Player Matchup

Nox
Nox
JPatter
Nox
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
236W - 213L
1,510 Elo+
Party 1
Thanatos
Thanatos
alien2222222222
Thanatos
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,270 Elo+
Party 4
Baron Samedi
Baron Samedi
demonmaster55
Baron Samedi
Level 95
God Stats
30W - 15L
1,782 SR
Queue Stats
129W - 114L
1,482 Elo+
Party 4
Chang'e
Chang'e
omgimeli
Chang'e
Level 123
God Stats
7W - 3L
1,327 SR
Queue Stats
107W - 104L
1,508 Elo+
Party 1
Rama
Rama
spid3rf4te
Rama
Level 28
God Stats
3W - 3L
1,285 SR
Queue Stats
108W - 95L
1,450 Elo+
Party 1
Team Averages
Level 80
1,479 SR
1,444 Elo+

VS

Team Averages
Level 57
1,478 SR
1,502 Elo+
Mercury
Mercury
Daddamer
Mercury
Level 67
God Stats
52W - 51L
1,578 SR
Queue Stats
170W - 196L
1,475 Elo+
Party 2
Ra
Ra
GodUsopp5375
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,650 Elo+
Party 3
Bastet
Bastet
MinJunsei
Bastet
Level 107
God Stats
1W - 2L
1,300 SR
Queue Stats
176W - 181L
1,438 Elo+
Party 2
Hou Yi
Hou Yi
ThirstedFirst
Hou Yi
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 315L
1,478 Elo+
Party 3
Bacchus
Bacchus
YoungShrimpycawk
Bacchus
Level 48
God Stats
43W - 54L
1,515 SR
Queue Stats
129W - 146L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
14
2 / 0 / 7
9,201
511
3,965
11,737
12,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
14
9 / 5 / 4
9,693
539
12,821
17,999
9,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
demonmaster55
Baron Samedi
14
4 / 3 / 4
8,878
493
13,862
13,223
10,926
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
omgimeli
Chang'e
16
8 / 2 / 6
10,229
568
15,851
13,635
6,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 3
8,767
487
4,852
9,314
3,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Daddamer
Mercury
14
5 / 6 / 2
9,223
512
12,127
17,120
6,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 7 / 1
7,492
416
3,733
10,103
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
MinJunsei
Bastet
11
3 / 3 / 2
7,923
440
12,318
14,169
5,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 2
8,725
485
8,650
12,023
4,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 5 / 3
7,332
407
4,950
15,977
14,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
24
Kills
11
11
Deaths
24
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
Daddamer
Mercury
5
6
2
1
L
0
7
1
0.07
W
Nox
2
0
7
5.5
L
Bastet
MinJunsei
Bastet
3
3
2
1.33
L
2
3
2
1
L
1
5
3
0.5
W
Thanatos
9
5
4
2.2
W
Baron Samedi
demonmaster55
Baron Samedi
4
3
4
2
W
Chang'e
omgimeli
Chang'e
8
2
6
5.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,351
Damage
41,778
65,908
Taken
69,392
43,566
Mitigated
34,113
35,100
Healing
11,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Daddamer
Mercury
12,127
7,390
0
260
17,120
6,239
0
8,224
8,896
0
69,717
L
3,733
675
564
924
10,103
3,705
61
7,093
3,010
44,719
0
W
Nox
3,965
730
0
3,169
11,737
12,525
89
2,033
9,704
33,733
0
L
Bastet
MinJunsei
Bastet
12,318
4,287
0
3,827
14,169
5,081
0
5,458
8,711
0
44,773
L
8,650
4,058
0
3,097
12,023
4,471
0
4,378
7,645
0
63,108
L
4,950
1,307
0
3,078
15,977
14,617
0
9,021
6,956
13,795
0
W
Thanatos
12,821
4,296
0
12,501
17,999
9,762
0
1,360
16,639
0
60,147
W
Baron Samedi
demonmaster55
Baron Samedi
13,862
1,288
985
5,709
13,223
10,926
194
1,798
11,425
51,734
0
W
Chang'e
omgimeli
Chang'e
15,851
1,113
3,147
6,283
13,635
6,656
103
996
12,639
79,283
0
W
4,852
4,711
0
3,306
9,314
3,697
3,301
2,496
6,818
0
59,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,768
Gold Earned
40,695
445
Minions Killed
370
0
Camps Cleared
0
1,677,887
Distance Traveled
1,762,783
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,223
512
104
6
0
400,864
2
L
Ra
7,492
416
84
5
0
312,273
2
W
Nox
9,201
511
57
3
0
344,240
3
L
Bastet
7,923
440
59
3
0
391,319
0
L
Hou Yi
8,725
485
102
6
0
298,539
6
L
Bacchus
7,332
407
21
1
0
359,788
2
W
Thanatos
9,693
539
72
4
0
346,881
2
W
Baron Samedi
8,878
493
78
4
0
306,711
4
W
Chang'e
10,229
568
123
7
0
363,226
1
W
Rama
8,767
487
115
6
0
316,829
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role