Player Matchup

Jing Wei
Jing Wei
Masters
BеanOat
Jing Wei
Masters
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 51L
2,944 MMR
Party 1
Cabrakan
Cabrakan
Grandmaster
Lªzy
Cabrakan
Grandmaster
Level 76
God Stats
13W - 0L
2,195 SR
Queue Stats
293W - 20L
3,259 MMR
Party 1
Baron Samedi
Baron Samedi
Masters
Sensatiοnal
Baron Samedi
Masters
Level 66
God Stats
1W - 0L
2,022 SR
Queue Stats
246W - 12L
3,128 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 83
1,906 SR
3,110 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 109
1,752 SR
2,740 MMR
Scylla
Scylla
Grandmaster
BootaySmasher
Scylla
Grandmaster
Level 54
God Stats
6W - 6L
1,744 SR
Queue Stats
103W - 100L
3,252 MMR
Solo
Mulan
Mulan
Diamond IV
KnullMarc
Mulan
Diamond IV
Level 129
God Stats
13W - 17L
1,757 SR
Queue Stats
352W - 351L
2,311 MMR
Party 2
Kuzenbo
Kuzenbo
Masters
OhMyAchillesHeel
Kuzenbo
Masters
Level 145
God Stats
17W - 18L
1,756 SR
Queue Stats
398W - 390L
2,657 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BеanOat
Jing Wei
17
5 / 1 / 7
11,325
755
23,776
12,565
6,464
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Lªzy
Cabrakan
16
1 / 1 / 10
11,421
761
11,366
19,747
25,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Sensatiοnal
Baron Samedi
16
6 / 5 / 5
11,285
752
22,945
17,332
9,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Ah Muzen CabAchillesAtlasPersephoneAres

VS

Bans
BastetHou YiMedusaAnhurCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 4
9,738
649
14,183
15,357
6,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
KnullMarc
Mulan
14
2 / 4 / 5
9,900
660
9,927
21,579
18,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 3 / 4
10,260
684
7,802
28,323
32,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
12
Kills
7
7
Deaths
12
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
Jing Wei
BеanOat
Jing Wei
5
1
7
8.5
L
Mulan
KnullMarc
Mulan
2
4
5
1.13
W
Cabrakan
Lªzy
Cabrakan
1
1
10
6
L
2
3
4
1.33
W
Baron Samedi
Sensatiοnal
Baron Samedi
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,087
Damage
31,912
49,644
Taken
65,259
42,025
Mitigated
57,439
23,370
Healing
11,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,183
1,172
0
3,359
15,357
6,946
0
12,819
2,429
48,239
0
W
Jing Wei
BеanOat
Jing Wei
23,776
20,846
0
3,513
12,565
6,464
2,231
4,772
7,585
0
72,194
L
Mulan
KnullMarc
Mulan
9,927
754
0
3,430
21,579
18,465
0
9,953
11,626
0
30,873
W
Cabrakan
Lªzy
Cabrakan
11,366
1,323
0
6,942
19,747
25,618
84
7,916
11,438
24,858
0
L
7,802
2,066
619
3,660
28,323
32,028
0
11,557
16,489
21,572
0
W
Baron Samedi
Sensatiοnal
Baron Samedi
22,945
2,484
5,480
7,435
17,332
9,943
429
9,664
7,461
59,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,031
Gold Earned
29,898
201
Minions Killed
148
11
Camps Cleared
2
826,459
Distance Traveled
773,805
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,738
649
80
5
1
226,669
5
W
Jing Wei
11,325
755
104
7
5
285,100
3
L
Mulan
9,900
660
47
3
0
253,298
2
W
Cabrakan
11,421
761
25
2
2
290,018
3
L
Kuzenbo
10,260
684
21
1
1
293,838
3
W
Baron Samedi
11,285
752
72
5
4
251,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role