Player Matchup

Sun Wukong
Sun Wukong
Fn_Plebs
Sun Wukong
Level 79
God Stats
6W - 7L
1,619 SR
Queue Stats
490W - 497L
1,449 Elo+
Solo
Janus
Janus
Overtures
Janus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,681 Elo+
Solo
Hun Batz
Hun Batz
Spenstar
Hun Batz
Level 148
God Stats
4W - 1L
1,601 SR
Queue Stats
44W - 32L
1,577 Elo+
Solo
Ullr
Ullr
Sugar Tamales
Ullr
Level 83
God Stats
2W - 6L
1,532 SR
Queue Stats
305W - 293L
1,532 Elo+
Solo
Nike
Nike
WiisWiis
Nike
Level 125
God Stats
6W - 4L
1,555 SR
Queue Stats
81W - 95L
1,465 Elo+
Solo
Team Averages
Level 110
1,562 SR
1,541 Elo+

VS

Team Averages
Level 117
1,647 SR
1,458 Elo+
Zhong Kui
Zhong Kui
E1Kuernito
Zhong Kui
Level 108
God Stats
1W - 0L
1,698 SR
Queue Stats
55W - 65L
1,438 Elo+
Party 2
Hera
Hera
E1_IF4NTASMA
Hera
Level 100
God Stats
1W - 0L
1,717 SR
Queue Stats
58W - 72L
1,435 Elo+
Party 2
Geb
Geb
IRoseDestinyI
Geb
Level 127
God Stats
1W - 1L
1,278 SR
Queue Stats
72W - 75L
1,473 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Witt188479
Ah Muzen Cab
Level 111
God Stats
2W - 2L
1,842 SR
Queue Stats
92W - 91L
1,493 Elo+
Party 1
Kuzenbo
Kuzenbo
kîtsunemorî
Kuzenbo
Level 137
God Stats
2W - 0L
1,702 SR
Queue Stats
114W - 123L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fn_Plebs
Sun Wukong
14
4 / 3 / 4
9,138
703
11,884
16,928
19,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Overtures
Janus
14
1 / 4 / 4
8,253
635
10,204
8,827
4,271
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Spenstar
Hun Batz
14
0 / 3 / 5
8,097
623
6,688
12,243
6,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 1 / 4
8,750
673
11,737
11,269
6,305
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
14
1 / 4 / 3
8,520
655
7,028
19,899
16,859
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
E1Kuernito
Zhong Kui
15
2 / 3 / 10
9,404
723
15,485
14,546
10,474
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 9
10,122
779
9,818
6,166
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 8
10,498
808
10,740
14,242
18,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Witt188479
Ah Muzen Cab
18
6 / 1 / 7
10,790
830
17,653
6,386
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
16
1 / 1 / 12
10,386
799
7,320
15,322
22,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
8
Kills
15
15
Deaths
9
20
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
E1Kuernito
Zhong Kui
2
3
10
2.33
W
3
2
9
3.75
L
Sun Wukong
Fn_Plebs
Sun Wukong
4
3
4
2
W
3
2
8
3.5
L
Janus
Overtures
Janus
1
4
4
0.75
L
Hun Batz
Spenstar
Hun Batz
0
3
5
0.83
L
2
1
4
4
L
Nike
1
4
3
0.63
W
Ah Muzen Cab
Witt188479
Ah Muzen Cab
6
1
7
9.5
W
Kuzenbo
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,541
Damage
61,016
69,166
Taken
56,662
53,810
Mitigated
58,135
27,479
Healing
28,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
E1Kuernito
Zhong Kui
15,485
595
1,495
5,181
14,546
10,474
1,033
1,775
12,602
25,201
0
W
9,818
2,235
1,295
928
6,166
2,692
1,823
1,111
5,055
29,275
0
L
Sun Wukong
Fn_Plebs
Sun Wukong
11,884
1,112
2,107
3,722
16,928
19,919
0
9,890
7,038
0
19,802
W
10,740
984
2,438
5,331
14,242
18,758
390
3,174
11,068
17,930
0
L
Janus
Overtures
Janus
10,204
541
1,729
1,259
8,827
4,271
0
7,273
1,554
25,669
0
L
Hun Batz
Spenstar
Hun Batz
6,688
537
1,734
2,873
12,243
6,456
0
7,352
4,891
0
19,568
L
11,737
2,463
3,359
1,691
11,269
6,305
0
7,593
3,676
0
27,825
L
Nike
7,028
605
2,544
6,461
19,899
16,859
0
11,255
8,644
262
18,311
W
Ah Muzen Cab
Witt188479
Ah Muzen Cab
17,653
5,086
1,829
3,049
6,386
4,060
2,458
479
5,907
0
41,665
W
Kuzenbo
7,320
3,559
1,102
5,716
15,322
22,151
945
3,823
11,307
11,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,758
Gold Earned
51,200
156
Minions Killed
149
0
Camps Cleared
0
1,271,663
Distance Traveled
1,272,237
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,404
723
20
2
0
231,557
1
W
Hera
10,122
779
54
4
0
253,406
0
L
Sun Wukong
9,138
703
19
1
0
264,506
0
W
Geb
10,498
808
14
1
0
280,230
1
L
Janus
8,253
635
36
3
0
210,603
0
L
Hun Batz
8,097
623
41
3
0
276,127
1
L
Ullr
8,750
673
29
2
0
260,984
1
L
Nike
8,520
655
31
2
0
259,443
4
W
Ah Muzen Cab
10,790
830
55
4
0
256,883
0
W
Kuzenbo
10,386
799
6
0
0
250,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role