Player Matchup

Ullr
Ullr
Diamond IV
TopThatBottoms
Ullr
Diamond IV
Level 160
God Stats
79W - 102L
1,634 SR
Queue Stats
738W - 780L
2,142 MMR
Solo
Ares
Ares
Diamond III
Zαchary
Ares
Diamond III
Level 153
God Stats
12W - 8L
1,812 SR
Queue Stats
204W - 148L
2,163 MMR
Party 1
Geb
Geb
Masters
l2 E T R Y
Geb
Masters
Level 69
God Stats
3W - 4L
1,997 SR
Queue Stats
140W - 104L
2,571 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 127
1,815 SR
2,292 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 119
1,763 SR
2,434 MMR
Medusa
Medusa
Grandmaster
BootaySmasher
Medusa
Grandmaster
Level 54
God Stats
26W - 12L
1,971 SR
Queue Stats
103W - 100L
3,248 MMR
Solo
Yu Huang
Yu Huang
Platinum I
HeavySetBox
Yu Huang
Platinum I
Level 144
God Stats
9W - 10L
1,713 SR
Queue Stats
535W - 690L
2,050 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
IM Toto 24
Baron Samedi
Platinum I
Level 158
God Stats
4W - 4L
1,605 SR
Queue Stats
281W - 289L
2,003 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
6,120
612
4,510
13,343
5,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
9
0 / 5 / 1
6,495
650
5,384
16,745
14,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 2 / 0
7,017
702
8,662
9,982
4,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SobekBastetPersephoneAh Muzen CabThoth

VS

Bans
AchillesAtlasAnhurGaneshaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 3
8,377
838
18,509
13,335
5,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
HeavySetBox
Yu Huang
13
3 / 0 / 10
8,052
805
10,469
6,335
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
IM Toto 24
Baron Samedi
12
3 / 0 / 10
8,249
825
7,187
7,997
6,460
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
14
14
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
W
Yu Huang
HeavySetBox
Yu Huang
3
0
10
8
W
Baron Samedi
IM Toto 24
Baron Samedi
3
0
10
8
L
0
7
1
0.07
L
Ares
0
5
1
0.1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,556
Damage
36,165
40,070
Taken
27,667
24,967
Mitigated
14,207
4,614
Healing
13,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,509
12,686
0
6,518
13,335
5,234
1,141
6,720
6,147
0
44,744
W
Yu Huang
HeavySetBox
Yu Huang
10,469
1,363
0
1,797
6,335
2,513
1,118
2,769
3,292
30,671
0
W
Baron Samedi
IM Toto 24
Baron Samedi
7,187
1,454
1,888
3,770
7,997
6,460
550
3,864
3,632
19,514
0
L
4,510
1,934
0
493
13,343
5,437
0
4,150
8,953
0
13,466
L
Ares
5,384
358
0
1,863
16,745
14,698
0
8,066
8,225
8,749
0
L
8,662
660
0
2,258
9,982
4,832
0
4,879
4,886
23,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,632
Gold Earned
24,678
66
Minions Killed
117
2
Camps Cleared
7
577,407
Distance Traveled
560,064
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,377
838
47
5
3
183,253
3
W
Yu Huang
8,052
805
48
5
2
188,464
4
W
Baron Samedi
8,249
825
22
2
2
188,347
3
L
Ullr
6,120
612
31
3
0
179,714
4
L
Ares
6,495
650
6
1
1
189,659
2
L
Geb
7,017
702
29
3
1
208,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role