Player Matchup

King Arthur
King Arthur
ElSemeDeTuKoraXD
King Arthur
Level 124
God Stats
2W - 7L
1,323 SR
Queue Stats
464W - 565L
1,476 Elo+
Solo
Nu Wa
Nu Wa
ISquidliumI
Nu Wa
Level 105
God Stats
25W - 9L
1,720 SR
Queue Stats
356W - 328L
1,526 Elo+
Party 2
Horus
Horus
jhanmarco300
Horus
Level 108
God Stats
11W - 10L
1,479 SR
Queue Stats
315W - 247L
1,537 Elo+
Party 2
Team Averages
Level 112
1,507 SR
1,513 Elo+

VS

Team Averages
Level 112
1,560 SR
1,570 Elo+
Chang'e
Chang'e
DarkGhost94537
Chang'e
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,566 Elo+
Party 1
Bellona
Bellona
LordTaco735
Bellona
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,576 Elo+
Party 1
Xbalanque
Xbalanque
S zum E
Xbalanque
Level 160
God Stats
5W - 1L
1,679 SR
Queue Stats
494W - 338L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElSemeDeTuKoraXD
King Arthur
11
2 / 2 / 2
6,940
694
6,370
10,814
8,728
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 4 / 3
6,523
652
7,274
9,428
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 3
7,043
704
6,473
12,904
10,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
6,231
623
4,588
7,541
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
LordTaco735
Bellona
12
6 / 0 / 1
8,582
858
12,188
10,157
10,252
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
S zum E
Xbalanque
13
2 / 0 / 5
7,695
770
10,985
7,784
2,973
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
4
Kills
8
8
Deaths
4
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
4
2
0.25
L
King Arthur
ElSemeDeTuKoraXD
King Arthur
2
2
2
1.5
L
1
4
3
0.63
W
Bellona
LordTaco735
Bellona
6
0
1
6.5
W
Xbalanque
S zum E
Xbalanque
2
0
5
4.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,117
Damage
27,761
33,146
Taken
25,482
22,835
Mitigated
15,446
7,743
Healing
6,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,588
212
781
1,084
7,541
2,221
0
1,955
5,374
19,179
0
L
King Arthur
ElSemeDeTuKoraXD
King Arthur
6,370
301
0
0
10,814
8,728
0
2,271
8,543
0
27,388
L
7,274
3,093
428
2,300
9,428
3,626
0
436
8,992
15,139
0
W
Bellona
LordTaco735
Bellona
12,188
4,199
960
1,806
10,157
10,252
0
1,959
7,874
108
21,449
W
Xbalanque
S zum E
Xbalanque
10,985
5,480
0
1,455
7,784
2,973
0
3,205
4,351
0
43,205
L
6,473
2,990
1,073
3,942
12,904
10,481
0
2,094
10,810
0
15,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,506
Gold Earned
22,508
99
Minions Killed
135
2
Camps Cleared
5
573,477
Distance Traveled
569,692
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,231
623
43
4
2
163,948
0
L
King Arthur
6,940
694
53
5
1
197,332
3
L
Nu Wa
6,523
652
30
3
1
170,523
4
W
Bellona
8,582
858
18
2
1
226,344
0
W
Xbalanque
7,695
770
74
7
2
179,400
3
L
Horus
7,043
704
16
2
0
205,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role