Player Matchup

Discordia
Discordia
BookedBris
Discordia
Level 81
God Stats
1W - 2L
1,783 SR
Queue Stats
82W - 50L
1,632 Elo+
Solo
Medusa
Medusa
BorderKilla BC
Medusa
Level 28
God Stats
1W - 2L
1,257 SR
Queue Stats
11W - 31L
1,089 Elo+
Party 2
Thanatos
Thanatos
FightinvChicken
Thanatos
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,426 Elo+
Party 3
Ares
Ares
Slapmydik_1999
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Serqet
Serqet
So1itarySin
Serqet
Level 66
God Stats
1W - 2L
1,141 SR
Queue Stats
41W - 86L
1,326 Elo+
Party 2
Team Averages
Level 50
1,436 SR
1,394 Elo+

VS

Team Averages
Level 77
1,433 SR
1,466 Elo+
Achilles
Achilles
Garage2
Achilles
Level 26
God Stats
3W - 3L
1,518 SR
Queue Stats
48W - 48L
1,479 Elo+
Party 1
Ra
Ra
GilgaPachino
Ra
Level 62
God Stats
1W - 0L
1,458 SR
Queue Stats
133W - 133L
1,492 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sailfoam
Kumbhakarna
Level 34
God Stats
9W - 14L
1,558 SR
Queue Stats
61W - 60L
1,494 Elo+
Party 1
Ratatoskr
Ratatoskr
SpleenSmasher
Ratatoskr
Level 108
God Stats
4W - 8L
1,089 SR
Queue Stats
29W - 42L
1,350 Elo+
Solo
Rama
Rama
monkeysnuts
Rama
Level 154
God Stats
2W - 2L
1,542 SR
Queue Stats
149W - 141L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BookedBris
Discordia
15
0 / 4 / 3
8,295
691
8,509
10,762
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 6 / 0
8,747
729
6,799
15,124
6,104
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
14
1 / 7 / 2
7,837
653
8,654
11,823
5,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 9 / 3
8,375
698
3,070
23,187
22,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
15
1 / 5 / 0
8,509
709
2,259
13,703
5,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Garage2
Achilles
17
5 / 2 / 13
10,494
875
9,899
12,837
13,135
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
8 / 2 / 9
10,819
902
18,626
8,586
3,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Sailfoam
Kumbhakarna
15
1 / 0 / 11
9,596
800
4,879
10,961
9,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
SpleenSmasher
Ratatoskr
18
5 / 0 / 5
10,344
862
5,439
9,428
6,460
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 1 / 9
11,122
927
19,096
10,207
4,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
77
4
Kills
30
31
Deaths
5
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Discordia
BookedBris
Discordia
0
4
3
0.38
L
1
6
0
0.17
L
Thanatos
1
7
2
0.29
W
Achilles
Garage2
Achilles
5
2
13
5.75
W
8
2
9
6.25
W
Kumbhakarna
Sailfoam
Kumbhakarna
1
0
11
6.5
L
1
9
3
0.28
L
Serqet
1
5
0
0.2
W
Ratatoskr
SpleenSmasher
Ratatoskr
5
0
5
7.5
W
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,291
Damage
57,939
74,599
Taken
52,019
43,734
Mitigated
36,871
7,095
Healing
5,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BookedBris
Discordia
8,509
345
0
1,660
10,762
3,638
8
2,805
7,879
35,062
0
L
6,799
1,766
413
572
15,124
6,104
0
5,655
9,241
0
32,573
L
Thanatos
8,654
1,631
0
3,689
11,823
5,835
0
3,423
8,260
0
17,921
W
Achilles
Garage2
Achilles
9,899
2,049
0
402
12,837
13,135
107
1,826
10,843
0
29,501
W
18,626
1,534
1,798
1,680
8,586
3,755
1,786
1,044
7,542
43,769
0
W
Kumbhakarna
Sailfoam
Kumbhakarna
4,879
850
0
909
10,961
9,358
778
2,586
8,375
14,974
0
L
3,070
763
0
564
23,187
22,603
108
6,537
16,324
9,803
0
L
Serqet
2,259
744
0
197
13,703
5,554
0
4,159
9,390
0
13,370
W
Ratatoskr
SpleenSmasher
Ratatoskr
5,439
2,045
0
140
9,428
6,460
2,652
3,286
6,142
0
36,804
W
19,096
14,493
0
230
10,207
4,163
6,501
2,837
7,154
0
42,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,763
Gold Earned
52,375
141
Minions Killed
238
0
Camps Cleared
0
1,142,896
Distance Traveled
1,344,166
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,295
691
46
4
0
246,317
4
L
Medusa
8,747
729
56
5
0
239,327
0
L
Thanatos
7,837
653
17
1
0
213,858
1
W
Achilles
10,494
875
34
3
0
275,671
1
W
Ra
10,819
902
64
5
0
266,106
1
W
Kumbhakarna
9,596
800
19
2
0
228,133
0
L
Ares
8,375
698
1
0
0
212,296
0
L
Serqet
8,509
709
21
2
0
231,098
3
W
Ratatoskr
10,344
862
59
5
0
301,714
3
W
Rama
11,122
927
62
5
0
272,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role