Player Matchup

Ne Zha
Ne Zha
Gold V
BLAMETHEFLAME_
Ne Zha
Gold V
Level 152
God Stats
2W - 3L
1,465 SR
Queue Stats
21W - 19L
1,767 MMR
Party 1
Ganesha
Ganesha
Gold V
CyberIgnited
Ganesha
Gold V
Level 51
God Stats
1W - 2L
1,554 SR
Queue Stats
7W - 6L
1,685 MMR
Party 1
Aphrodite
Aphrodite
Gold V
SofaaKinggBeastt
Aphrodite
Gold V
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,498 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,506 SR
1,650 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,614 SR
1,548 MMR
Medusa
Medusa
Silver II
Brony Dr Evil
Medusa
Silver II
Level 152
God Stats
3W - 0L
1,714 SR
Queue Stats
7W - 0L
1,551 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
DELETER23
Baron Samedi
Silver I
Level 159
God Stats
6W - 0L
1,630 SR
Queue Stats
7W - 0L
1,546 MMR
Party 2
Atlas
Atlas
Silver I
Spookinim
Atlas
Silver I
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,546 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,797
680
7,035
13,831
6,294
Ganesha
CyberIgnited
Ganesha
12
3 / 5 / 1
7,825
783
6,028
13,853
13,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
9
0 / 8 / 1
6,157
616
3,037
12,485
6,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ChaacThothBacchusScyllaKumbhakarna

VS

Bans
SobekAthenaPoseidonArtioZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 1 / 4
9,732
973
16,132
8,939
3,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
DELETER23
Baron Samedi
12
1 / 2 / 11
7,805
781
7,048
6,008
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Spookinim
Atlas
13
4 / 1 / 11
8,839
884
10,774
13,886
14,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
17
17
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
12
1
4
14
L
Ganesha
CyberIgnited
Ganesha
3
5
1
0.7
W
Baron Samedi
DELETER23
Baron Samedi
1
2
11
3.25
L
Aphrodite
0
8
1
0.06
W
Atlas
Spookinim
Atlas
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,100
Damage
33,954
40,169
Taken
28,833
25,584
Mitigated
20,882
8,594
Healing
13,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,035
764
0
823
13,831
6,294
0
6,725
6,880
0
24,960
W
16,132
8,226
0
4,524
8,939
3,718
1,320
2,535
6,404
0
43,790
L
Ganesha
CyberIgnited
Ganesha
6,028
329
246
923
13,853
13,080
0
5,463
8,067
19,073
0
W
Baron Samedi
DELETER23
Baron Samedi
7,048
641
1,601
2,672
6,008
3,141
672
2,893
3,115
29,277
0
L
Aphrodite
3,037
209
3,486
3,116
12,485
6,210
54
5,071
7,288
14,039
0
W
Atlas
Spookinim
Atlas
10,774
4,398
0
4,553
13,886
14,023
414
4,180
9,706
19,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,779
Gold Earned
26,376
96
Minions Killed
130
1
Camps Cleared
7
552,954
Distance Traveled
559,566
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,797
680
52
5
1
201,427
2
W
Medusa
9,732
973
58
6
1
182,505
1
L
Ganesha
7,825
783
0
0
0
193,298
4
W
Baron Samedi
7,805
781
64
6
5
185,305
4
L
Aphrodite
6,157
616
44
4
0
158,229
0
W
Atlas
8,839
884
8
1
1
191,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role