Player Matchup

Kuzenbo
Kuzenbo
BigHuff
Kuzenbo
Level 64
God Stats
1W - 2L
1,334 SR
Queue Stats
78W - 57L
1,519 Elo+
Party 1
Kukulkan
Kukulkan
DrBuckshots
Kukulkan
Level 97
God Stats
1W - 1L
1,483 SR
Queue Stats
109W - 87L
1,528 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
shadedmystic
Ah Muzen Cab
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,464 Elo+
Solo
Cthulhu
Cthulhu
shadows102
Cthulhu
Level 123
God Stats
1W - 3L
1,752 SR
Queue Stats
74W - 71L
1,492 Elo+
Party 1
Thor
Thor
stozen1
Thor
Level 58
God Stats
1W - 1L
1,779 SR
Queue Stats
38W - 31L
1,575 Elo+
Party 1
Team Averages
Level 81
1,569 SR
1,516 Elo+

VS

Team Averages
Level 106
1,490 SR
1,576 Elo+
Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Deebol13l
Cernunnos
Level 160
God Stats
3W - 1L
1,380 SR
Queue Stats
326W - 332L
1,391 Elo+
Solo
Hades
Hades
FleekGawd16
Hades
Level 94
God Stats
2W - 0L
1,359 SR
Queue Stats
199W - 178L
1,552 Elo+
Solo
Zeus
Zeus
Pr0fessor Snake
Zeus
Level 86
God Stats
1W - 0L
1,710 SR
Queue Stats
28W - 24L
1,524 Elo+
Solo
Erlang Shen
Erlang Shen
WinduWindow
Erlang Shen
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,911 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigHuff
Kuzenbo
12
0 / 4 / 3
7,234
723
5,129
14,116
19,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
DrBuckshots
Kukulkan
12
1 / 6 / 1
7,041
704
6,514
8,570
4,666
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
shadedmystic
Ah Muzen Cab
13
2 / 5 / 0
7,223
722
9,960
9,746
5,093
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
shadows102
Cthulhu
12
0 / 6 / 2
6,919
692
6,342
12,491
14,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thor
stozen1
Thor
10
0 / 4 / 0
6,006
601
5,132
8,822
4,320
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 1 / 18
8,598
860
7,566
8,781
3,876
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cernunnos
Deebol13l
Cernunnos
15
6 / 2 / 12
8,789
879
8,730
6,986
3,246
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 1 / 13
8,502
850
10,212
11,847
6,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 1 / 13
8,714
871
12,738
6,152
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
WinduWindow
Erlang Shen
16
6 / 1 / 17
9,719
972
11,380
11,735
8,950
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
98
3
Kills
25
25
Deaths
6
6
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
18
11
L
Kuzenbo
BigHuff
Kuzenbo
0
4
3
0.38
W
Cernunnos
Deebol13l
Cernunnos
6
2
12
6
L
Kukulkan
DrBuckshots
Kukulkan
1
6
1
0.25
W
5
1
13
11.5
W
6
1
13
12.5
W
Erlang Shen
WinduWindow
Erlang Shen
6
1
17
14.5
L
Ah Muzen Cab
shadedmystic
Ah Muzen Cab
2
5
0
0.4
L
Cthulhu
shadows102
Cthulhu
0
6
2
0.17
L
Thor
stozen1
Thor
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,077
Damage
50,626
53,745
Taken
45,501
47,496
Mitigated
25,703
7,506
Healing
29,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,566
4,724
2,744
3,486
8,781
3,876
1,913
3,727
5,054
0
21,395
L
Kuzenbo
BigHuff
Kuzenbo
5,129
1,282
665
1,631
14,116
19,306
56
6,948
6,787
6,954
0
W
Cernunnos
Deebol13l
Cernunnos
8,730
4,216
0
1,803
6,986
3,246
1,370
2,651
4,335
0
17,703
L
Kukulkan
DrBuckshots
Kukulkan
6,514
642
367
183
8,570
4,666
0
3,246
5,218
20,928
0
W
10,212
839
3,459
6,318
11,847
6,944
1,453
4,116
7,731
23,981
0
W
12,738
1,537
1,792
1,696
6,152
2,687
264
3,504
2,648
18,996
0
W
Erlang Shen
WinduWindow
Erlang Shen
11,380
5,329
2,614
5,314
11,735
8,950
198
3,987
7,748
0
18,325
L
Ah Muzen Cab
shadedmystic
Ah Muzen Cab
9,960
1,860
138
957
9,746
5,093
0
4,299
5,261
0
17,471
L
Cthulhu
shadows102
Cthulhu
6,342
234
1,215
1,108
12,491
14,111
0
4,288
8,000
13,966
0
L
Thor
stozen1
Thor
5,132
1,240
87
1,155
8,822
4,320
0
3,163
5,529
0
7,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,423
Gold Earned
44,322
71
Minions Killed
145
0
Camps Cleared
0
807,780
Distance Traveled
950,364
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,598
860
49
5
0
195,320
2
L
Kuzenbo
7,234
723
3
0
0
191,553
0
W
Cernunnos
8,789
879
26
3
0
144,822
1
L
Kukulkan
7,041
704
34
3
0
134,282
0
W
Hades
8,502
850
36
4
0
216,691
0
W
Zeus
8,714
871
23
2
0
184,510
1
W
Erlang Shen
9,719
972
11
1
0
209,021
2
L
Ah Muzen Cab
7,223
722
19
2
0
156,269
0
L
Cthulhu
6,919
692
7
1
0
166,747
3
L
Thor
6,006
601
8
1
0
158,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role