Player Matchup

Nemesis
Nemesis
ConJack811
Nemesis
Level 65
God Stats
3W - 8L
1,313 SR
Queue Stats
35W - 40L
1,363 Elo+
Party 1
Shiva
Shiva
Foxygirl656
Shiva
Level 44
God Stats
3W - 0L
1,820 SR
Queue Stats
59W - 69L
1,388 Elo+
Party 1
Cernunnos
Cernunnos
IM BATMAN 5275
Cernunnos
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 90L
1,378 Elo+
Party 1
Ah Puch
Ah Puch
IcyLiddell
Ah Puch
Level 88
God Stats
1W - 2L
1,219 SR
Queue Stats
59W - 77L
1,353 Elo+
Party 1
Cerberus
Cerberus
YoBLACKGuy
Cerberus
Level 43
God Stats
11W - 9L
1,654 SR
Queue Stats
48W - 49L
1,407 Elo+
Party 1
Team Averages
Level 70
1,501 SR
1,378 Elo+

VS

Team Averages
Level 88
1,496 SR
1,386 Elo+
The Morrigan
The Morrigan
ForgottenRituaL
The Morrigan
Level 123
God Stats
35W - 40L
1,418 SR
Queue Stats
957W - 1,022L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
MatsuuraJi
Baron Samedi
Level 41
God Stats
145W - 145L
1,506 SR
Queue Stats
184W - 200L
1,285 Elo+
Solo
Ganesha
Ganesha
Nickery Noodle
Ganesha
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 117L
1,438 Elo+
Solo
Neith
Neith
Tensei Babyy
Neith
Level 67
God Stats
5W - 6L
1,585 SR
Queue Stats
62W - 80L
1,390 Elo+
Solo
Thor
Thor
XInfernalNinjaX
Thor
Level 89
God Stats
13W - 12L
1,473 SR
Queue Stats
601W - 656L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ConJack811
Nemesis
20
5 / 5 / 13
13,424
516
15,740
24,135
10,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
9 / 8 / 7
13,182
507
21,390
34,796
28,805
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
IM BATMAN 5275
Cernunnos
20
5 / 2 / 3
12,901
496
16,291
19,446
7,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
IcyLiddell
Ah Puch
20
2 / 2 / 7
12,578
484
19,857
14,649
5,945
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
YoBLACKGuy
Cerberus
16
0 / 2 / 4
10,959
422
6,457
23,025
22,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ForgottenRituaL
The Morrigan
17
2 / 4 / 4
11,593
446
8,597
16,679
8,614
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
MatsuuraJi
Baron Samedi
20
11 / 5 / 4
13,692
527
23,507
23,323
20,792
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
0 / 1 / 8
11,766
453
11,122
22,165
27,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
2 / 2 / 6
11,986
461
15,600
19,112
8,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
3 / 10 / 4
10,755
414
13,412
27,728
11,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
44
21
Kills
18
19
Deaths
22
34
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ConJack811
Nemesis
5
5
13
2.3
L
The Morrigan
ForgottenRituaL
The Morrigan
2
4
4
1
W
9
8
7
1.56
W
Cernunnos
IM BATMAN 5275
Cernunnos
5
2
3
3.25
W
Ah Puch
IcyLiddell
Ah Puch
2
2
7
2.75
L
Baron Samedi
MatsuuraJi
Baron Samedi
11
5
4
2.6
L
0
1
8
4
L
2
2
6
2.5
L
3
10
4
0.5
W
Cerberus
YoBLACKGuy
Cerberus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,735
Damage
72,238
116,051
Taken
109,007
76,191
Mitigated
77,773
40,892
Healing
24,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ConJack811
Nemesis
15,740
6,684
868
2,951
24,135
10,918
3,994
7,210
16,925
0
102,111
L
The Morrigan
ForgottenRituaL
The Morrigan
8,597
2,373
0
3,540
16,679
8,614
70
7,150
8,997
96,568
0
W
21,390
2,638
2,427
10,831
34,796
28,805
1,548
14,628
20,168
0
74,584
W
Cernunnos
IM BATMAN 5275
Cernunnos
16,291
7,105
0
8,266
19,446
7,840
5,821
5,724
13,722
0
119,980
W
Ah Puch
IcyLiddell
Ah Puch
19,857
748
0
5,611
14,649
5,945
1,446
8,529
6,120
117,112
0
L
Baron Samedi
MatsuuraJi
Baron Samedi
23,507
1,669
1,117
7,253
23,323
20,792
610
4,654
18,473
83,347
0
L
11,122
1,087
0
3,104
22,165
27,905
80
6,266
15,653
61,975
0
L
15,600
4,303
0
7,080
19,112
8,497
0
5,999
12,943
0
95,386
L
13,412
2,992
0
2,174
27,728
11,965
1,556
5,344
22,184
0
80,317
W
Cerberus
YoBLACKGuy
Cerberus
6,457
555
913
9,025
23,025
22,683
467
7,135
15,890
60,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,044
Gold Earned
59,792
717
Minions Killed
582
0
Camps Cleared
0
2,373,175
Distance Traveled
2,160,386
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,424
516
125
5
0
557,031
0
L
The Morrigan
11,593
446
189
7
0
383,401
10
W
Shiva
13,182
507
98
4
0
501,514
0
W
Cernunnos
12,901
496
175
7
0
452,344
1
W
Ah Puch
12,578
484
177
7
0
410,488
0
L
Baron Samedi
13,692
527
97
4
0
420,071
0
L
Ganesha
11,766
453
20
1
0
453,981
1
L
Neith
11,986
461
170
7
0
445,976
6
L
Thor
10,755
414
106
4
0
456,957
0
W
Cerberus
10,959
422
142
5
0
451,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role