Player Matchup

Anubis
Anubis
 
Anubis
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Icebox quavo
Ymir
Level 21
God Stats
27W - 24L
1,519 SR
Queue Stats
34W - 43L
1,411 Elo+
Party 2
Artemis
Artemis
PureKill99
Artemis
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 41L
1,412 Elo+
Party 2
Team Averages
Level 47
1,506 SR
1,441 Elo+

VS

Team Averages
Level 37
1,377 SR
1,475 Elo+
Zhong Kui
Zhong Kui
BBthaConqueror
Zhong Kui
Level 52
God Stats
1W - 5L
1,420 SR
Queue Stats
22W - 22L
1,437 Elo+
Party 1
King Arthur
King Arthur
BaronRain
King Arthur
Level 29
God Stats
6W - 7L
1,444 SR
Queue Stats
155W - 121L
1,580 Elo+
Party 1
Cerberus
Cerberus
MastaSithX
Cerberus
Level 29
God Stats
2W - 5L
1,267 SR
Queue Stats
10W - 11L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 1 / 7
10,354
740
16,124
12,901
8,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 1 / 10
10,210
729
6,620
15,288
19,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
PureKill99
Artemis
14
5 / 1 / 6
9,834
702
18,443
13,383
6,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BBthaConqueror
Zhong Kui
11
0 / 6 / 1
7,698
550
6,821
15,872
9,330
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
BaronRain
King Arthur
13
2 / 3 / 1
9,180
656
11,703
17,367
10,245
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
MastaSithX
Cerberus
13
1 / 3 / 1
8,890
635
9,916
17,663
17,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
12
Kills
3
3
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
7
8.5
L
Zhong Kui
BBthaConqueror
Zhong Kui
0
6
1
0.08
L
King Arthur
BaronRain
King Arthur
2
3
1
0.83
W
2
1
10
7
L
Cerberus
MastaSithX
Cerberus
1
3
1
0.5
W
Artemis
PureKill99
Artemis
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,187
Damage
28,440
41,572
Taken
50,902
33,620
Mitigated
37,013
8,550
Healing
11,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,124
481
0
6,383
12,901
8,208
851
5,231
7,670
59,178
0
L
Zhong Kui
BBthaConqueror
Zhong Kui
6,821
470
0
3,083
15,872
9,330
0
10,373
5,499
20,211
0
L
King Arthur
BaronRain
King Arthur
11,703
917
0
3,696
17,367
10,245
0
6,085
11,282
0
41,425
W
6,620
509
0
1,148
15,288
19,159
140
5,992
9,296
21,571
0
L
Cerberus
MastaSithX
Cerberus
9,916
505
0
4,978
17,663
17,438
0
6,775
10,888
24,129
0
W
Artemis
PureKill99
Artemis
18,443
11,261
0
1,019
13,383
6,253
1,908
5,723
7,660
0
30,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,398
Gold Earned
25,768
139
Minions Killed
140
6
Camps Cleared
6
706,161
Distance Traveled
720,802
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,354
740
74
5
5
241,689
2
L
Zhong Kui
7,698
550
32
2
2
215,008
0
L
King Arthur
9,180
656
51
4
3
259,912
3
W
Ymir
10,210
729
34
2
1
220,274
0
L
Cerberus
8,890
635
57
4
1
245,882
2
W
Artemis
9,834
702
31
2
0
244,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role