381
21,336
2,745
6,333
16,048
0
15,623
L
Jing Wei
15,604
11,535
1,812
4,128
21,059
11,081
3,113
13,356
5,912
0
37,510
W
Chang'e
Maykuth
Chang'e
11,114
771
10,321
5,598
16,723
8,067
1,004
7,418
9,305
33,462
0
L
Guan Yu
5,744
405
9,949
7,177
24,835
32,450
595
12,576
10,610
0
9,317
W
Cthulhu
Not_Kev9
Cthulhu
25,509
385
7,273
2,565
19,858
28,538
610
4,468
15,390
54,064
0
L
17,849
663
4,634
3,151
20,413
11,540
1,323
11,673
8,167
38,449
0
L
He Bo
isasian
He Bo
15,410
768
2,308
2,839
18,288
10,319
1,279
14,098
3,324
27,920
0
W
Cu Chulainn
oP Aust
Cu Chulainn
16,497
3,197
2,825
2,665
24,306
25,239
1,916
8,658
15,648
61
29,740
W
Eset
oPjust
Eset
27,418
1,326
5,921
3,623
18,117
9,381
1,283
6,382
11,735
49,381
0
L
Cu Chulainn
radaempanada
Cu Chulainn
18,207
2,059
2,154
4,637
24,642
30,453
671
12,338
10,929
0
39,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,538
Gold Earned
58,559
193
Minions Killed
170
0
Camps Cleared
0
1,563,930
Distance Traveled
1,496,532
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,092
770
29
2
0
327,732
0
L
Jing Wei
10,701
629
39
2
0
271,194
0
W
Chang'e
11,211
659
35
2
0
301,915
0
L
Guan Yu
11,511
677
6
0
0
330,146
0
W
Cthulhu
12,700
747
63
4
0
316,863
2
L
Eset
12,946
762
50
3
0
248,017
3
L
He Bo
11,970
704
32
2
0
310,837
0
W
Cu Chulainn
11,102
653
16
1
0
312,070
1
W
Eset
12,433
731
50
3
0
305,350
0
L
Cu Chulainn
11,431
672
43
3
0
336,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role