Player Matchup

Ra
Ra
Alexis88BC
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,194 Elo+
Party 1
Apollo
Apollo
D0N J0E
Apollo
Level 42
God Stats
0W - 3L
1,219 SR
Queue Stats
10W - 29L
1,207 Elo+
Party 1
Bacchus
Bacchus
Dark Taquero
Bacchus
Level 43
God Stats
2W - 4L
1,476 SR
Queue Stats
82W - 166L
1,297 Elo+
Party 1
Team Averages
Level 38
1,398 SR
1,233 Elo+

VS

Team Averages
Level 34
1,572 SR
1,397 Elo+
Cerberus
Cerberus
Dangertotheworld
Cerberus
Level 11
God Stats
2W - 1L
1,715 SR
Queue Stats
5W - 7L
1,463 Elo+
Party 2
Odin
Odin
Illium117
Odin
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,463 Elo+
Party 2
Ullr
Ullr
OmegaDragon1301
Ullr
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 2
9,362
585
12,051
15,356
6,156
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
D0N J0E
Apollo
14
1 / 7 / 1
9,178
574
7,877
16,047
6,540
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Dark Taquero
Bacchus
12
1 / 3 / 1
8,738
546
6,211
14,714
18,961
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 12
12,298
769
11,518
16,758
22,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
15
2 / 1 / 12
11,507
719
10,187
14,655
17,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
10 / 1 / 7
12,458
779
19,342
11,202
6,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
3
Kills
18
18
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
Apollo
D0N J0E
Apollo
1
7
1
0.21
W
6
1
12
12
L
Bacchus
Dark Taquero
Bacchus
1
3
1
0.5
W
Odin
2
1
12
8
W
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,139
Damage
41,047
46,117
Taken
42,615
31,657
Mitigated
46,485
7,834
Healing
7,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,051
1,980
2,410
2,229
15,356
6,156
0
2,875
12,481
33,373
0
L
Apollo
D0N J0E
Apollo
7,877
3,935
246
1,281
16,047
6,540
0
4,470
11,577
0
37,750
W
11,518
672
0
5,115
16,758
22,092
232
5,255
11,503
32,276
0
L
Bacchus
Dark Taquero
Bacchus
6,211
510
534
1,134
14,714
18,961
0
4,537
10,177
14,777
0
W
Odin
10,187
2,252
0
1,573
14,655
17,978
117
6,352
8,303
115
26,497
W
19,342
7,795
0
396
11,202
6,415
1,837
7,468
3,734
0
70,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,278
Gold Earned
36,263
118
Minions Killed
196
3
Camps Cleared
10
696,314
Distance Traveled
861,237
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,362
585
41
3
0
202,040
1
L
Apollo
9,178
574
60
4
2
252,593
0
W
Cerberus
12,298
769
65
4
0
292,890
4
L
Bacchus
8,738
546
17
1
1
241,681
1
W
Odin
11,507
719
31
2
3
305,253
0
W
Ullr
12,458
779
100
6
7
263,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role