Player Matchup

Apollo
Apollo
 
Apollo
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
FrendlySykopath
Sylvanus
Level 98
God Stats
1W - 2L
1,550 SR
Queue Stats
23W - 21L
1,454 Elo+
Party 4
Fenrir
Fenrir
Ivanomous
Fenrir
Level 27
God Stats
14W - 10L
1,561 SR
Queue Stats
14W - 12L
1,468 Elo+
Party 4
Sun Wukong
Sun Wukong
NazDaKing
Sun Wukong
Level 160
God Stats
2W - 0L
1,571 SR
Queue Stats
134W - 81L
1,674 Elo+
Party 1
Persephone
Persephone
TacoElite32
Persephone
Level 146
God Stats
5W - 1L
1,734 SR
Queue Stats
116W - 40L
1,865 Elo+
Party 1
Team Averages
Level 91
1,583 SR
1,592 Elo+

VS

Team Averages
Level 33
1,398 SR
1,358 Elo+
Poseidon
Poseidon
CMudge Sama
Poseidon
Level 56
God Stats
6W - 23L
1,075 SR
Queue Stats
182W - 241L
1,284 Elo+
Party 3
Da Ji
Da Ji
Pasty CT
Da Ji
Level 29
God Stats
25W - 21L
1,566 SR
Queue Stats
85W - 114L
1,424 Elo+
Party 3
Ymir
Ymir
Takemkzuchi
Ymir
Level 21
God Stats
8W - 11L
1,409 SR
Queue Stats
37W - 45L
1,405 Elo+
Party 3
Nu Wa
Nu Wa
WispyStars
Nu Wa
Level 27
God Stats
2W - 3L
1,441 SR
Queue Stats
13W - 18L
1,339 Elo+
Party 2
Chaac
Chaac
beshmai
Chaac
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
21 / 2 / 14
14,763
1,476
39,471
14,177
6,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
18
0 / 3 / 24
10,692
1,069
9,273
17,698
12,192
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
Ivanomous
Fenrir
17
3 / 1 / 18
10,654
1,065
7,822
10,330
7,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
NazDaKing
Sun Wukong
20
16 / 1 / 21
13,586
1,359
26,918
14,921
6,083
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Persephone
TacoElite32
Persephone
18
4 / 1 / 22
12,046
1,205
10,970
6,597
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

269

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CMudge Sama
Poseidon
17
1 / 13 / 7
10,904
1,090
15,394
21,355
8,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Pasty CT
Da Ji
15
4 / 11 / 4
10,821
1,082
11,625
22,281
11,585
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 5 / 4
8,958
896
3,469
15,769
16,456
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
15
0 / 5 / 5
9,351
935
11,567
13,125
5,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
beshmai
Chaac
15
3 / 10 / 1
9,680
968
13,210
25,191
25,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
29
44
Kills
8
8
Deaths
44
99
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
21
2
14
14
L
Poseidon
CMudge Sama
Poseidon
1
13
7
0.35
W
Sylvanus
0
3
24
4
W
Fenrir
Ivanomous
Fenrir
3
1
18
12
W
Sun Wukong
NazDaKing
Sun Wukong
16
1
21
26.5
L
Da Ji
Pasty CT
Da Ji
4
11
4
0.55
W
Persephone
TacoElite32
Persephone
4
1
22
15
L
0
5
4
0.4
L
Nu Wa
0
5
5
0.5
L
Chaac
beshmai
Chaac
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,454
Damage
55,265
63,723
Taken
97,721
34,483
Mitigated
67,496
21,855
Healing
6,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
39,471
27,026
0
4,737
14,177
6,454
0
4,007
9,887
0
69,680
L
Poseidon
CMudge Sama
Poseidon
15,394
1,381
0
647
21,355
8,654
0
4,124
17,231
51,024
0
W
Sylvanus
9,273
1,425
3,891
4,208
17,698
12,192
0
8,096
9,073
25,728
0
W
Fenrir
Ivanomous
Fenrir
7,822
1,757
0
852
10,330
7,151
0
4,344
5,440
0
10,949
W
Sun Wukong
NazDaKing
Sun Wukong
26,918
8,261
0
6,258
14,921
6,083
0
9,137
5,389
0
43,295
L
Da Ji
Pasty CT
Da Ji
11,625
4,001
0
1,039
22,281
11,585
0
5,046
17,111
0
16,136
W
Persephone
TacoElite32
Persephone
10,970
516
0
1,909
6,597
2,603
0
4,030
2,461
41,194
0
L
3,469
924
0
91
15,769
16,456
0
5,159
10,423
7,657
0
L
Nu Wa
11,567
3,064
0
0
13,125
5,449
0
1,551
11,531
28,272
0
L
Chaac
beshmai
Chaac
13,210
3,147
0
4,312
25,191
25,352
0
4,363
20,590
0
24,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,741
Gold Earned
49,714
222
Minions Killed
184
11
Camps Cleared
4
886,369
Distance Traveled
799,118
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,763
1,476
55
6
5
149,564
0
L
Poseidon
10,904
1,090
95
10
1
159,214
0
W
Sylvanus
10,692
1,069
34
3
1
158,982
0
W
Fenrir
10,654
1,065
10
1
0
195,968
0
W
Sun Wukong
13,586
1,359
39
4
2
204,364
1
L
Da Ji
10,821
1,082
5
1
1
174,875
0
W
Persephone
12,046
1,205
84
8
3
177,491
0
L
Ymir
8,958
896
17
2
1
132,239
2
L
Nu Wa
9,351
935
40
4
0
175,571
0
L
Chaac
9,680
968
27
3
1
157,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role