Player Matchup

Serqet
Serqet
 
Serqet
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BadLemonWheat
Thanatos
Level 66
God Stats
2W - 6L
1,324 SR
Queue Stats
84W - 113L
1,410 Elo+
Party 1
Ymir
Ymir
SilverxPyrox98
Ymir
Level 149
God Stats
16W - 12L
1,675 SR
Queue Stats
273W - 310L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
VashisaNoob
Danzaburou
Level 120
God Stats
13W - 11L
1,569 SR
Queue Stats
70W - 83L
1,417 Elo+
Party 1
Hades
Hades
nova27
Hades
Level 127
God Stats
7W - 8L
1,323 SR
Queue Stats
103W - 123L
1,394 Elo+
Solo
Team Averages
Level 112
1,478 SR
1,432 Elo+

VS

Team Averages
Level 70
1,552 SR
1,387 Elo+
Olorun
Olorun
AnubisKauntaKami
Olorun
Level 126
God Stats
16W - 10L
1,556 SR
Queue Stats
126W - 124L
1,383 Elo+
Party 2
Horus
Horus
Kyattro
Horus
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 64L
1,305 Elo+
Party 2
Mulan
Mulan
Ttv_URM8Terah
Mulan
Level 98
God Stats
9W - 7L
1,540 SR
Queue Stats
197W - 220L
1,393 Elo+
Solo
Ah Puch
Ah Puch
YouTheYou2901
Ah Puch
Level 84
God Stats
3W - 0L
1,662 SR
Queue Stats
210W - 176L
1,483 Elo+
Solo
Ravana
Ravana
ehuhair
Ravana
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 90L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
2 / 4 / 0
6,403
534
6,210
9,126
3,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
BadLemonWheat
Thanatos
8
0 / 4 / 1
5,435
453
2,854
10,511
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 3 / 2
6,222
519
2,934
9,392
4,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
VashisaNoob
Danzaburou
9
1 / 1 / 1
5,797
483
5,359
6,112
2,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
nova27
Hades
11
3 / 3 / 1
6,563
547
7,414
10,672
5,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 5
5,992
499
5,703
7,208
2,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Horus
Kyattro
Horus
10
1 / 0 / 4
6,514
543
4,314
8,370
5,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 1 / 1
7,698
642
3,529
8,639
4,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
12
3 / 3 / 0
7,317
610
7,889
7,930
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
ehuhair
Ravana
12
6 / 1 / 5
7,428
619
7,472
7,596
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
15
15
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
4
0
0.5
W
1
2
5
1.75
L
Thanatos
BadLemonWheat
Thanatos
0
4
1
0.13
W
Horus
Kyattro
Horus
1
0
4
3
L
1
3
2
0.67
W
4
1
1
4.5
L
Danzaburou
VashisaNoob
Danzaburou
1
1
1
1.5
W
Ah Puch
3
3
0
1
W
Ravana
ehuhair
Ravana
6
1
5
8.5
L
Hades
nova27
Hades
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,771
Damage
28,907
45,813
Taken
39,743
19,500
Mitigated
19,371
18,606
Healing
18,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,210
1,559
0
1,348
9,126
3,335
285
0
9,126
0
35,851
W
5,703
2,731
436
1,369
7,208
2,862
1,135
2,053
5,155
39,002
1,883
L
Thanatos
BadLemonWheat
Thanatos
2,854
820
0
7,650
10,511
3,759
0
1,028
9,483
0
30,988
W
Horus
Kyattro
Horus
4,314
2,286
1,956
4,742
8,370
5,275
143
1,535
6,835
0
17,180
L
2,934
624
255
2,262
9,392
4,689
0
3,648
5,180
15,131
0
W
3,529
563
0
4,445
8,639
4,826
666
0
8,291
0
51,047
L
Danzaburou
VashisaNoob
Danzaburou
5,359
1,958
0
3,402
6,112
2,304
0
1,887
4,225
0
38,417
W
Ah Puch
7,889
495
121
2,030
7,930
3,253
145
4,913
3,017
50,563
0
W
Ravana
ehuhair
Ravana
7,472
2,687
0
3,021
7,596
3,155
0
1,847
5,497
0
38,192
L
Hades
nova27
Hades
7,414
863
40
3,649
10,672
5,413
0
6,575
4,097
40,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,420
Gold Earned
34,949
311
Minions Killed
354
0
Camps Cleared
0
1,110,845
Distance Traveled
1,120,288
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,403
534
67
6
0
233,153
3
W
Olorun
5,992
499
64
5
0
187,799
0
L
Thanatos
5,435
453
56
5
0
246,697
2
W
Horus
6,514
543
18
2
0
233,910
2
L
Ymir
6,222
519
25
2
0
210,600
8
W
Mulan
7,698
642
105
9
0
237,972
1
L
Danzaburou
5,797
483
68
6
0
203,991
2
W
Ah Puch
7,317
610
89
7
0
218,005
3
W
Ravana
7,428
619
78
7
0
242,602
3
L
Hades
6,563
547
95
8
0
216,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role