Player Matchup

Achilles
Achilles
DrippyTipsy
Achilles
Level 160
God Stats
6W - 6L
1,575 SR
Queue Stats
210W - 140L
1,712 Elo+
Party 1
Scylla
Scylla
EagleWoman
Scylla
Level 159
God Stats
5W - 4L
1,656 SR
Queue Stats
165W - 118L
1,637 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FreeDunc
Kumbhakarna
Level 159
God Stats
1W - 0L
1,931 SR
Queue Stats
157W - 92L
1,694 Elo+
Party 1
Chronos
Chronos
GankMeDaddyMoose
Chronos
Level 2
God Stats
1W - 0L
1,774 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lineant
Ah Muzen Cab
Level 159
God Stats
12W - 7L
1,727 SR
Queue Stats
372W - 270L
1,637 Elo+
Party 1
Team Averages
Level 128
1,733 SR
1,636 Elo+

VS

Team Averages
Level 81
1,571 SR
1,571 Elo+
Baron Samedi
Baron Samedi
Corblixx
Baron Samedi
Level 81
God Stats
10W - 5L
1,566 SR
Queue Stats
123W - 107L
1,520 Elo+
Party 2
Horus
Horus
Jiffsahoy
Horus
Level 31
God Stats
2W - 7L
1,426 SR
Queue Stats
98W - 91L
1,524 Elo+
Party 2
Fenrir
Fenrir
Kenpachi_Susano
Fenrir
Level 160
God Stats
7W - 12L
1,520 SR
Queue Stats
783W - 792L
1,559 Elo+
Party 3
Nu Wa
Nu Wa
SethTheDiabetic
Nu Wa
Level 88
God Stats
4W - 1L
1,913 SR
Queue Stats
77W - 51L
1,584 Elo+
Party 2
Heimdallr
Heimdallr
ullrforever
Heimdallr
Level 44
God Stats
3W - 6L
1,430 SR
Queue Stats
296W - 286L
1,668 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DrippyTipsy
Achilles
14
4 / 1 / 2
8,191
585
7,116
12,770
9,333
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
EagleWoman
Scylla
12
4 / 1 / 4
7,750
554
6,395
6,232
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
FreeDunc
Kumbhakarna
10
2 / 0 / 8
7,042
503
5,755
9,966
6,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
6 / 3 / 1
7,616
544
7,639
12,717
4,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Lineant
Ah Muzen Cab
13
3 / 1 / 3
7,756
554
9,565
8,905
3,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Corblixx
Baron Samedi
10
2 / 5 / 1
6,720
480
6,275
11,030
5,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
Jiffsahoy
Horus
9
1 / 2 / 4
6,407
458
2,701
7,743
4,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
3 / 3 / 1
6,614
472
6,234
12,821
5,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 5 / 2
6,170
441
6,689
8,744
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
ullrforever
Heimdallr
10
0 / 4 / 0
5,941
424
3,663
10,260
3,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
19
Kills
6
6
Deaths
19
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Corblixx
Baron Samedi
2
5
1
0.5
W
Achilles
DrippyTipsy
Achilles
4
1
2
5
W
Scylla
EagleWoman
Scylla
4
1
4
6
W
Kumbhakarna
FreeDunc
Kumbhakarna
2
0
8
6
W
6
3
1
2.17
L
Horus
Jiffsahoy
Horus
1
2
4
1.5
L
3
3
1
1.17
W
Ah Muzen Cab
Lineant
Ah Muzen Cab
3
1
3
4.5
L
0
5
2
0.2
L
Heimdallr
ullrforever
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,470
Damage
25,562
50,590
Taken
50,598
26,456
Mitigated
21,922
15,065
Healing
11,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Corblixx
Baron Samedi
6,275
1,008
162
2,717
11,030
5,616
168
3,987
6,993
31,453
0
W
Achilles
DrippyTipsy
Achilles
7,116
1,119
0
3,413
12,770
9,333
380
4,947
7,823
0
55,901
W
Scylla
EagleWoman
Scylla
6,395
1,408
0
1,936
6,232
2,494
304
2,480
3,752
59,454
0
W
Kumbhakarna
FreeDunc
Kumbhakarna
5,755
1,418
0
1,745
9,966
6,435
0
3,208
6,758
18,461
0
W
7,639
2,653
0
4,720
12,717
4,769
138
2,433
10,284
56,414
0
L
Horus
Jiffsahoy
Horus
2,701
1,348
503
1,940
7,743
4,026
0
2,875
4,826
0
12,872
L
6,234
1,471
0
3,043
12,821
5,125
0
4,529
8,146
0
31,598
W
Ah Muzen Cab
Lineant
Ah Muzen Cab
9,565
4,227
0
3,251
8,905
3,425
0
479
8,426
0
67,145
L
6,689
1,785
0
948
8,744
3,759
0
6,222
2,332
43,516
0
L
Heimdallr
ullrforever
Heimdallr
3,663
2,084
0
2,468
10,260
3,396
0
1,748
8,512
0
40,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,355
Gold Earned
31,852
418
Minions Killed
278
0
Camps Cleared
0
1,283,144
Distance Traveled
1,286,308
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,720
480
49
4
0
225,574
1
W
Achilles
8,191
585
105
8
0
270,551
3
W
Scylla
7,750
554
117
8
0
248,495
5
W
Kumbhakarna
7,042
503
13
1
0
264,826
5
W
Chronos
7,616
544
88
6
0
249,580
5
L
Horus
6,407
458
26
2
0
289,223
9
L
Fenrir
6,614
472
53
4
0
294,264
0
W
Ah Muzen Cab
7,756
554
95
7
0
249,692
3
L
Nu Wa
6,170
441
77
6
0
242,146
4
L
Heimdallr
5,941
424
73
5
0
235,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role