Player Matchup

Vulcan
Vulcan
BigCerb
Vulcan
Level 114
God Stats
2W - 1L
1,308 SR
Queue Stats
306W - 235L
1,593 Elo+
Party 1
Raijin
Raijin
MissSlugger
Raijin
Level 29
God Stats
4W - 2L
1,701 SR
Queue Stats
143W - 124L
1,518 Elo+
Party 1
Merlin
Merlin
Osmèth
Merlin
Level 61
God Stats
10W - 5L
1,811 SR
Queue Stats
407W - 359L
1,552 Elo+
Party 1
Anubis
Anubis
SkilledTigerz
Anubis
Level 160
God Stats
8W - 1L
1,861 SR
Queue Stats
80W - 54L
1,567 Elo+
Party 1
Kuzenbo
Kuzenbo
SweetLindir
Kuzenbo
Level 160
God Stats
3W - 7L
1,294 SR
Queue Stats
487W - 436L
1,586 Elo+
Party 1
Team Averages
Level 105
1,595 SR
1,563 Elo+

VS

Team Averages
Level 25
1,500 SR
1,444 Elo+
Zeus
Zeus
Kingofgames331
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,369 Elo+
Party 2
Tiamat
Tiamat
PapaTterb
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,369 Elo+
Party 2
Sol
Sol
b0atyvv
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,523 Elo+
Solo
Bastet
Bastet
powerman659
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 108L
1,520 Elo+
Solo
King Arthur
King Arthur
天池耿大仙
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BigCerb
Vulcan
17
12 / 1 / 19
10,571
1,057
18,393
6,092
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
14
4 / 1 / 25
8,820
882
7,618
9,445
4,359
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Osmèth
Merlin
15
6 / 2 / 19
9,350
935
11,056
6,609
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 1 / 23
10,161
1,016
19,204
12,141
7,668
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
SweetLindir
Kuzenbo
15
5 / 1 / 20
9,616
962
7,236
11,572
17,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 3
7,866
787
6,600
11,700
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
PapaTterb
Tiamat
13
1 / 10 / 0
7,504
750
2,883
14,394
5,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
15
2 / 6 / 0
7,501
750
10,222
10,778
3,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
11
1 / 6 / 2
6,999
700
4,362
11,272
3,856
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
天池耿大仙
King Arthur
11
0 / 8 / 2
6,271
627
4,205
18,677
6,851
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
12
38
Kills
5
6
Deaths
38
106
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BigCerb
Vulcan
12
1
19
21.5
L
1
8
3
0.31
W
Raijin
4
1
25
16.5
W
Merlin
Osmèth
Merlin
6
2
19
7.75
L
Tiamat
PapaTterb
Tiamat
1
10
0
0.1
W
11
1
23
22.5
W
Kuzenbo
SweetLindir
Kuzenbo
5
1
20
15
L
Sol
2
6
0
0.33
L
Bastet
1
6
2
0.33
L
King Arthur
天池耿大仙
King Arthur
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,507
Damage
28,272
45,859
Taken
66,821
35,370
Mitigated
23,540
24,715
Healing
5,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BigCerb
Vulcan
18,393
4,807
1,829
1,128
6,092
3,190
3,203
3,473
2,619
27,216
0
L
6,600
1,385
0
246
11,700
3,974
0
11,253
447
15,176
0
W
Raijin
7,618
2,020
401
1,654
9,445
4,359
1,319
4,613
4,832
12,443
0
W
Merlin
Osmèth
Merlin
11,056
1,510
2,085
1,291
6,609
3,010
1,407
2,795
3,814
20,757
0
L
Tiamat
PapaTterb
Tiamat
2,883
443
164
942
14,394
5,041
0
13,448
946
12,738
0
W
19,204
843
3,693
7,684
12,141
7,668
1,782
4,920
7,221
38,116
0
W
Kuzenbo
SweetLindir
Kuzenbo
7,236
2,344
1,869
3,081
11,572
17,143
468
3,904
7,668
12,952
0
L
Sol
10,222
3,462
0
1,226
10,778
3,818
0
10,590
188
23,388
0
L
Bastet
4,362
973
170
1,790
11,272
3,856
0
10,952
320
0
6,204
L
King Arthur
天池耿大仙
King Arthur
4,205
439
193
1,050
18,677
6,851
0
17,264
1,413
0
11,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,518
Gold Earned
36,141
126
Minions Killed
99
0
Camps Cleared
0
990,833
Distance Traveled
801,735
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,571
1,057
28
3
0
200,007
0
L
Zeus
7,866
787
35
4
0
146,397
1
W
Raijin
8,820
882
13
1
0
194,127
1
W
Merlin
9,350
935
23
2
0
191,172
0
L
Tiamat
7,504
750
25
3
0
160,194
3
W
Anubis
10,161
1,016
44
4
0
196,417
4
W
Kuzenbo
9,616
962
18
2
0
209,110
1
L
Sol
7,501
750
27
3
0
166,587
2
L
Bastet
6,999
700
1
0
0
182,497
1
L
King Arthur
6,271
627
11
1
0
146,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role