Player Matchup

Horus
Horus
ExpensiveAirHead
Horus
Level 65
God Stats
2W - 1L
1,312 SR
Queue Stats
66W - 84L
1,349 Elo+
Party 1
Olorun
Olorun
JustBooduh
Olorun
Level 70
God Stats
6W - 4L
1,685 SR
Queue Stats
120W - 121L
1,412 Elo+
Party 1
Hades
Hades
Just_xans807
Hades
Level 49
God Stats
4W - 5L
1,730 SR
Queue Stats
71W - 99L
1,273 Elo+
Party 1
Team Averages
Level 61
1,576 SR
1,345 Elo+

VS

Team Averages
Level 76
1,483 SR
1,361 Elo+
Hel
Hel
LilBaer4247
Hel
Level 47
God Stats
34W - 51L
1,432 SR
Queue Stats
73W - 120L
1,333 Elo+
Party 2
Bastet
Bastet
WhiskyForJesus
Bastet
Level 102
God Stats
28W - 28L
1,471 SR
Queue Stats
75W - 116L
1,334 Elo+
Party 2
Chaac
Chaac
beystone
Chaac
Level 79
God Stats
2W - 2L
1,547 SR
Queue Stats
208W - 265L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 9
7,597
760
4,457
7,309
5,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
JustBooduh
Olorun
12
4 / 0 / 6
7,689
769
9,585
6,502
3,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 0 / 4
7,666
767
9,663
9,225
5,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,854
585
4,355
5,140
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 2 / 0
6,013
601
7,493
8,989
3,863
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
beystone
Chaac
9
0 / 6 / 0
5,854
585
7,665
14,297
7,312
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
W
Olorun
JustBooduh
Olorun
4
0
6
7
W
5
0
4
7
L
0
2
0
0
L
0
2
0
0
L
Chaac
beystone
Chaac
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,705
Damage
19,513
23,036
Taken
28,426
14,797
Mitigated
13,299
12,213
Healing
6,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,457
2,750
1,112
3,078
7,309
5,748
220
1,704
5,605
0
8,362
W
Olorun
JustBooduh
Olorun
9,585
4,250
1,058
2,921
6,502
3,414
1,080
977
5,525
28,293
3,942
W
9,663
694
257
3,787
9,225
5,635
328
1,966
7,259
27,959
0
L
4,355
182
1,362
2,366
5,140
2,124
0
3,914
1,226
17,626
0
L
7,493
2,138
0
1,386
8,989
3,863
0
4,827
4,162
0
20,485
L
Chaac
beystone
Chaac
7,665
1,835
0
1,820
14,297
7,312
0
9,503
4,794
0
16,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,952
Gold Earned
17,721
123
Minions Killed
89
6
Camps Cleared
3
524,358
Distance Traveled
524,105
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,597
760
11
1
0
194,949
1
W
Olorun
7,689
769
64
6
3
156,058
1
W
Hades
7,666
767
48
5
3
173,351
0
L
Hel
5,854
585
31
3
0
159,150
1
L
Bastet
6,013
601
33
3
3
208,701
1
L
Chaac
5,854
585
25
3
0
156,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role