Player Matchup

Hachiman
Hachiman
DynoDan24
Hachiman
Level 154
God Stats
3W - 2L
1,847 SR
Queue Stats
381W - 359L
1,531 Elo+
Solo
Tsukuyomi
Tsukuyomi
HotSoup404
Tsukuyomi
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 225L
1,534 Elo+
Solo
Agni
Agni
The OG Mac J
Agni
Level 152
God Stats
3W - 5L
1,381 SR
Queue Stats
288W - 272L
1,637 Elo+
Solo
Ganesha
Ganesha
diregega7
Ganesha
Level 159
God Stats
9W - 6L
1,678 SR
Queue Stats
902W - 907L
1,546 Elo+
Solo
Lancelot
Lancelot
landonator9000
Lancelot
Level 55
God Stats
0W - 2L
1,560 SR
Queue Stats
10W - 13L
1,440 Elo+
Solo
Team Averages
Level 114
1,593 SR
1,537 Elo+

VS

Team Averages
Level 136
1,515 SR
1,564 Elo+
Cthulhu
Cthulhu
BLUEE818
Cthulhu
Level 123
God Stats
2W - 2L
1,471 SR
Queue Stats
244W - 214L
1,613 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Bodegas55
Ah Muzen Cab
Level 157
God Stats
4W - 3L
1,531 SR
Queue Stats
317W - 344L
1,533 Elo+
Solo
Ullr
Ullr
JustAGentt
Ullr
Level 134
God Stats
11W - 6L
1,625 SR
Queue Stats
306W - 320L
1,591 Elo+
Solo
Tyr
Tyr
YaBoiDolo
Tyr
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
332W - 299L
1,505 Elo+
Party 1
Ares
Ares
vCrossx
Ares
Level 129
God Stats
2W - 1L
1,447 SR
Queue Stats
236W - 212L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DynoDan24
Hachiman
19
7 / 5 / 9
11,905
700
23,396
17,659
9,946
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
HotSoup404
Tsukuyomi
19
5 / 7 / 11
11,821
695
20,923
22,069
13,167
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
6 / 6 / 8
11,785
693
21,276
17,255
9,426
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
diregega7
Ganesha
19
0 / 6 / 16
11,827
696
9,338
27,107
38,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lancelot
18
2 / 11 / 10
11,424
672
12,390
24,978
14,297
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BLUEE818
Cthulhu
20
7 / 5 / 23
13,881
817
24,108
27,624
35,183
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Bodegas55
Ah Muzen Cab
20
5 / 4 / 20
12,620
742
21,772
21,968
11,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
14 / 3 / 17
14,216
836
30,596
18,960
10,531
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 5 / 18
11,916
701
10,003
20,809
26,943
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
vCrossx
Ares
20
6 / 7 / 23
13,336
784
12,188
27,094
42,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
136
20
Kills
35
35
Deaths
24
54
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BLUEE818
Cthulhu
7
5
23
3.7
W
Ah Muzen Cab
Bodegas55
Ah Muzen Cab
5
4
20
3.75
L
Hachiman
DynoDan24
Hachiman
7
5
9
2.3
L
Tsukuyomi
HotSoup404
Tsukuyomi
5
7
11
1.5
W
14
3
17
7.5
L
6
6
8
1.67
W
3
5
18
2.4
L
Ganesha
diregega7
Ganesha
0
6
16
1.33
L
Lancelot
2
11
10
0.64
W
Ares
vCrossx
Ares
6
7
23
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,323
Damage
98,667
109,068
Taken
116,455
85,415
Mitigated
127,192
25,406
Healing
42,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BLUEE818
Cthulhu
24,108
686
2,727
3,205
27,624
35,183
1,043
8,490
19,134
54,404
0
W
Ah Muzen Cab
Bodegas55
Ah Muzen Cab
21,772
5,468
3,598
9,418
21,968
11,727
4,037
4,110
15,597
0
48,861
L
Hachiman
DynoDan24
Hachiman
23,396
9,145
2,679
2,199
17,659
9,946
1,596
6,639
11,020
0
37,887
L
Tsukuyomi
HotSoup404
Tsukuyomi
20,923
4,558
841
5,078
22,069
13,167
0
9,191
12,878
0
35,375
W
30,596
10,969
2,863
3,441
18,960
10,531
1,642
5,370
11,515
0
54,530
L
21,276
1,025
0
2,952
17,255
9,426
364
3,618
13,637
43,430
0
W
10,003
1,224
2,726
7,459
20,809
26,943
576
6,882
13,927
1,025
18,658
L
Ganesha
diregega7
Ganesha
9,338
387
1,740
3,202
27,107
38,579
0
10,009
17,098
27,629
0
L
Lancelot
12,390
3,167
1,735
4,980
24,978
14,297
126
7,441
17,537
0
24,400
W
Ares
vCrossx
Ares
12,188
236
3,816
2,896
27,094
42,808
1,128
5,762
21,332
18,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,762
Gold Earned
65,969
200
Minions Killed
191
0
Camps Cleared
0
1,428,944
Distance Traveled
1,693,998
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,881
817
52
3
0
335,652
4
W
Ah Muzen Cab
12,620
742
66
4
0
353,994
3
L
Hachiman
11,905
700
43
3
0
263,339
0
L
Tsukuyomi
11,821
695
46
3
0
300,644
0
W
Ullr
14,216
836
44
3
0
326,126
2
L
Agni
11,785
693
57
3
0
310,353
0
W
Tyr
11,916
701
20
1
0
373,205
1
L
Ganesha
11,827
696
14
1
0
258,756
3
L
Lancelot
11,424
672
40
2
0
295,852
0
W
Ares
13,336
784
9
1
0
305,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role