Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
AKEELA10
Raijin
Level 62
God Stats
1W - 0L
1,304 SR
Queue Stats
410W - 430L
1,345 Elo+
Solo
Cu Chulainn
Cu Chulainn
Aimen1908
Cu Chulainn
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 70L
1,458 Elo+
Solo
Ullr
Ullr
Cz_gamer_hk
Ullr
Level 157
God Stats
3W - 8L
1,435 SR
Queue Stats
1,130W - 1,199L
1,424 Elo+
Solo
Ymir
Ymir
MickleRick
Ymir
Level 87
God Stats
21W - 27L
1,432 SR
Queue Stats
399W - 351L
1,528 Elo+
Solo
Team Averages
Level 95
1,434 SR
1,451 Elo+

VS

Team Averages
Level 30
1,518 SR
1,500 Elo+
Janus
Janus
DustyDeku
Janus
Level 97
God Stats
1W - 2L
1,739 SR
Queue Stats
7W - 8L
1,501 Elo+
Party 1
Loki
Loki
GAM3R MAN64
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
ItsUncleJi
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
LoveUbooboo
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
andrr0s
Neith
Level 4
God Stats
0W - 2L
1,349 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
13 / 2 / 2
10,401
612
16,806
13,280
6,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
AKEELA10
Raijin
12
0 / 5 / 1
7,466
439
3,253
9,042
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Aimen1908
Cu Chulainn
15
1 / 1 / 1
9,075
534
5,035
8,325
5,125
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 2 / 1
8,248
485
4,183
7,800
3,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
6 / 2 / 5
9,086
534
10,568
11,943
9,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DustyDeku
Janus
13
3 / 8 / 6
8,451
497
5,542
11,916
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 4 / 1
8,712
512
3,822
9,551
3,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
ItsUncleJi
Kuzenbo
11
0 / 0 / 4
7,424
437
4,594
8,857
8,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
LoveUbooboo
Bakasura
15
6 / 4 / 2
9,128
537
10,760
17,593
7,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
andrr0s
Neith
12
0 / 4 / 0
6,791
399
737
8,139
2,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
20
Kills
11
12
Deaths
20
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
13
2
2
7
W
Raijin
AKEELA10
Raijin
0
5
1
0.1
W
Cu Chulainn
Aimen1908
Cu Chulainn
1
1
1
1.5
W
0
2
1
0.25
L
Janus
DustyDeku
Janus
3
8
6
0.75
L
2
4
1
0.63
L
Kuzenbo
ItsUncleJi
Kuzenbo
0
0
4
2
L
Bakasura
LoveUbooboo
Bakasura
6
4
2
1.75
W
6
2
5
4.25
L
Neith
andrr0s
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,845
Damage
25,455
50,390
Taken
56,056
27,861
Mitigated
26,359
16,182
Healing
7,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
16,806
2,554
0
4,586
13,280
6,581
0
1,610
11,157
0
75,692
W
Raijin
AKEELA10
Raijin
3,253
852
0
2,893
9,042
3,180
255
3,090
5,052
45,398
0
W
Cu Chulainn
Aimen1908
Cu Chulainn
5,035
1,280
0
1,303
8,325
5,125
990
1,126
6,944
0
66,102
W
4,183
1,398
0
4,126
7,800
3,227
0
1,210
6,204
0
60,872
L
Janus
DustyDeku
Janus
5,542
764
0
473
11,916
4,026
540
4,149
7,575
57,311
0
L
3,822
1,184
0
1,392
9,551
3,399
0
1,153
8,346
0
56,237
L
Kuzenbo
ItsUncleJi
Kuzenbo
4,594
2,139
256
2,476
8,857
8,582
0
2,951
5,748
33,205
0
L
Bakasura
LoveUbooboo
Bakasura
10,760
7,417
0
2,450
17,593
7,470
0
3,448
14,037
0
57,145
W
10,568
2,352
0
3,274
11,943
9,748
0
2,642
8,361
61,745
0
L
Neith
andrr0s
Neith
737
545
0
913
8,139
2,882
1,542
1,494
6,529
0
38,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,276
Gold Earned
40,506
532
Minions Killed
436
0
Camps Cleared
0
1,606,746
Distance Traveled
1,619,590
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,401
612
106
6
0
456,741
0
W
Raijin
7,466
439
85
5
0
268,153
6
W
Cu Chulainn
9,075
534
147
9
0
284,959
6
W
Ullr
8,248
485
107
6
0
286,674
2
L
Janus
8,451
497
101
6
0
285,525
3
L
Loki
8,712
512
125
7
0
338,483
2
L
Kuzenbo
7,424
437
37
2
0
336,429
7
L
Bakasura
9,128
537
106
6
0
387,172
4
W
Ymir
9,086
534
87
5
0
310,219
3
L
Neith
6,791
399
67
4
0
271,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role