Player Matchup

Arachne
Arachne
 
Arachne
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DipStick2111
Izanami
Level 67
God Stats
4W - 9L
1,297 SR
Queue Stats
118W - 139L
1,406 Elo+
Party 1
Sun Wukong
Sun Wukong
GinyPlaster
Sun Wukong
Level 128
God Stats
2W - 5L
1,491 SR
Queue Stats
20W - 42L
1,275 Elo+
Party 1
Khepri
Khepri
OGStormrider
Khepri
Level 7
God Stats
0W - 3L
1,419 SR
Queue Stats
22W - 42L
1,126 Elo+
Party 1
Ah Puch
Ah Puch
Rattata
Ah Puch
Level 54
God Stats
2W - 5L
1,268 SR
Queue Stats
51W - 34L
1,202 Elo+
Solo
Team Averages
Level 75
1,395 SR
1,302 Elo+

VS

Team Averages
Level 52
1,463 SR
1,470 Elo+
Sun Wukong
Sun Wukong
Lipdog27
Sun Wukong
Level 26
God Stats
15W - 9L
1,612 SR
Queue Stats
55W - 50L
1,458 Elo+
Party 2
Neith
Neith
MrSandman33773
Neith
Level 79
God Stats
3W - 1L
1,315 SR
Queue Stats
129W - 129L
1,492 Elo+
Party 2
Hel
Hel
Sinabon
Hel
Level 33
God Stats
1W - 0L
1,715 SR
Queue Stats
5W - 3L
1,496 Elo+
Solo
Awilix
Awilix
SturmLogan
Awilix
Level 101
God Stats
8W - 15L
1,243 SR
Queue Stats
88W - 79L
1,494 Elo+
Party 2
Merlin
Merlin
fireboy88
Merlin
Level 23
God Stats
36W - 18L
1,431 SR
Queue Stats
38W - 18L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
0 / 0 / 0
4,263
609
2,233
3,790
1,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
DipStick2111
Izanami
6
0 / 2 / 0
3,934
562
1,053
5,147
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
GinyPlaster
Sun Wukong
5
0 / 0 / 0
3,443
492
1,009
2,017
743
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
4
0 / 1 / 0
3,560
509
236
1,498
744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
Rattata
Ah Puch
7
1 / 0 / 0
4,151
593
2,512
3,231
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lipdog27
Sun Wukong
8
0 / 0 / 0
4,454
636
1,797
4,427
1,949
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 0 / 1
4,850
693
2,376
2,657
999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hel
5
0 / 1 / 1
3,647
521
1,240
2,591
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Awilix
SturmLogan
Awilix
8
1 / 0 / 2
4,674
668
1,419
5,220
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
fireboy88
Merlin
8
0 / 0 / 0
4,335
619
1,586
1,549
529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
3
3
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
0
0
0
L
Izanami
DipStick2111
Izanami
0
2
0
0
L
Sun Wukong
GinyPlaster
Sun Wukong
0
0
0
0
W
Sun Wukong
Lipdog27
Sun Wukong
0
0
0
0
W
2
0
1
2.5
L
Khepri
0
1
0
0
L
Ah Puch
Rattata
Ah Puch
1
0
0
1
W
Hel
0
1
1
0.5
W
Awilix
SturmLogan
Awilix
1
0
2
2
W
Merlin
fireboy88
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,043
Damage
8,418
15,683
Taken
16,444
5,677
Mitigated
6,079
5,555
Healing
7,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,233
1,115
0
1,868
3,790
1,544
0
269
3,521
0
24,592
L
Izanami
DipStick2111
Izanami
1,053
422
0
1,651
5,147
1,397
0
651
4,496
0
23,993
L
Sun Wukong
GinyPlaster
Sun Wukong
1,009
0
0
826
2,017
743
0
142
1,875
0
7,731
W
Sun Wukong
Lipdog27
Sun Wukong
1,797
42
0
1,303
4,427
1,949
0
0
4,427
0
25,394
W
2,376
781
0
730
2,657
999
324
483
2,174
0
23,140
L
Khepri
236
0
0
139
1,498
744
0
31
1,467
1,262
0
L
Ah Puch
Rattata
Ah Puch
2,512
87
0
1,071
3,231
1,249
0
1,733
1,498
18,152
0
W
Hel
1,240
215
801
879
2,591
795
164
1,122
1,469
7,249
0
W
Awilix
SturmLogan
Awilix
1,419
526
0
2,826
5,220
1,807
0
332
4,888
0
25,157
W
Merlin
fireboy88
Merlin
1,586
39
0
482
1,549
529
0
811
738
26,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,351
Gold Earned
21,960
153
Minions Killed
242
0
Camps Cleared
0
603,663
Distance Traveled
709,524
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,263
609
55
8
0
170,700
1
L
Izanami
3,934
562
53
8
0
120,944
2
L
Sun Wukong
3,443
492
11
2
0
70,921
0
W
Sun Wukong
4,454
636
50
7
0
137,297
1
W
Neith
4,850
693
54
8
0
139,268
2
L
Khepri
3,560
509
1
0
0
105,650
2
L
Ah Puch
4,151
593
33
5
0
135,448
0
W
Hel
3,647
521
13
2
0
140,805
3
W
Awilix
4,674
668
66
9
0
169,088
0
W
Merlin
4,335
619
59
8
0
123,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role