Player Matchup

Tyr
Tyr
KingMason420
Tyr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 188L
1,458 Elo+
Solo
Chronos
Chronos
Lek Doido
Chronos
Level 154
God Stats
11W - 11L
1,477 SR
Queue Stats
604W - 672L
1,393 Elo+
Solo
Hou Yi
Hou Yi
PervySage21
Hou Yi
Level 100
God Stats
2W - 3L
1,771 SR
Queue Stats
120W - 127L
1,440 Elo+
Solo
Hera
Hera
TaiDra19
Hera
Level 80
God Stats
1W - 3L
1,383 SR
Queue Stats
31W - 35L
1,434 Elo+
Solo
The Morrigan
The Morrigan
eccerex
The Morrigan
Level 149
God Stats
4W - 7L
1,425 SR
Queue Stats
517W - 546L
1,385 Elo+
Solo
Team Averages
Level 117
1,511 SR
1,422 Elo+

VS

Team Averages
Level 76
1,457 SR
1,386 Elo+
Cthulhu
Cthulhu
Aries21
Cthulhu
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 83L
1,353 Elo+
Solo
Thanatos
Thanatos
BIGDAWGmike54
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,387 Elo+
Party 1
Agni
Agni
SaltyDog95
Agni
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,170 Elo+
Party 1
King Arthur
King Arthur
SoHighStoner420
King Arthur
Level 82
God Stats
2W - 3L
1,475 SR
Queue Stats
195W - 247L
1,399 Elo+
Party 1
Danzaburou
Danzaburou
The gr8 germ
Danzaburou
Level 160
God Stats
5W - 3L
1,312 SR
Queue Stats
495W - 437L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 9
10,683
668
10,089
18,826
26,838
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Lek Doido
Chronos
18
0 / 5 / 15
10,568
661
9,721
18,926
8,957
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hou Yi
18
10 / 8 / 8
12,032
752
20,806
19,315
9,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Hera
20
11 / 8 / 10
14,053
878
23,070
14,842
7,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
eccerex
The Morrigan
16
2 / 7 / 13
10,536
659
8,527
10,054
4,475
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aries21
Cthulhu
19
3 / 6 / 15
10,953
685
13,732
22,852
27,764
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
BIGDAWGmike54
Thanatos
17
5 / 8 / 14
11,672
730
5,551
18,184
11,681
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 6 / 12
12,010
751
13,886
12,897
6,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
SoHighStoner420
King Arthur
18
4 / 8 / 20
11,666
729
8,071
24,895
22,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
The gr8 germ
Danzaburou
20
17 / 3 / 12
16,000
1,000
29,674
22,112
12,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
106
28
Kills
33
33
Deaths
31
55
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aries21
Cthulhu
3
6
15
1.75
W
Thanatos
BIGDAWGmike54
Thanatos
5
8
14
1.5
L
5
5
9
1.9
L
Chronos
Lek Doido
Chronos
0
5
15
1.5
L
Hou Yi
10
8
8
1.75
W
4
6
12
1.67
W
King Arthur
SoHighStoner420
King Arthur
4
8
20
1.75
L
Hera
11
8
10
2
W
Danzaburou
The gr8 germ
Danzaburou
17
3
12
7.67
L
The Morrigan
eccerex
The Morrigan
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,213
Damage
70,914
81,963
Taken
100,940
57,958
Mitigated
80,764
18,865
Healing
30,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aries21
Cthulhu
13,732
1,261
1,661
1,807
22,852
27,764
286
9,138
13,446
31,181
0
W
Thanatos
BIGDAWGmike54
Thanatos
5,551
2,765
1,213
7,483
18,184
11,681
1,417
9,310
8,631
0
17,420
L
10,089
1,532
1,007
3,894
18,826
26,838
160
6,216
12,071
0
19,474
L
Chronos
Lek Doido
Chronos
9,721
2,480
590
4,364
18,926
8,957
2,191
7,575
11,215
24,380
0
L
Hou Yi
20,806
12,210
769
3,400
19,315
9,938
1,113
6,899
12,302
0
31,901
W
13,886
355
613
1,454
12,897
6,388
1,510
5,784
6,945
36,312
0
W
King Arthur
SoHighStoner420
King Arthur
8,071
941
709
2,158
24,895
22,748
346
9,058
15,585
0
14,995
L
Hera
23,070
6,353
723
781
14,842
7,750
1,009
4,198
10,644
49,040
0
W
Danzaburou
The gr8 germ
Danzaburou
29,674
11,105
2,487
11,402
22,112
12,183
3,621
10,314
11,642
0
74,396
L
The Morrigan
eccerex
The Morrigan
8,527
1,262
1,400
1,937
10,054
4,475
248
2,730
7,199
11,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,872
Gold Earned
62,301
148
Minions Killed
152
0
Camps Cleared
0
1,260,305
Distance Traveled
1,417,328
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,953
685
24
2
0
274,850
0
W
Thanatos
11,672
730
19
1
0
271,270
1
L
Tyr
10,683
668
8
1
0
321,117
0
L
Chronos
10,568
661
32
2
0
262,239
2
L
Hou Yi
12,032
752
28
2
0
234,425
0
W
Agni
12,010
751
43
3
0
301,291
0
W
King Arthur
11,666
729
10
1
0
271,207
0
L
Hera
14,053
878
66
4
0
223,705
0
W
Danzaburou
16,000
1,000
56
4
0
298,710
0
L
The Morrigan
10,536
659
14
1
0
218,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role