Player Matchup

Medusa
Medusa
HEX-RecruitMain
Medusa
Level 108
God Stats
8W - 6L
1,520 SR
Queue Stats
75W - 65L
1,491 Elo+
Party 1
Hades
Hades
LuvKozyy
Hades
Level 6
God Stats
3W - 1L
1,807 SR
Queue Stats
5W - 5L
1,388 Elo+
Party 1
Olorun
Olorun
kingkill9988
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 60L
1,408 Elo+
Party 1
Team Averages
Level 46
1,609 SR
1,429 Elo+

VS

Team Averages
Level 60
1,422 SR
1,354 Elo+
Skadi
Skadi
LilBrownBug
Skadi
Level 49
God Stats
24W - 26L
1,588 SR
Queue Stats
303W - 395L
1,355 Elo+
Solo
Mulan
Mulan
NemesisBeanz420
Mulan
Level 102
God Stats
1W - 4L
1,411 SR
Queue Stats
304W - 470L
1,368 Elo+
Party 2
Lancelot
Lancelot
WeinerBeam
Lancelot
Level 28
God Stats
1W - 6L
1,267 SR
Queue Stats
41W - 66L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 2
12,571
698
19,107
16,488
7,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
LuvKozyy
Hades
16
1 / 0 / 11
10,996
611
5,292
8,716
5,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
16
3 / 4 / 8
11,033
613
9,358
12,642
6,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 3
11,460
637
12,356
12,834
5,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 3 / 6
10,652
592
8,714
12,465
12,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
WeinerBeam
Lancelot
16
5 / 7 / 0
11,838
658
11,418
16,268
7,524
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
12
Kills
7
7
Deaths
12
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
3
2
3
L
2
2
3
1.75
W
Hades
LuvKozyy
Hades
1
0
11
6.5
L
0
3
6
1
L
Lancelot
WeinerBeam
Lancelot
5
7
0
0.71
W
Olorun
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,757
Damage
32,488
37,846
Taken
41,567
19,585
Mitigated
25,301
6,938
Healing
2,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,107
4,811
0
1,846
16,488
7,421
303
154
16,155
0
73,476
L
12,356
4,003
0
0
12,834
5,167
1,231
2,758
10,076
0
58,979
W
Hades
LuvKozyy
Hades
5,292
450
337
919
8,716
5,516
204
291
8,228
16,705
0
L
8,714
953
0
2,247
12,465
12,610
0
6,131
6,334
0
34,892
L
Lancelot
WeinerBeam
Lancelot
11,418
2,726
0
141
16,268
7,524
0
5,074
11,194
0
26,972
W
Olorun
9,358
3,444
772
3,064
12,642
6,648
313
69
12,409
25,388
2,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,600
Gold Earned
33,950
193
Minions Killed
188
7
Camps Cleared
8
901,590
Distance Traveled
968,657
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,571
698
109
6
2
317,185
1
L
Skadi
11,460
637
103
6
3
298,527
7
W
Hades
10,996
611
35
2
1
298,959
1
L
Mulan
10,652
592
47
3
5
323,621
6
L
Lancelot
11,838
658
38
2
0
346,509
2
W
Olorun
11,033
613
49
3
4
285,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role